/** * \file InsetFootlike.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * * Full author contact details are available in file CREDITS. */ #include #include "InsetFootlike.h" #include "Buffer.h" #include "BufferView.h" #include "BufferParams.h" #include "Font.h" #include "MetricsInfo.h" #include "support/lstrings.h" #include using namespace std; namespace lyx { using support::token; InsetFootlike::InsetFootlike(Buffer * buf) : InsetCollapsible(buf) {} void InsetFootlike::metrics(MetricsInfo & mi, Dimension & dim) const { FontInfo tmpfont = mi.base.font; mi.base.font = mi.base.bv->buffer().params().getFont().fontInfo(); InsetCollapsible::metrics(mi, dim); mi.base.font = tmpfont; } void InsetFootlike::draw(PainterInfo & pi, int x, int y) const { FontInfo tmpfont = pi.base.font; pi.base.font = pi.base.bv->buffer().params().getFont().fontInfo(); InsetCollapsible::draw(pi, x, y); pi.base.font = tmpfont; } void InsetFootlike::write(ostream & os) const { // The layoutName may contain a "InTitle" qualifier os << to_utf8(token(layoutName(), char_type(':'), 0)) << "\n"; InsetCollapsible::write(os); } bool InsetFootlike::insetAllowed(InsetCode code) const { if (code == FOOT_CODE || code == MARGIN_CODE || code == FLOAT_CODE) return false; return InsetCollapsible::insetAllowed(code); } } // namespace lyx