// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1998 The LyX Team. * * ====================================================== */ #ifndef InsetFloat_H #define InsetFloat_H #ifdef __GNUG__ #pragma interface #endif #include "insetcollapsable.h" #include class Painter; /** The float inset */ class InsetFloat : public InsetCollapsable { public: /// InsetFloat(string const &); /// InsetFloat(InsetFloat const &, bool same_id = false); /// ~InsetFloat(); /// void write(Buffer const * buf, std::ostream & os) const; /// void read(Buffer const * buf, LyXLex & lex); /// void validate(LaTeXFeatures & features) const; /// Inset * clone(Buffer const &, bool same_id = false) const; /// Inset::Code lyxCode() const { return Inset::FLOAT_CODE; } /// int latex(Buffer const *, std::ostream &, bool fragile, bool fp) const; /// int docbook(Buffer const *, std::ostream &) const; /// string const editMessage() const; /// bool insetAllowed(Inset::Code) const; /// void insetButtonRelease(BufferView * bv, int x, int y, int button); /// string const & type() const; /// void placement(string const & p); /// string const & placement() const; /// void wide(bool w); /// bool wide() const; /// bool showInsetDialog(BufferView *) const; /// SigC::Signal0 hideDialog; private: /// string floatType_; /// string floatPlacement_; /// bool wide_; }; #endif