// -*- C++ -*- #ifndef MATH_GRID_H #define MATH_GRID_H #include "math_nestinset.h" #include "vspace.h" #include "LString.h" #ifdef __GNUG__ #pragma interface #endif /** Gridded math inset base class. This is the base to all grid-like editable math objects like array and eqnarray. \author André Pönitz 2001 */ class MathGridInset : public MathNestInset { /// additional per-row information struct RowInfo { /// RowInfo(); /// int skipPixels() const; /// cached descent mutable int descent_; /// cached ascent mutable int ascent_; /// cached offset mutable int offset_; /// hline abow this row? bool upperline_; /// hline below this row? bool lowerline_; /// distance LyXLength skip_; }; // additional per-row information struct ColInfo { /// ColInfo(); /// currently possible: 'l', 'c', 'r' char align_; /// cache for drawing int h_offset; /// cached width mutable int width_; /// cached offset mutable int offset_; /// do we need a line to the left? bool leftline_; /// do we need a line to the right? bool rightline_; /// additional amount to be skipped when drawing int skip_; }; public: /// MathGridInset(int m, int n); /// void write(std::ostream &, bool fragile) const; /// void metrics(MathStyles st) const; /// void draw(Painter &, int x, int y) const; /// void halign(string const &); /// void halign(char c, int col); /// char halign(int col) const; /// void valign(char c); /// char valign() const; /// void vskip(LyXLength const &, int row); /// LyXLength vskip(int row) const; /// void resize(short int type, int cols); /// const RowInfo & rowinfo(int row) const; /// RowInfo & rowinfo(int row); /// bool isGrid() const { return true; } /// int ncols() const { return colinfo_.size(); } /// int nrows() const { return rowinfo_.size(); } /// int col(int idx) const { return idx % ncols(); } /// int row(int idx) const { return idx / ncols(); } /// int cellXOffset(int idx) const; /// int cellYOffset(int idx) const; /// bool idxUp(int &, int &) const; /// bool idxDown(int &, int &) const; /// bool idxLeft(int &, int &) const; /// bool idxRight(int &, int &) const; /// bool idxFirst(int &, int &) const; /// bool idxLast(int &, int &) const; /// void idxDelete(int &, bool &, bool &); /// void idxDeleteRange(int, int); /// void addRow(int); /// void delRow(int); /// void addCol(int); /// void delCol(int); /// virtual void appendRow(); /// int index(int row, int col) const; /// std::vector idxBetween(int from, int to) const; /// virtual int defaultColSpace(int) { return 10; } /// virtual char defaultColAlign(int) { return 'c'; } /// void setDefaults(); protected: /// returns proper 'end of line' code for LaTeX string eolString(int row) const; /// returns proper 'end of column' code for LaTeX string eocString(int col) const; /// row info std::vector rowinfo_; /// column info std::vector colinfo_; /// char v_align_; // add approp. type }; #endif