// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 2000 The LyX Team. * * ====================================================== */ #ifndef FORMURL_H #define FORMURL_H #include "DialogBase.h" #include "LString.h" class Dialogs; class LyXView; class InsetCommandParams; class InsetUrl; struct FD_form_url; /** This class provides an XForms implementation of the FormUrl Dialog. */ class FormUrl : public DialogBase { public: /**@name Constructors and Destructors */ //@{ /// FormUrl(LyXView *, Dialogs *); /// ~FormUrl(); //@} /**@name Real per-instance Callback Methods */ //@{ static int WMHideCB(FL_FORM *, void *); static void OKCB(FL_OBJECT *, long); static void CancelCB(FL_OBJECT *, long); //@} private: FormUrl() {} FormUrl(FormUrl &) : DialogBase() {} /**@name Slot Methods */ //@{ /// Create the dialog if necessary, update it and display it. void createInset( string const & ); /// void showInset( InsetUrl * ); /// void show(); /// Hide the dialog. void hide(); /// void update(); //@} /**@name Dialog internal methods */ //@{ /// Apply from dialog void apply(); /// Build the dialog void build(); /// FD_form_url * build_url(); /// Explicitly free the dialog. void free(); //@} /**@name Private Data */ //@{ /// Real GUI implementation. FD_form_url * dialog_; /** Which LyXFunc do we use? We could modify Dialogs to have a visible LyXFunc* instead and save a couple of bytes per dialog. */ LyXView * lv_; /** Which Dialogs do we belong to? Used so we can get at the signals we have to connect to. */ Dialogs * d_; /// Update connection. Connection u_; /// Hide connection. Connection h_; /// inset::hide connection. Connection ih_; /// InsetUrl * inset_; /// bool dialogIsOpen; /// InsetCommandParams * params; //@} }; #endif