// -*- C++ -*- /** * \file render_button.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Angus Leeming * * Full author contact details are available in file CREDITS. */ #ifndef RENDER_BUTTON_H #define RENDER_BUTTON_H #include "render_base.h" #include "box.h" #include class RenderButton : public RenderBase { public: RenderButton(); std::auto_ptr clone() const; /// compute the size of the object returned in dim virtual void metrics(MetricsInfo & mi, Dimension & dim) const; /// draw inset and update (xo, yo)-cache virtual void draw(PainterInfo & pi, int x, int y) const; /// Provide the text for the button void update(std::string const &, bool editable); /// The "sensitive area" box, i.e., the button area Box box() const { return button_box_; } /// void setBox(Box b) { button_box_ = b; } /// equivalent to dynamic_cast virtual RenderButton * asButton() { return this; } private: /// The stored data. std::string text_; bool editable_; Box button_box_; }; #endif // NOT RENDER_BUTTON_H