// -*- C++ -*- /** * \file XPainter.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author unknown * \author John Levon * * Full author contact details are available in file CREDITS. */ #ifndef XPAINTER_H #define XPAINTER_H #include "frontends/Painter.h" #include "support/std_string.h" #include class LyXFont; class XWorkArea; /** * XPainter - a painter implementation for Xlib */ class XPainter : public Painter { public: XPainter(XWorkArea &); /// return the width of the work area in pixels virtual int paperWidth() const; /// return the height of the work area in pixels virtual int paperHeight() const; /// draw a line from point to point virtual Painter & line( int x1, int y1, int x2, int y2, LColor::color = LColor::foreground, line_style = line_solid, line_width = line_thin); /** * lines - draw a set of lines * @param xp array of points' x co-ords * @param yp array of points' y co-ords * @param np size of the points array */ virtual Painter & lines( int const * xp, int const * yp, int np, LColor::color = LColor::foreground, line_style = line_solid, line_width = line_thin); /// draw a rectangle virtual Painter & rectangle( int x, int y, int w, int h, LColor::color = LColor::foreground, line_style = line_solid, line_width = line_thin); /// draw a filled rectangle virtual Painter & fillRectangle( int x, int y, int w, int h, LColor::color); /// draw a filled (irregular) polygon virtual Painter & fillPolygon( int const * xp, int const * yp, int np, LColor::color = LColor::foreground); /// draw an arc virtual Painter & arc( int x, int y, unsigned int w, unsigned int h, int a1, int a2, LColor::color = LColor::foreground); /// draw a pixel virtual Painter & point( int x, int y, LColor::color = LColor::foreground); /// draw an image from the image cache virtual Painter & image(int x, int y, int w, int h, lyx::graphics::Image const & image); /// draw a string at position x, y (y is the baseline) virtual Painter & text(int x, int y, string const & str, LyXFont const & f); /** Draw a string at position x, y (y is the baseline) * This is just for fast drawing */ virtual Painter & text(int x, int y, char const * str, size_t l, LyXFont const & f); /// draw a char at position x, y (y is the baseline) virtual Painter & text(int x, int y, char c, LyXFont const & f); /// draw a wide string at position x, y Painter & text(int x, int y, XChar2b const * str, size_t l, LyXFont const & f); private: /// our owner who we paint upon XWorkArea & owner_; }; #endif // XPAINTER_H