// -*- C++ -*- /** * \file LyXView.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * \author John Levon * * Full author contact details are available in file CREDITS. */ #ifndef LYXVIEW_H #define LYXVIEW_H #include #include #include #include #include class Buffer; class Toolbars; class InsetBase; class Intl; class Menubar; class BufferView; class Dialogs; class LyXFunc; class LyXFont; class Timeout; class FuncRequest; namespace lyx { namespace frontend { class Gui; class WorkArea; class ControlCommandBuffer; } // namespace frontend } // namespace lyx /** * LyXView - main LyX window * * This class represents the main LyX window and provides * accessor functions to its content. * * The eventual intention is that LyX will support a number * of containing LyXViews. Currently a lot of code still * relies on there being a single top-level view. * * Additionally we would like to support multiple views * in a single LyXView. */ class LyXView : public boost::signals::trackable, boost::noncopyable { public: LyXView(lyx::frontend::Gui & owner); virtual ~LyXView(); void setWorkArea(lyx::frontend::WorkArea * work_area); /** * This is called after the concrete view has been created. * We have to have the toolbar and the other stuff created * before we can populate it with this call. */ void init(); /// show busy cursor virtual void busy(bool) const = 0; //@{ generic accessor functions /** return the current buffer view Returned as a shared_ptr so that anything wanting to cache the buffer view can do so safely using a boost::weak_ptr. */ BufferView * view() const; /// return the buffer currently shown in this window Buffer * buffer() const; /// return the LyX function handler for this view LyXFunc & getLyXFunc() { return *lyxfunc_.get(); } /// LyXFunc const & getLyXFunc() const { return *lyxfunc_.get(); } /// return the toolbar for this view Toolbars & getToolbars() { return *toolbars_.get(); } /// Toolbars const & getToolbars() const { return *toolbars_.get(); } /// return the menubar for this view Menubar & getMenubar() { return *menubar_.get(); } /// Menubar const & getMenubar() const { return *menubar_.get(); } /// get access to the dialogs Dialogs & getDialogs() { return *dialogs_.get(); } /// Dialogs const & getDialogs() const { return *dialogs_.get(); } /// get this view's keyboard map handler Intl & getIntl() { return *intl_.get(); } /// Intl const & getIntl() const { return *intl_.get(); } //@} /// load a buffer into the current workarea bool loadLyXFile(std::string const & name, bool tolastfiles = true); /// set a buffer to the current workarea void setBuffer(Buffer * b); /// sets the layout in the toolbar layout selection void setLayout(std::string const & layout); /// updates the possible layouts selectable void updateLayoutChoice(); /// update the toolbar void updateToolbars(); /// update the menubar void updateMenubar(); /// update the status bar virtual void updateStatusBar() = 0; /// focus the command buffer (minibuffer) boost::signal focus_command_buffer; /// display a message in the view virtual void message(std::string const &) = 0; /// clear any temporary message and replace with current status virtual void clearMessage() = 0; /// updates the title of the window void updateWindowTitle(); /// reset autosave timer void resetAutosaveTimer(); /// dispatch to current BufferView void dispatch(FuncRequest const & cmd); /** redraw \c inset in all the BufferViews in which it is currently * visible. If successful return a pointer to the owning Buffer. */ Buffer const * const updateInset(InsetBase const *) const; /// returns true if this view has the focus. virtual bool hasFocus() const = 0; /// virtual lyx::frontend::Gui & gui(); /// Temporary method used by the kernel to redraw the work area. virtual void redrawWorkArea(); /// Temporary method to access the current workArea. /// This is needed for the qt3 and gtk frontend. lyx::frontend::WorkArea * workArea(); /// show the error list to the user void showErrorList(std::string const &); protected: /// current work area (screen view of a BufferView). /** \todo FIXME: there is only one workArea per LyXView for now. */ lyx::frontend::WorkArea * work_area_; /// view's menubar boost::scoped_ptr menubar_; private: lyx::frontend::Gui & owner_; /** * setWindowTitle - set title of window * @param t main window title * @param it iconified (short) title */ virtual void setWindowTitle(std::string const & t, std::string const & it) = 0; /// called on timeout void autoSave(); /// view's toolbar boost::scoped_ptr toolbars_; /// keyboard mapping object boost::scoped_ptr const intl_; /// auto-saving of buffers boost::scoped_ptr const autosave_timeout_; /// our function handler boost::scoped_ptr lyxfunc_; /// dialogs for this view boost::scoped_ptr dialogs_; /// buffer errors signal connection boost::signals::connection errorsConnection_; /// buffer messages signal connection boost::signals::connection messageConnection_; /// buffer busy status signal connection boost::signals::connection busyConnection_; /// buffer title changed signal connection boost::signals::connection titleConnection_; /// buffer reset timers signal connection boost::signals::connection timerConnection_; /// buffer readonly status changed signal connection boost::signals::connection readonlyConnection_; /// buffer closing signal connection boost::signals::connection closingConnection_; /// connect to signals in the given buffer void connectBuffer(Buffer & buf); /// disconnect from signals in the given buffer void disconnectBuffer(); /// notify readonly status void showReadonly(bool); protected: /// view's command buffer controller // this has to be declared _after_ lyxfunc_ as its initialization depends // on it! typedef boost::scoped_ptr CommandBufferPtr; CommandBufferPtr const controlcommand_; }; #endif // LYXVIEW_H