// -*- C++ -*- /** * \file GuiView.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjornes * \author John Levon * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. */ #ifndef GUI_VIEW_H #define GUI_VIEW_H // Must be here because of moc. #include #include "frontends/LyXView.h" #include "funcrequest.h" #include #include #include #include class QToolBar; //class FuncRequest; //class string; namespace lyx { namespace frontend { class QCommandBuffer; QWidget* mainWindow(); /** * GuiView - Qt4 implementation of LyXView * * qt4-private implementation of the main LyX window. */ class GuiView : public QMainWindow, public LyXView { Q_OBJECT public: /// create a main window of the given dimensions GuiView(Gui & owner); ~GuiView(); /// initialize the object virtual void init(); /// show - display the top-level window void show(); /// show busy cursor virtual void busy(bool) const; /// display a status message virtual void message(std::string const & str); /// clear status message virtual void clearMessage(); /// update the status bar virtual void updateStatusBar(); /// add the command buffer void addCommandBuffer(QToolBar * toolbar); /// menu item has been selected void activated(FuncRequest const &); /// returns true if this view has the focus. virtual bool hasFocus() const; public Q_SLOTS: /// idle timeout void update_view_state_qt(); /// populate a toplevel menu and all its children on demand void updateMenu(QAction *); protected: /// make sure we quit cleanly virtual void closeEvent(QCloseEvent * e); /// virtual void resizeEvent(QResizeEvent * e); /// virtual void moveEvent(QMoveEvent * e); private: /// focus the command buffer widget void focus_command_widget(); /** * setWindowTitle - set title of window * @param t main window title * @param it iconified (short) title */ virtual void setWindowTitle(std::string const & t, std::string const & it); QTimer statusbar_timer_; /// command buffer QCommandBuffer * commandbuffer_; /// void updateFloatingGeometry(); /// QRect floatingGeometry_; }; } // namespace frontend } // namespace lyx #endif // GUIVIEW_H