// -*- C++ -*- /** * \file ControlCommand.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Angus Leeming * * Full author contact details are available in file CREDITS. * * ControlCommand is a controller class for dialogs that create or modify * an inset derived from InsetCommand. */ #ifndef CONTROLCOMMAND_H #define CONTROLCOMMAND_H #include "Dialog.h" #include "insets/insetcommandparams.h" class ControlCommand : public Dialog::Controller { public: /** LFUN_INSET_APPLY requires a name, "citation", "ref" etc so that it knows what to do with the rest of the contents. An empty name indicates that no action will occur on 'Apply'. */ ControlCommand(Dialog &, std::string const & lfun_name = std::string()); /// InsetCommandParams & params() { return params_; } /// InsetCommandParams const & params() const { return params_; } /// virtual bool initialiseParams(std::string const & data); /// clean-up on hide. virtual void clearParams(); /// clean-up on hide. virtual void dispatchParams(); /// virtual bool isBufferDependent() const { return true; } private: /// InsetCommandParams params_; /// Flags what action is taken by Kernel::dispatch() std::string const lfun_name_; }; #endif // CONTROLCOMMAND_H