// -*- C++ -*- /** * \file Encoding.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * \author Jean-Marc Lasgouttes * * Full author contact details are available in file CREDITS. */ #ifndef ENCODING_H #define ENCODING_H #include "support/docstring.h" #include "support/trivstring.h" #include "support/types.h" #include #include #include namespace lyx { namespace support { class FileName; } class EncodingException : public std::exception { public: EncodingException(char_type c); virtual ~EncodingException() throw() {} virtual const char * what() const throw(); char_type failed_char; int par_id; pos_type pos; }; enum CharInfoFlags { /// CharInfoCombining = 1, /// CharInfoTextFeature = 2, /// CharInfoMathFeature = 4, /// CharInfoForce = 8, /// CharInfoTextNoTermination = 16, /// CharInfoMathNoTermination = 32, /// CharInfoForceSelected = 64, /// CharInfoDeprecated = 128 }; /// Information about a single UCS4 character class CharInfo { public: CharInfo() : flags_(0) {} CharInfo( docstring const & textcommand, docstring const & mathcommand, std::string const & textpreamble, std::string const & mathpreamble, std::string const & tipashortcut, unsigned int flags); // we assume that at least one command is nonempty when using unicodesymbols bool isUnicodeSymbol() const { return !textcommand_.empty() || !mathcommand_.empty(); } /// LaTeX command (text mode) for this character docstring const textcommand() const { return textcommand_; } /// LaTeX command (math mode) for this character docstring mathcommand() const { return mathcommand_; } /// Needed LaTeX preamble (or feature) for text mode std::string textpreamble() const { return textpreamble_; } /// Needed LaTeX preamble (or feature) for math mode std::string mathpreamble() const { return mathpreamble_; } /// Is this a combining character? bool combining() const { return flags_ & CharInfoCombining ? true : false; } /// Is \c textpreamble a feature known by LaTeXFeatures, or a raw LaTeX /// command? bool textfeature() const { return flags_ & CharInfoTextFeature ? true : false; } /// Is \c mathpreamble a feature known by LaTeXFeatures, or a raw LaTeX /// command? bool mathfeature() const { return flags_ & CharInfoMathFeature ? true : false; } /// Always force the LaTeX command, even if the encoding contains /// this character? bool force() const { return flags_ & CharInfoForce ? true : false; } /// Force the LaTeX command for some encodings? bool forceselected() const { return flags_ & CharInfoForceSelected ? true : false; } /// Disable LaTeX command => char_type conversion for this deprecated symbol? bool deprecated() const { return flags_ & CharInfoDeprecated ? true : false; } /// TIPA shortcut std::string const tipashortcut() const { return tipashortcut_; } /// \c textcommand needs no termination (such as {} or space). bool textnotermination() const { return flags_ & CharInfoTextNoTermination ? true : false; } /// \c mathcommand needs no termination (such as {} or space). bool mathnotermination() const { return flags_ & CharInfoMathNoTermination ? true : false; } /// private: /// LaTeX command (text mode) for this character trivdocstring textcommand_; /// LaTeX command (math mode) for this character trivdocstring mathcommand_; /// Needed LaTeX preamble (or feature) for text mode trivstring textpreamble_; /// Needed LaTeX preamble (or feature) for math mode trivstring mathpreamble_; /// TIPA shortcut trivstring tipashortcut_; /// feature flags unsigned int flags_; }; /** * An encoding as defined in lib/encodings. * All const methods are thread-safe, so the caller does not need any locking. * This property must be kept when changing the class. */ class Encoding { public: /// Which LaTeX package handles this encoding? enum Package { none = 1, inputenc = 2, CJK = 4, japanese = 8 }; /// Represent any of the above packages static int const any; /// Encoding() : fixedwidth_(true), unsafe_(false), forced_(0), start_encodable_(0), package_(none), complete_(false) {} /// Encoding(std::string const & n, std::string const & l, std::string const & g, std::string const & i, bool f, bool u, Package p); /// void init() const; /// std::string const name() const { return name_; } /// std::string const latexName() const { return latexName_; } /// std::string const guiName() const { return guiName_; } /// std::string const iconvName() const { return iconvName_; } /// bool hasFixedWidth() const { return fixedwidth_; } /// bool unsafe() const { return unsafe_; } /// \p c is representable in this encoding without a LaTeX macro bool encodable(char_type c) const; /** * Convert \p c to something that LaTeX can understand. * This is either the character itself (if it is representable * in this encoding), or a LaTeX macro. * If the character is not representable in this encoding, but no * LaTeX macro is known, a warning is given of lyxerr, and the * character is returned. * \return the converted character and a flag indicating whether * the command needs to be terminated by {} or a space. */ std::pair latexChar(char_type c) const; /** * Convert \p input to something that LaTeX can understand. * This is either the string itself (if it is representable * in this encoding), or a LaTeX macro. * If a character is not representable in this encoding, but no * LaTeX macro is known, a warning is given of lyxerr, and the * character is returned in the second string of the pair and * omitted in the first. * \p dryrun specifies whether the string is used within source * preview (which yields a special warning). */ std::pair latexString(docstring const & input, bool dryrun = false) const; /// Which LaTeX package handles this encoding? Package package() const { return package_; } /// A list of all characters usable in this encoding std::vector symbolsList() const; private: /** * Do we have to output this character as LaTeX command in any case? * This is true if the "force" flag is set. * We need this if the inputencoding does not support a certain glyph. */ bool isForced(char_type c) const; /// trivstring name_; /// trivstring latexName_; /// trivstring guiName_; /// trivstring iconvName_; /// Is this a fixed width encoding? bool fixedwidth_; /// Is this encoding TeX unsafe, e.g. control characters like {, } /// and \\ may appear in high bytes? bool unsafe_; /// typedef std::set CharSet; /// Set of UCS4 characters that we can encode (for singlebyte /// encodings only) CharSet encodable_; /// Set of UCS4 characters that we can't encode CharSet const * forced_; /// All code points below this are encodable. This helps us to avoid /// lokup of ASCII characters in encodable_ and gives about 1 sec /// speedup on export of the Userguide. char_type start_encodable_; /// Which LaTeX package handles this encoding? Package package_; /** * If this is true the stored information about the encoding covers * all encodable characters. We set this to false initially so that * we only need to query iconv for the actually used encodings. * This is needed especially for the multibyte encodings, if we * complete all encoding info on startup it takes 2-3 minutes. */ bool complete_; }; class Encodings { public: /// typedef std::set MathCommandSet; /// typedef std::set TextCommandSet; /// typedef std::set MathSymbolSet; /// typedef std::map EncodingList; /// iterator to iterate over all encodings. /// We hide the fact that our encoding list is implemented as a map. class const_iterator : public EncodingList::const_iterator { typedef EncodingList::const_iterator base; public: const_iterator() : base() {} const_iterator(base const & b) : base(b) {} Encoding const & operator*() const { return base::operator*().second; } Encoding const * operator->() const { return &(base::operator*().second); } }; /// Encodings(); /// Read the encodings. /// \param encfile encodings definition file /// \param symbolsfile unicode->LaTeX mapping file void read(support::FileName const & encfile, support::FileName const & symbolsfile); /// Get encoding from LyX name \p name Encoding const * fromLyXName(std::string const & name, bool allowUnsafe = false) const; /// Get encoding from LaTeX name \p name and package \p package Encoding const * fromLaTeXName(std::string const & name, int const & package = Encoding::any, bool allowUnsafe = false) const; /// Get encoding from iconv name \p name and package \p package Encoding const * fromIconvName(std::string const & name, int const & package = Encoding::any, bool allowUnsafe = false) const; /// const_iterator begin() const { return encodinglist.begin(); } /// const_iterator end() const { return encodinglist.end(); } /// Accessor for the unicode information table. static CharInfo const & unicodeCharInfo(char_type c); /// Is this a combining char? static bool isCombiningChar(char_type c); /// Return the TIPA shortcut static std::string const TIPAShortcut(char_type c); /** * Is this a known char from some language? * If \p preamble is empty and code point \p c is known to belong * to a supported script, true is returned and \p preamble is set * to the corresponding entry in the unicodesymbols file. * If \p preamble is not empty, a check is made whether code point * \p c is a known character matching the preamble entry. */ static bool isKnownScriptChar(char_type const c, std::string & preamble); /** * Do we have to display in italics this character when in mathmode? * This is true if the "mathalpha" flag is set. We use this for * letters and accented characters that are output as math commands. */ static bool isMathAlpha(char_type c); /** * Do we have to wrap in \text this character when in mathmode? * This is true if \p c is not ascii and the "mathalpha" flag is not * set and a mathcommand is not defined in the unicodesymbols file. */ static bool isUnicodeTextOnly(char_type c); /** * Register \p c as a mathmode command. */ static void addMathCmd(char_type c) { mathcmd.insert(c); } /** * Register \p c as a textmode command. */ static void addTextCmd(char_type c) { textcmd.insert(c); } /** * Register \p c as a mathmode symbol. */ static void addMathSym(char_type c) { mathsym.insert(c); } /** * Tell whether \p c is registered as a mathmode command. */ static bool isMathCmd(char_type c) { return mathcmd.count(c); } /** * Tell whether \p c is registered as a textmode command. */ static bool isTextCmd(char_type c) { return textcmd.count(c); } /** * Tell whether \p c is registered as a mathmode symbol. */ static bool isMathSym(char_type c) { return mathsym.count(c); } /** * If \p c cannot be encoded in the given \p encoding, convert * it to something that LaTeX can understand in mathmode. * \p needsTermination indicates whether the command needs to be * terminated by {} or a space. * \return whether \p command is a mathmode command */ static bool latexMathChar(char_type c, bool mathmode, Encoding const * encoding, docstring & command, bool & needsTermination); /** * Convert the LaTeX command in \p cmd to the corresponding unicode * point and set \p combining to true if it is a combining symbol. * \p needsTermination indicates whether the command needs to be * terminated by {} or a space. */ static char_type fromLaTeXCommand(docstring const & cmd, int cmdtype, bool & combining, bool & needsTermination, std::set * req = 0); /// enum LatexCmd { /// MATH_CMD = 1, /// TEXT_CMD = 2 }; /** * Convert the LaTeX commands in \p cmd and \return a docstring * of corresponding unicode points. The conversion stops at the * first command which could not be converted, and the remaining * unconverted commands are returned in \p rem. * The \p cmdtype parameter can be used to limit recognized * commands to math or text mode commands only. * \p needsTermination indicates whether the command needs to be * terminated by {} or a space. */ static docstring fromLaTeXCommand(docstring const & cmd, int cmdtype, bool & needsTermination, docstring & rem, std::set * req = 0); protected: /// EncodingList encodinglist; /// static MathCommandSet mathcmd; /// static TextCommandSet textcmd; /// static MathSymbolSet mathsym; }; extern Encodings encodings; } // namespace lyx #endif