/** * \file InsetFloat.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Jürgen Vigna * \author Lars Gullik Bjønnes * * Full author contact details are available in file CREDITS. */ #include #include "InsetFloat.h" #include "Buffer.h" #include "BufferParams.h" #include "BufferView.h" #include "Counters.h" #include "Cursor.h" #include "debug.h" #include "DispatchResult.h" #include "Floating.h" #include "FloatList.h" #include "FuncRequest.h" #include "FuncStatus.h" #include "gettext.h" #include "LaTeXFeatures.h" #include "Lexer.h" #include "OutputParams.h" #include "support/lstrings.h" #include "support/convert.h" namespace lyx { using support::contains; using std::endl; using std::string; using std::auto_ptr; using std::istringstream; using std::ostream; using std::ostringstream; // With this inset it will be possible to support the latex package // float.sty, and I am sure that with this and some additional support // classes we can support similar functionality in other formats // (read DocBook). // By using float.sty we will have the same handling for all floats, both // for those already in existance (table and figure) and all user created // ones¹. So suddenly we give the users the possibility of creating new // kinds of floats on the fly. (and with a uniform look) // // API to float.sty: // \newfloat{type}{placement}{ext}[within] // type - The "type" of the new class of floats, like program or // algorithm. After the appropriate \newfloat, commands // such as \begin{program} or \end{algorithm*} will be // available. // placement - The default placement for the given class of floats. // They are like in standard LaTeX: t, b, p and h for top, // bottom, page, and here, respectively. On top of that // there is a new type, H, which does not really correspond // to a float, since it means: put it "here" and nowhere else. // Note, however that the H specifier is special and, because // of implementation details cannot be used in the second // argument of \newfloat. // ext - The file name extension of an auxiliary file for the list // of figures (or whatever). LaTeX writes the captions to // this file. // within - This (optional) argument determines whether floats of this // class will be numbered within some sectional unit of the // document. For example, if within is equal to chapter, the // floats will be numbered within chapters. // \floatstyle{style} // style - plain, boxed, ruled // \floatname{float}{floatname} // float - // floatname - // \floatplacement{float}{placement} // float - // placement - // \restylefloat{float} // float - // \listof{type}{title} // title - // ¹ the algorithm float is defined using the float.sty package. Like this // \floatstyle{ruled} // \newfloat{algorithm}{htbp}{loa}[] // \floatname{algorithm}{Algorithm} // // The intention is that floats should be definable from two places: // - layout files // - the "gui" (i.e. by the user) // // From layout files. // This should only be done for floats defined in a documentclass and that // does not need any additional packages. The two most known floats in this // category is "table" and "figure". Floats defined in layout files are only // stored in lyx files if the user modifies them. // // By the user. // There should be a gui dialog (and also a collection of lyxfuncs) where // the user can modify existing floats and/or create new ones. // // The individual floats will also have some settable // variables: wide and placement. // // Lgb InsetFloat::InsetFloat(BufferParams const & bp, string const & type) : InsetCollapsable(bp), name_(from_utf8(type)) { setLabel(_("float: ") + floatName(type, bp)); Font font(Font::ALL_SANE); font.decSize(); font.decSize(); font.setColor(Color::collapsable); setLabelFont(font); params_.type = type; } InsetFloat::~InsetFloat() { InsetFloatMailer(*this).hideDialog(); } void InsetFloat::doDispatch(Cursor & cur, FuncRequest & cmd) { switch (cmd.action) { case LFUN_INSET_MODIFY: { InsetFloatParams params; InsetFloatMailer::string2params(to_utf8(cmd.argument()), params); params_.placement = params.placement; params_.wide = params.wide; params_.sideways = params.sideways; wide(params_.wide, cur.buffer().params()); sideways(params_.sideways, cur.buffer().params()); break; } case LFUN_INSET_DIALOG_UPDATE: { InsetFloatMailer(*this).updateDialog(&cur.bv()); break; } case LFUN_MOUSE_RELEASE: { if (cmd.button() == mouse_button::button3 && hitButton(cmd)) { InsetFloatMailer(*this).showDialog(&cur.bv()); break; } InsetCollapsable::doDispatch(cur, cmd); break; } default: InsetCollapsable::doDispatch(cur, cmd); break; } } bool InsetFloat::getStatus(Cursor & cur, FuncRequest const & cmd, FuncStatus & flag) const { switch (cmd.action) { case LFUN_INSET_MODIFY: case LFUN_INSET_DIALOG_UPDATE: flag.enabled(true); return true; default: return InsetCollapsable::getStatus(cur, cmd, flag); } } void InsetFloat::updateLabels(Buffer const & buf, ParIterator const & it) { Counters & cnts = buf.params().getTextClass().counters(); string const saveflt = cnts.current_float(); // Tell to captions what the current float is cnts.current_float(params().type); InsetCollapsable::updateLabels(buf, it); //reset afterwards cnts.current_float(saveflt); } void InsetFloatParams::write(ostream & os) const { os << "Float " << type << '\n'; if (!placement.empty()) os << "placement " << placement << "\n"; if (wide) os << "wide true\n"; else os << "wide false\n"; if (sideways) os << "sideways true\n"; else os << "sideways false\n"; } void InsetFloatParams::read(Lexer & lex) { string token; lex >> token; if (token == "placement") { lex >> placement; } else { // take countermeasures lex.pushToken(token); } lex >> token; if (token == "wide") { lex >> wide; } else { lyxerr << "InsetFloat::Read:: Missing wide!" << endl; // take countermeasures lex.pushToken(token); } lex >> token; if (token == "sideways") { lex >> sideways; } else { lyxerr << "InsetFloat::Read:: Missing sideways!" << endl; // take countermeasures lex.pushToken(token); } } void InsetFloat::write(Buffer const & buf, ostream & os) const { params_.write(os); InsetCollapsable::write(buf, os); } void InsetFloat::read(Buffer const & buf, Lexer & lex) { params_.read(lex); wide(params_.wide, buf.params()); sideways(params_.sideways, buf.params()); InsetCollapsable::read(buf, lex); } void InsetFloat::validate(LaTeXFeatures & features) const { if (contains(params_.placement, 'H')) { features.require("float"); } if (params_.sideways) features.require("rotating"); features.useFloat(params_.type); InsetCollapsable::validate(features); } auto_ptr InsetFloat::doClone() const { return auto_ptr(new InsetFloat(*this)); } docstring const InsetFloat::editMessage() const { return _("Opened Float Inset"); } int InsetFloat::latex(Buffer const & buf, odocstream & os, OutputParams const & runparams) const { FloatList const & floats = buf.params().getTextClass().floats(); string tmptype = (params_.wide ? params_.type + "*" : params_.type); if (params_.sideways) { if (params_.type == "table") tmptype = "sidewaystable"; else if (params_.type == "figure") tmptype = "sidewaysfigure"; } // Figure out the float placement to use. // From lowest to highest: // - float default placement // - document wide default placement // - specific float placement string placement; string const buf_placement = buf.params().float_placement; string const def_placement = floats.defaultPlacement(params_.type); if (!params_.placement.empty() && params_.placement != def_placement) { placement = params_.placement; } else if (params_.placement.empty() && !buf_placement.empty() && buf_placement != def_placement) { placement = buf_placement; } // The \n is used to force \begin{} to appear in a new line. // The % is needed to prevent two consecutive \n chars in the case // when the current output line is empty. os << "%\n\\begin{" << from_ascii(tmptype) << '}'; // We only output placement if different from the def_placement. // sidewaysfloats always use their own page if (!placement.empty() && !params_.sideways) { os << '[' << from_ascii(placement) << ']'; } os << '\n'; int const i = InsetText::latex(buf, os, runparams); // The \n is used to force \end{} to appear in a new line. // In this case, we do not case if the current output line is empty. os << "\n\\end{" << from_ascii(tmptype) << "}\n"; return i + 4; } int InsetFloat::plaintext(Buffer const & buf, odocstream & os, OutputParams const & runparams) const { os << '[' << buf.B_("float") << ' ' << floatName(params_.type, buf.params()) << ":\n"; InsetText::plaintext(buf, os, runparams); os << "\n]"; return PLAINTEXT_NEWLINE + 1; // one char on a separate line } int InsetFloat::docbook(Buffer const & buf, odocstream & os, OutputParams const & runparams) const { // FIXME UNICODE os << '<' << from_ascii(params_.type) << '>'; int const i = InsetText::docbook(buf, os, runparams); os << "'; return i; } bool InsetFloat::insetAllowed(Inset::Code code) const { return code != Inset::FLOAT_CODE && code != Inset::FOOT_CODE && code != Inset::MARGIN_CODE; } bool InsetFloat::showInsetDialog(BufferView * bv) const { if (!InsetText::showInsetDialog(bv)) InsetFloatMailer(const_cast(*this)).showDialog(bv); return true; } void InsetFloat::wide(bool w, BufferParams const & bp) { params_.wide = w; docstring lab = _("float: ") + floatName(params_.type, bp); if (params_.wide) lab += '*'; setLabel(lab); } void InsetFloat::sideways(bool s, BufferParams const & bp) { params_.sideways = s; docstring lab = _("float: ") + floatName(params_.type, bp); if (params_.sideways) lab += _(" (sideways)"); setLabel(lab); } string const InsetFloatMailer::name_("float"); InsetFloatMailer::InsetFloatMailer(InsetFloat & inset) : inset_(inset) {} string const InsetFloatMailer::inset2string(Buffer const &) const { return params2string(inset_.params()); } void InsetFloatMailer::string2params(string const & in, InsetFloatParams & params) { params = InsetFloatParams(); if (in.empty()) return; istringstream data(in); Lexer lex(0,0); lex.setStream(data); string name; lex >> name; if (!lex || name != name_) return print_mailer_error("InsetFloatMailer", in, 1, name_); // This is part of the inset proper that is usually swallowed // by Text::readInset string id; lex >> id; if (!lex || id != "Float") return print_mailer_error("InsetBoxMailer", in, 2, "Float"); // We have to read the type here! lex >> params.type; params.read(lex); } string const InsetFloatMailer::params2string(InsetFloatParams const & params) { ostringstream data; data << name_ << ' '; params.write(data); return data.str(); } } // namespace lyx