// -*- C++ -*- #ifndef LYXFUNC_H #define LYXFUNC_H #ifdef __GNUG__ #pragma interface #endif #include "commandtags.h" #include "kbmap.h" #include "tex-accent.h" #include "LyXAction.h" #include "insets/lyxinset.h" #include "LString.h" class LyXView; /** This class encapsulates all the LyX command operations. This is the class of the LyX's "high level event handler". Every user command is processed here, either invocated from keyboard or from the GUI. All GUI objects, including buttons and menus should use this class and never call kernel functions directly. */ class LyXFunc { public: /// LyXFunc(LyXView*); /// ~LyXFunc(); /// LyX distpatcher, executes lyx actions. string Dispatch(int action, char const* arg = 0); /// The same but uses the name of a lyx command. string Dispatch(string const &cmd, string const &arg = string()); /// A keyboard event is processed to execute a lyx action. int processKeyEvent(XEvent *ev); /// The last key was meta bool wasMetaKey(); // These can't be global because are part of the internat state (ale970227) /// Get the current keyseq string string keyseqStr(int l=190); /// Is the key sequence uncomplete? bool keyseqUncomplete(); /// get options for the current keyseq string keyseqOptions(int l=190); /// Returns the name of a funcion given a keyseq char const* getFunc(char*) { /* unimplemented */ return 0; } /// Return a string with the keybind to an action, if any char const* getKeybind(int) { /* unimplemented */ return 0; } /// True if lyxfunc reports an error bool errorStat() const { return errorstat; } /// Buffer to store result messages void setMessage(string const &m); /// Buffer to store result messages void setErrorMessage(string const &); /// Buffer to store result messages string getMessage() const { return dispatch_buffer; } /// Get next inset of this class from current cursor position Inset* getInsetByCode(Inset::Code); /// Should a hint message be displayed? void setHintMessage(bool); private: /// string argAsString(char const *const argument); /// LyXView *owner; /// static kb_func_table* lyx_func_table; /// static kb_func_table *lyx_func_args; /// static int psd_idx; /// kb_sequence keyseq; /// kb_sequence cancel_meta_seq; /// unsigned meta_fake_bit; /// void moveCursorUpdate(bool selecting = false); /// void setupLocalKeymap(); /// kb_action lyx_dead_action; /// kb_action lyx_calling_dead_action; /// Error status, only Dispatch can change this flag bool errorstat; /** Buffer to store messages and result data. Is there a good reason to have this one as static in Dispatch? (Ale) */ string dispatch_buffer; /// Command name and shortcut information string commandshortcut; // I think the following should be moved to BufferView. (Asger) /// void MenuNew(bool fromTemplate); /// void MenuOpen(); /// void doImportLaTeX(bool); /// void doImportASCII(bool); /// void MenuInsertLyXFile(string const &); /// void CloseBuffer(); /// void reloadBuffer(); /// This is the same for all lyxfunc objects static bool show_sc; }; /*-------------------- inlines --------------------------*/ inline bool LyXFunc::wasMetaKey() { return (meta_fake_bit != 0); } inline string LyXFunc::keyseqStr(int l) { char text[200]; keyseq.print(text, l, true); string tmp(text); return tmp; } inline string LyXFunc::keyseqOptions(int l) { char text[200]; keyseq.printOptions(text, l); string tmp(text); return tmp; } inline bool LyXFunc::keyseqUncomplete() { return (keyseq.length > 0); } inline void LyXFunc::setHintMessage(bool hm) { show_sc = hm; } #endif