// -*- C++ -*- /** * \file Timeout.h * Copyright 2001 LyX Team * Read COPYING * * \author Lars Gullik Bjønnes * \author John Levon */ #ifndef TIMEOUT_H #define TIMEOUT_H #ifdef __GNUG__ #pragma interface #endif #include /** * This class executes the callback when the timeout expires. */ class Timeout { public: /// enum Type { /// one-shot timer ONETIME, /// repeating CONTINUOUS }; /// Timeout(unsigned int msec, Type = ONETIME); /// ~Timeout(); /// Is the timer running? bool running() const; /// start the timer void start(); /// stop the timer void stop(); /// restart the timer void restart(); /// signal emitted on timer expiry SigC::Signal0 timeout; /// emit the signal void emit(); /// set the timer type Timeout & setType(Type t); /// set the timeout value Timeout & setTimeout(unsigned int msec); private: /// struct Pimpl; /// friend struct Pimpl; /// implementation Pimpl * pimpl_; /// one-shot or repeating Type type; /// timeout value in milliseconds unsigned int timeout_ms; }; #endif