// -*- C++ -*- /** * \file GuiProgressView.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Peter Kümmel * \author Pavel Sanda * * Full author contact details are available in file CREDITS. */ #include #include "GuiProgressView.h" #include "GuiApplication.h" #include "qt_helpers.h" #include "FuncRequest.h" #include "support/debug.h" #include "support/convert.h" #include #include #include #include using namespace std; using namespace lyx::support; namespace lyx { namespace frontend { struct LevelButton : QCheckBox { LevelButton(const QString& name) : QCheckBox(name) {} Debug::Type level; void setCheckStatusSilent(Qt::CheckState state) { blockSignals(true); setCheckState(state); blockSignals(false); } }; ProgressViewWidget::ProgressViewWidget() { setupUi(this); } GuiProgressView::~GuiProgressView() { delete widget_; } GuiProgressView::GuiProgressView(GuiView & parent, Qt::DockWidgetArea area, Qt::WindowFlags flags) : DockView(parent, "progress", "Debug/Progress window", area, flags) { widget_ = new ProgressViewWidget(); #if QT_VERSION < 0x040400 widget_->scrollArea->setWidget(widget_->scrollAreaWidgetContents); #endif setWidget(widget_); QFont font(guiApp->typewriterFontName()); font.setKerning(false); font.setFixedPitch(true); font.setStyleHint(QFont::TypeWriter); widget_->outTE->setFont(font); widget_->tabWidget->widget(0)->setContentsMargins(-5, -7, 0, -7); toggle_button = new LevelButton("Toggle ALL messages"); toggle_button->level = Debug::ANY; toggle_button->setTristate(true); toggle_button->setCheckState(Qt::PartiallyChecked); widget_->settingsLayout->addWidget(toggle_button); connect(toggle_button, SIGNAL(stateChanged(int)), this, SLOT(tristateChanged(int))); // ignore Debug::NONE and Debug::ANY int const level_count = Debug::levelCount() - 1; for (int i = 1 ; i < level_count; i++) { Debug::Type const level = Debug::value(i); LevelButton * box = new LevelButton(toqstr(Debug::description(level))); box->level = level; widget_->settingsLayout->addWidget(box, (i + 3) % 10, (i + 3) / 10); box->setChecked(false); level_buttons << box; connect(box, SIGNAL(stateChanged(int)), this, SLOT(levelChanged())); } widget_->settingsLayout->activate(); GuiProgress * progress = dynamic_cast(ProgressInterface::instance()); if (progress) { connect(progress, SIGNAL(processStarted(QString const &)), this, SLOT(appendText(QString const &))); //connect(progress, SIGNAL(processFinished(QString const &)), // this, SLOT(appendText(QString const &))); connect(progress, SIGNAL(appendMessage(QString const &)), this, SLOT(appendText(QString const &))); connect(progress, SIGNAL(appendLyXErrMessage(QString const &)), this, SLOT(appendLyXErrText(QString const &))); connect(progress, SIGNAL(appendError(QString const &)), this, SLOT(appendText(QString const &))); connect(progress, SIGNAL(clearMessages()), this, SLOT(clearText())); progress->lyxerrConnect(); } } void GuiProgressView::levelChanged() { int level = Debug::NONE; checked_buttons.clear(); Q_FOREACH(LevelButton* button, level_buttons) { if (button->isChecked()) { level |= button->level; checked_buttons << button; } } dispatch(FuncRequest(LFUN_DEBUG_LEVEL_SET, convert(level))); toggle_button->setCheckStatusSilent (Qt::PartiallyChecked); } void GuiProgressView::tristateChanged(int state) { if (state != Qt::PartiallyChecked) { Q_FOREACH(LevelButton* button, level_buttons) { button->setCheckStatusSilent(toggle_button->checkState()); } int level = (state == Qt::Checked ? Debug::ANY : Debug::NONE); dispatch(FuncRequest(LFUN_DEBUG_LEVEL_SET, convert(level))); } else { Q_FOREACH(LevelButton* button, checked_buttons) { button->setCheckStatusSilent(Qt::Checked); } levelChanged(); } } void GuiProgressView::clearText() { if (widget_->autoClearCB->isChecked()) widget_->outTE->clear(); } void GuiProgressView::appendLyXErrText(QString const & text) { widget_->outTE->insertPlainText(text); widget_->outTE->ensureCursorVisible(); // Give the user a chance to disable debug messages because // showing Debug::ANY messages completely blocks the GUI. // Text is not always send as the whole line, so we must be // careful about eolns. if (text.endsWith("\n")) QApplication::processEvents(); } void GuiProgressView::appendText(QString const & text) { if (text.isEmpty() || !widget_->sbarCB->isChecked()) return; QString str = QTime::currentTime().toString(); str += ": " + text; if (!text.endsWith("\n")) str += "\n"; widget_->outTE->insertPlainText(str); widget_->outTE->ensureCursorVisible(); } void GuiProgressView::saveSession() const { Dialog::saveSession(); QSettings settings; settings.setValue( sessionKey() + "/autoclear", widget_->autoClearCB->isChecked()); settings.setValue( sessionKey() + "/statusbarmsgs", widget_->sbarCB->isChecked()); } void GuiProgressView::restoreSession() { DockView::restoreSession(); QSettings settings; widget_->autoClearCB->setChecked( settings.value(sessionKey() + "/autoclear", true).toBool()); widget_->sbarCB->setChecked( settings.value(sessionKey() + "/statusbarmsgs", true).toBool()); } void GuiProgressView::showEvent(QShowEvent*) { ProgressInterface::instance()->lyxerrConnect(); } void GuiProgressView::hideEvent(QHideEvent*) { ProgressInterface::instance()->lyxerrDisconnect(); } Dialog * createGuiProgressView(GuiView & guiview) { #ifdef Q_WS_MACX return new GuiProgressView(guiview, Qt::RightDockWidgetArea, Qt::Drawer); #else return new GuiProgressView(guiview, Qt::BottomDockWidgetArea); #endif } } // namespace frontend } // namespace lyx #include "moc_GuiProgressView.cpp"