/** * \file qt4/QLMenubar.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author John Levon * * Full author contact details are available in file CREDITS. */ #include // Qt defines a macro 'signals' that clashes with a boost namespace. // All is well if the namespace is visible first. #include "GuiView.h" #include "Action.h" #include "QLMenubar.h" #include "QLPopupMenu.h" #include "qt_helpers.h" #include "support/lstrings.h" #include "MenuBackend.h" #include "debug.h" #include #include using std::pair; using std::string; using std::endl; namespace lyx { namespace frontend { // MacOSX specific stuff is at the end. QLMenubar::QLMenubar(LyXView * view, MenuBackend & mbe) : owner_(static_cast(view)), menubackend_(mbe) { macxMenuBarInit(); LYXERR(Debug::GUI) << "populating menu bar" << to_utf8(menubackend_.getMenubar().name()) << endl; if (menubackend_.getMenubar().size() == 0) { LYXERR(Debug::GUI) << "\tERROR: empty menu bar" << to_utf8(menubackend_.getMenubar().name()) << endl; return; // continue; } else { LYXERR(Debug::GUI) << "menu bar entries " << menubackend_.getMenubar().size(); } Menu menu; menubackend_.expand(menubackend_.getMenubar(), menu, owner_->buffer()); Menu::const_iterator m = menu.begin(); Menu::const_iterator end = menu.end(); for (; m != end; ++m) { if (m->kind() != MenuItem::Submenu) { LYXERR(Debug::GUI) << "\tERROR: not a submenu " << to_utf8(m->label()) << endl; continue; } LYXERR(Debug::GUI) << "menu bar item " << to_utf8(m->label()) << " is a submenu named " << to_utf8(m->submenuname()) << endl; docstring name = m->submenuname(); if (!menubackend_.hasMenu(name)) { LYXERR(Debug::GUI) << "\tERROR: " << to_utf8(name) << " submenu has no menu!" << endl; continue; } Menu menu; menubackend_.expand(menubackend_.getMenubar(), menu, owner_->buffer()); QLPopupMenu * qMenu = new QLPopupMenu(this, *m, true); owner_->menuBar()->addMenu(qMenu); pair I = name_map_.insert(make_pair(name, qMenu)); if (!I.second) { LYXERR(Debug::GUI) << "\tERROR: " << to_utf8(name) << " submenu is already there!" << endl; } /* QObject::connect(qMenu, SIGNAL(aboutToShow()), this, SLOT(update())); QObject::connect(qMenu, SIGNAL(triggered(QAction *)), this, SLOT(update())); QObject::connect(qMenu->menuAction(), SIGNAL(triggered()), this, SLOT(update())); */ } //QObject::connect(owner_->menuBar(), SIGNAL(triggered()), this, SLOT(update())); } void QLMenubar::openByName(docstring const & name) { NameMap::const_iterator const cit = name_map_.find(name); if (cit == name_map_.end()) return; // I (Abdel) don't understand this comment: // this will have to do I'm afraid. cit->second->exec(QCursor::pos()); } GuiView * QLMenubar::view() { return owner_; } MenuBackend const & QLMenubar::backend() { return menubackend_; } /// Some special Qt/Mac support hacks /* Here is what the Qt documentation says about how a menubar is chosen: 1) If the window has a QMenuBar then it is used. 2) If the window is a modal then its menubar is used. If no menubar is specified then a default menubar is used (as documented below) 3) If the window has no parent then the default menubar is used (as documented below). The above 3 steps are applied all the way up the parent window chain until one of the above are satisifed. If all else fails a default menubar will be created, the default menubar on Qt/Mac is an empty menubar, however you can create a different default menubar by creating a parentless QMenuBar, the first one created will thus be designated the default menubar, and will be used whenever a default menubar is needed. Thus, for Qt/Mac, we add the menus to a free standing menubar, so that this menubar will be used also when one of LyX' dialogs has focus. (JMarc) */ QMenuBar * QLMenubar::menuBar() const { #ifdef Q_WS_MACX return mac_menubar_.get(); #else return owner_->menuBar(); #endif } #ifdef Q_WS_MACX extern void qt_mac_set_menubar_merge(bool b); #endif void QLMenubar::macxMenuBarInit() { #ifdef Q_WS_MACX mac_menubar_.reset(new QMenuBar); # if QT_VERSION >= 0x040200 /* Since Qt 4.2, the qt/mac menu code has special code for specifying the role of a menu entry. However, it does not work very well with our scheme of creating menus on demand, and therefore we need to put these entries in a special invisible menu. (JMarc) */ /* The entries of our special mac menu. If we add support for * special entries in MenuBackend, we could imagine something * like * SpecialItem About " "About LyX" "dialog-show aboutlyx" * and therefore avoid hardcoding. I am not sure it is worth * the hassle, though. (JMarc) */ struct MacMenuEntry { kb_action action; char const * arg; char const * label; QAction::MenuRole role; }; MacMenuEntry entries[] = { {LFUN_DIALOG_SHOW, "aboutlyx", "About LyX", QAction::AboutRole}, {LFUN_DIALOG_SHOW, "prefs", "Preferences", QAction::PreferencesRole}, {LFUN_RECONFIGURE, "", "Reconfigure", QAction::ApplicationSpecificRole}, {LFUN_LYX_QUIT, "", "Quit LyX", QAction::QuitRole} }; const size_t num_entries = sizeof(entries) / sizeof(MacMenuEntry); // the special menu for MenuBackend. Menu special; for (size_t i = 0 ; i < num_entries ; ++i) { FuncRequest const func(entries[i].action, from_utf8(entries[i].arg)); special.add(MenuItem(MenuItem::Command, from_utf8(entries[i].label), func)); } menubackend_.specialMenu(special); // add the entries to a QMenu that will eventually be empty // and therefore invisible. QMenu * qMenu = owner_->menuBar()->addMenu("special"); // we do not use 'special' because it is a temporary variable, // whereas MenuBackend::specialMenu points to a persistent // copy. Menu::const_iterator cit = menubackend_.specialMenu().begin(); Menu::const_iterator end = menubackend_.specialMenu().end(); for (size_t i = 0 ; cit != end ; ++cit, ++i) { Action * action = new Action(*owner_, cit->label(), cit->func()); action->setMenuRole(entries[i].role); qMenu->addAction(action); } # else qt_mac_set_menubar_merge(false); # endif // QT_VERSION >= 0x040200 #endif // Q_WS_MACX } } // namespace frontend } // namespace lyx #include "QLMenubar_moc.cpp"