// -*- C++ -*- /** * \file LyXView.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * \author John Levon * * Full author contact details are available in file CREDITS. */ #ifndef LYXVIEW_H #define LYXVIEW_H #include "frontends/Delegates.h" #include "support/strfwd.h" namespace lyx { namespace support { class FileName; } class Buffer; class BufferView; class FuncRequest; class Inset; namespace frontend { /** * LyXView - main LyX window * * This class represents the main LyX window and provides * accessor functions to its content. * * The eventual intention is that LyX will support a number * of containing LyXViews. Currently a lot of code still * relies on there being a single top-level view. * * Additionally we would like to support multiple views * in a single LyXView. */ class LyXView : public GuiBufferViewDelegate, public GuiBufferDelegate { public: /// LyXView() {} /// virtual ~LyXView() {} /// virtual int id() const = 0; /// virtual void close() = 0; /// show busy cursor virtual void setBusy(bool) = 0; //@{ generic accessor functions /// \return the current buffer view. virtual BufferView * view() = 0; /// \return the buffer currently shown in this window virtual Buffer * buffer() = 0; virtual Buffer const * buffer() const = 0; /// set a buffer to the current workarea. virtual void setBuffer(Buffer * b) = 0; ///< \c Buffer to set. /// virtual bool isToolbarVisible(std::string const & id) = 0; //@} /// updates the possible layouts selectable virtual void updateLayoutChoice(bool force) = 0; /// update the toolbar virtual void updateToolbars() = 0; /// update the status bar virtual void updateStatusBar() = 0; /// display a message in the view virtual void message(docstring const &) = 0; /// dispatch to current BufferView virtual void dispatch(FuncRequest const & cmd) = 0; /** redraw \c inset in all the BufferViews in which it is currently * visible. If successful return a pointer to the owning Buffer. */ virtual Buffer const * updateInset(Inset const *) = 0; /// returns true if this view has the focus. virtual bool hasFocus() const = 0; /// virtual void restartCursor() = 0; // // GuiBufferDelegate // virtual void errors(std::string const &) = 0; // // This View's Dialogs // /// Hide all visible dialogs virtual void hideAll() const = 0; /** \param name == "bibtex", "citation" etc; an identifier used to launch a particular dialog. \param data is a string representation of the Inset contents. It is often little more than the output from Inset::write. It is passed to, and parsed by, the frontend dialog. Several of these dialogs do not need any data, so it defaults to string(). \param inset ownership is _not_ passed to the frontend dialog. It is stored internally and used by the kernel to ascertain what to do with the FuncRequest dispatched from the frontend dialog on 'Apply'; should it be used to create a new inset at the current cursor position or modify an existing, 'open' inset? */ virtual void showDialog(std::string const & name, std::string const & data, Inset * inset = 0) = 0; /** \param name == "citation", "bibtex" etc; an identifier used to update the contents of a particular dialog with \param data. See the comments to 'show', above. */ virtual void updateDialog(std::string const & name, std::string const & data) = 0; /// Is the dialog currently visible? virtual bool isDialogVisible(std::string const & name) const = 0; /** All Dialogs of the given \param name will be closed if they are connected to the given \param inset. */ virtual void hideDialog(std::string const & name, Inset * inset) = 0; /// virtual void disconnectDialog(std::string const & name) = 0; /// virtual Inset * getOpenInset(std::string const & name) const = 0; private: /// noncopyable LyXView(LyXView const &); void operator=(LyXView const &); }; } // namespace frontend } // namespace lyx #endif // LYXVIEW_H