// -*- C++ -*- /** * \file FormMathsBitmap.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Alejandro Aguilar Sierra * \author John Levon * \author Angus Leeming * * Full author contact details are available in file CREDITS */ #ifndef FORM_MATHSBITMAP_H #define FORM_MATHSBITMAP_H #include "FormBase.h" #include #include struct BitmapStore { BitmapStore(int nt_in, int nx_in, int ny_in, int bw_in, int bh_in, unsigned char const * data_in, bool vert_in) : nt(nt_in), nx(nx_in), ny(ny_in), bw(bw_in), bh(bh_in), data(data_in), vert(vert_in) {} int nt; int nx; int ny; int bw; int bh; unsigned char const * data; bool vert; }; struct FD_maths_bitmap { ~FD_maths_bitmap(); FL_FORM * form; FL_OBJECT * button_close; }; /** * This class provides an XForms implementation of a maths bitmap form. */ class ControlMathSub; class FormMathsBitmap : public FormCB > { public: /// FormMathsBitmap(string const &, std::vector const &); /// void addBitmap(int, int, int, int, int, unsigned char const *, bool = true); private: /// int GetIndex(FL_OBJECT *); /// virtual void apply(); /// virtual void build(); /// virtual ButtonPolicy::SMInput input(FL_OBJECT *, long); /// Not needed. virtual void update() {} /// FL_OBJECT * buildBitmap(BitmapStore const & bmstore); /// The latex names associated with each symbol std::vector latex_; /// The latex name chosen string latex_chosen_; /** Temporary store for bitmap data passed to addBitmap() * but before the FL_OBJECT is created in build(). */ std::vector bitmaps_; /// Border width int ww_; /// int x_; /// int y_; /// int w_; /// int h_; }; #endif // FORM_MATHSBITMAP_H