/* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2000 The LyX Team. * * This file is Copyright 1996-1998 * Lars Gullik Bjønnes * * ====================================================== */ // Added pseudo-action handling, asierra 180296 #include #ifdef __GNUG__ #pragma implementation "toolbar.h" #endif #include "lyx_main.h" #include "lyx_gui_misc.h" #include "lyx.h" #include "toolbar.h" #include "lyxfunc.h" #include "lyxlex.h" #include "debug.h" #include "combox.h" #include "LyXView.h" #include "LyXAction.h" #include "support/lstrings.h" #include "support/filetools.h" #include "lyxrc.h" using std::endl; // this one is not "C" because combox callbacks are really C++ %-| extern void LayoutsCB(int, void *); extern char const ** get_pixmap_from_symbol(char const * arg, int, int); extern LyXAction lyxaction; Toolbar::Toolbar(LyXView * o, int x, int y) : owner(o), sxpos(x), sypos(y) { combox = 0; #if FL_REVISION < 89 bubble_timer = 0; #endif reset(); // extracts the default toolbar actions from LyXRC for (ToolbarDefaults::const_iterator cit = lyxrc.toolbardefaults.begin(); cit != lyxrc.toolbardefaults.end(); ++cit) { add((*cit)); lyxerr[Debug::TOOLBAR] << "tool action: " << (*cit) << endl; } } #if FL_REVISION < 89 // timer-cb for bubble-help (Matthias) void Toolbar::BubbleTimerCB(FL_OBJECT *, long data) { FL_OBJECT * ob = reinterpret_cast(data); // The trick we use to get the help text is to read the // argument of the callback that has been registered for // ToolBarCB. (JMarc) string help = lyxaction.helpText(ob->argument); fl_show_oneliner(help.c_str(), ob->form->x + ob->x, ob->form->y + ob->y + ob->h); } extern "C" void C_Toolbar_BubbleTimerCB(FL_OBJECT * ob, long data) { Toolbar::BubbleTimerCB(ob, data); } // post_handler for bubble-help (Matthias) int Toolbar::BubblePost(FL_OBJECT *ob, int event, FL_Coord /*mx*/, FL_Coord /*my*/, int /*key*/, void */*xev*/) { Toolbar * t = reinterpret_cast(ob->u_vdata); // We do not test for empty help here, since this can never happen if(event == FL_ENTER){ fl_set_object_callback(t->bubble_timer, C_Toolbar_BubbleTimerCB, reinterpret_cast(ob)); fl_set_timer(t->bubble_timer, 1); } else if(event != FL_MOTION){ fl_set_timer(t->bubble_timer, 0); fl_hide_oneliner(); } return 0; } extern "C" int C_Toolbar_BubblePost(FL_OBJECT * ob, int event, FL_Coord /*mx*/, FL_Coord /*my*/, int key, void * xev) { return Toolbar::BubblePost(ob, event, 0, 0, key, xev); } #endif void Toolbar::activate() { ToolbarList::const_iterator p = toollist.begin(); for (; p != toollist.end(); ++p) { if (p->icon) { fl_activate_object(p->icon); } } } void Toolbar::deactivate() { ToolbarList::const_iterator p = toollist.begin(); for (; p != toollist.end(); ++p) { if (p->icon) { fl_deactivate_object(p->icon); } } } void Toolbar::update() { ToolbarList::const_iterator p = toollist.begin(); for (; p != toollist.end(); ++p) { if (p->icon) { int status = owner->getLyXFunc()->getStatus(p->action); if (status & LyXFunc::ToggleOn) { // I'd like to use a different color // here, but then the problem is to // know how to use transparency with // Xpm library. It seems pretty // complicated to me (JMarc) fl_set_object_boxtype(p->icon, FL_DOWN_BOX); } else { fl_set_object_boxtype(p->icon, FL_UP_BOX); } if (status & LyXFunc::Disabled) { // Is there a way here to specify a // mask in order to show that the // button is disabled? (JMarc) fl_deactivate_object(p->icon); } else fl_activate_object(p->icon); } } } void Toolbar::ToolbarCB(FL_OBJECT * ob, long ac) { Toolbar * t = static_cast(ob->u_vdata); string res = t->owner->getLyXFunc()->Dispatch(int(ac)); if(!res.empty()) lyxerr[Debug::TOOLBAR] << res << endl; } extern "C" void C_Toolbar_ToolbarCB(FL_OBJECT * ob, long data) { Toolbar::ToolbarCB(ob, data); } int Toolbar::get_toolbar_func(string const & func) { int action = lyxaction.LookupFunc(func.c_str()); if (action == -1) { if (func == "separator"){ action = TOOL_SEPARATOR; } else if (func == "layouts"){ action = TOOL_LAYOUTS; } else action = 0; } return action; } static void setPixmap(FL_OBJECT * obj, int action, int buttonwidth, int height) { string name, arg, xpm_name; kb_action act; if (lyxaction.isPseudoAction(action)) { lyxerr[Debug::TOOLBAR] << "Pseudo action " << action << endl; act = lyxaction.retrieveActionArg(action, arg); name = lyxaction.getActionName(act); xpm_name = subst(name + ' ' + arg, ' ','_'); } else { act = (kb_action)action; name = lyxaction.getActionName(action); xpm_name = name; } lyxerr[Debug::TOOLBAR] << "Icon name for action " << action << " is `" << xpm_name << "'" << endl; string fullname = LibFileSearch("images", xpm_name, "xpm"); if (!fullname.empty()) { lyxerr[Debug::TOOLBAR] << "Full icon name is `" << fullname << "'" << endl; fl_set_pixmapbutton_file(obj, fullname.c_str()); return; } if (act == LFUN_INSERT_MATH && !arg.empty()) { lyxerr[Debug::TOOLBAR] << "Using mathed-provided icon" << endl; char const ** pixmap = get_pixmap_from_symbol(arg.c_str(), buttonwidth, height); fl_set_pixmapbutton_data(obj, const_cast(pixmap)); return; } lyxerr << "Unable to find icon `" << xpm_name << "'" << endl; fullname = LibFileSearch("images", "unknown", "xpm"); if (!fullname.empty()) { lyxerr[Debug::TOOLBAR] << "Using default `unknown' icon" << endl; fl_set_pixmapbutton_file(obj, fullname.c_str()); } } void Toolbar::set(bool doingmain) { // we shouldn't set if we have not cleaned if (!cleaned) return; FL_OBJECT * obj; if (!doingmain) { fl_freeze_form(owner->getForm()); fl_addto_form(owner->getForm()); } #if FL_REVISION < 89 // add the time if it don't exist if (bubble_timer == 0) bubble_timer = fl_add_timer(FL_HIDDEN_TIMER, xpos, ypos, 0, 0, "Timer"); #endif ToolbarList::iterator item = toollist.begin(); for (; item != toollist.end(); ++item) { switch(item->action){ case TOOL_SEPARATOR: xpos += sepspace; break; case TOOL_LAYOUTS: xpos += standardspacing; if (!combox) combox = new Combox(FL_COMBOX_DROPLIST); combox->add(xpos, ypos, 135, height, 400); combox->setcallback(LayoutsCB); combox->resize(FL_RESIZE_ALL); combox->gravity(NorthWestGravity, NorthWestGravity); xpos += 135; break; default: xpos += standardspacing; item->icon = obj = fl_add_pixmapbutton(FL_NORMAL_BUTTON, xpos, ypos, buttonwidth, height, ""); fl_set_object_resize(obj, FL_RESIZE_ALL); fl_set_object_gravity(obj, NorthWestGravity, NorthWestGravity); fl_set_object_callback(obj, C_Toolbar_ToolbarCB, static_cast(item->action)); fl_set_object_color(obj, FL_MCOL, FL_BLUE); // Remove the blue feedback rectangle fl_set_pixmapbutton_focus_outline(obj, 0); // Set the tooltip #if FL_REVISION >= 89 string help = lyxaction.helpText(action); fl_set_object_helper(obj, help.c_str()); #else fl_set_object_posthandler(obj, C_Toolbar_BubblePost); #endif // The toolbar that this object belongs too. obj->u_vdata = this; setPixmap(obj, item->action, buttonwidth, height); // we must remember to update the positions xpos += buttonwidth; // ypos is constant /* Here will come a check to see if the new * pos is within the bounds of the main frame, * and perhaps wrap the toolbar if not. */ break; } } if (!doingmain) { fl_end_form(); fl_unfreeze_form(owner->getForm()); // Should be safe to do this here. owner->updateLayoutChoice(); } // set the state of the icons //update(); cleaned = false; } void Toolbar::add(int action, bool doclean) { if (doclean && !cleaned) clean(); // this is what we do if we want to add to an existing // toolbar. if (!doclean && owner) { // first "hide" the toolbar buttons. This is not a real hide // actually it deletes and frees the button altogether. lyxerr << "Toolbar::add: \"hide\" the toolbar buttons." << endl; lightReset(); fl_freeze_form(owner->getForm()); ToolbarList::iterator p = toollist.begin(); for (; p != toollist.end(); ++p) { p->clean(); } if (combox) { delete combox; combox = 0; } fl_unfreeze_form(owner->getForm()); cleaned = true; // this is not completely true, but OK anyway } // there exist some special actions not part of // kb_action: SEPARATOR, LAYOUTS toolbarItem newItem; newItem.action = action; toollist.push_back(newItem); } void Toolbar::clean() { //reset(); // I do not understand what this reset() is, anyway //now delete all the objects.. if (owner) fl_freeze_form(owner->getForm()); // G++ vector does not have clear defined //toollist.clear(); toollist.erase(toollist.begin(), toollist.end()); lyxerr[Debug::TOOLBAR] << "Combox: " << combox << endl; if (combox) { delete combox; combox = 0; } if (owner) fl_unfreeze_form(owner->getForm()); lyxerr[Debug::TOOLBAR] << "toolbar cleaned" << endl; cleaned = true; } void Toolbar::push(int nth) { lyxerr[Debug::TOOLBAR] << "Toolbar::push: trying to trigger no `" << nth << '\'' << endl; if (nth <= 0 || nth >= int(toollist.size())) { // item nth not found... LyXBell(); return; } fl_trigger_object(toollist[nth - 1].icon); } void Toolbar::add(string const & func, bool doclean) { int tf = lyxaction.LookupFunc(func); if (tf == -1) { lyxerr << "Toolbar::add: no LyX command called`" << func << "'exists!" << endl; } else { add(tf, doclean); } } void Toolbar::reset() { //toollist = 0; // what is this supposed to do? cleaned = false; lightReset(); } // void Toolbar::lightReset() // { // standardspacing = 2; // the usual space between items // sepspace = 6; // extra space // xpos = sxpos - standardspacing; // ypos = sypos; // buttonwidth = 30; // the standard button width // height = 30; // the height of all items in the toolbar // }