// -*- C++ -*- #ifdef __GNUG__ #pragma interface #endif #include "LString.h" class Systemcalls; /// class SystemcallsSingletoncontroller { public: /// class Startcontroller { public: /// Startcontroller(); /// ~Startcontroller(); /// static SystemcallsSingletoncontroller * getController(); /// void reduceRefcount() { --refcount; } private: /// static SystemcallsSingletoncontroller * contr; /// static int refcount; }; /// ~SystemcallsSingletoncontroller(); /// void addCall(Systemcalls const & newcall); /// void timer(); /// private: // DEC cxx does not like that (JMarc) SystemcallsSingletoncontroller(); private: /// struct ControlledCalls { /// Systemcalls * call; /// ControlledCalls * next; }; /// ControlledCalls * sysCalls; };