/** * \file Cursor.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Alejandro Aguilar Sierra * \author Alfredo Braunstein * \author Dov Feldstern * \author André Pönitz * \author Stefan Schimanski * * Full author contact details are available in file CREDITS. */ #include #include "Bidi.h" #include "Buffer.h" #include "BufferView.h" #include "CoordCache.h" #include "Cursor.h" #include "CutAndPaste.h" #include "DispatchResult.h" #include "Encoding.h" #include "Font.h" #include "FuncCode.h" #include "FuncRequest.h" #include "Language.h" #include "Layout.h" #include "LyXAction.h" #include "LyXRC.h" #include "Paragraph.h" #include "ParIterator.h" #include "Row.h" #include "Text.h" #include "TextMetrics.h" #include "TocBackend.h" #include "support/debug.h" #include "support/docstream.h" #include "support/ExceptionMessage.h" #include "support/gettext.h" #include "support/lassert.h" #include "insets/InsetTabular.h" #include "insets/InsetText.h" #include "mathed/InsetMath.h" #include "mathed/InsetMathBrace.h" #include "mathed/InsetMathScript.h" #include "mathed/MacroTable.h" #include "mathed/MathData.h" #include "mathed/MathMacro.h" #include "support/bind.h" #include #include #include #include using namespace std; namespace lyx { namespace { bool positionable(DocIterator const & cursor, DocIterator const & anchor) { // avoid deeper nested insets when selecting if (cursor.depth() > anchor.depth()) return false; // anchor might be deeper, should have same path then for (size_t i = 0; i < cursor.depth(); ++i) if (&cursor[i].inset() != &anchor[i].inset()) return false; // position should be ok. return true; } // Find position closest to (x, y) in cell given by iter. // Used only in mathed DocIterator bruteFind2(Cursor const & c, int x, int y) { double best_dist = numeric_limits::max(); DocIterator result; DocIterator it = c; it.top().pos() = 0; DocIterator et = c; et.top().pos() = et.top().asInsetMath()->cell(et.top().idx()).size(); for (size_t i = 0;; ++i) { int xo; int yo; Inset const * inset = &it.inset(); CoordCache const & cache = c.bv().coordCache(); // FIXME: in the case where the inset is not in the cache, this // means that no part of it is visible on screen. In this case // we don't do elaborate search and we just return the forwarded // DocIterator at its beginning. if (!cache.getInsets().has(inset)) { it.top().pos() = 0; return it; } Point const o = cache.getInsets().xy(inset); inset->cursorPos(c.bv(), it.top(), c.boundary(), xo, yo); // Convert to absolute xo += o.x_; yo += o.y_; double d = (x - xo) * (x - xo) + (y - yo) * (y - yo); // '<=' in order to take the last possible position // this is important for clicking behind \sum in e.g. '\sum_i a' LYXERR(Debug::DEBUG, "i: " << i << " d: " << d << " best: " << best_dist); if (d <= best_dist) { best_dist = d; result = it; } if (it == et) break; it.forwardPos(); } return result; } /* /// moves position closest to (x, y) in given box bool bruteFind(Cursor & cursor, int x, int y, int xlow, int xhigh, int ylow, int yhigh) { LASSERT(!cursor.empty(), return false); Inset & inset = cursor[0].inset(); BufferView & bv = cursor.bv(); CoordCache::InnerParPosCache const & cache = bv.coordCache().getParPos().find(cursor.bottom().text())->second; // Get an iterator on the first paragraph in the cache DocIterator it(inset); it.push_back(CursorSlice(inset)); it.pit() = cache.begin()->first; // Get an iterator after the last paragraph in the cache DocIterator et(inset); et.push_back(CursorSlice(inset)); et.pit() = boost::prior(cache.end())->first; if (et.pit() >= et.lastpit()) et = doc_iterator_end(inset); else ++et.pit(); double best_dist = numeric_limits::max(); DocIterator best_cursor = et; for ( ; it != et; it.forwardPos(true)) { // avoid invalid nesting when selecting if (!cursor.selection() || positionable(it, cursor.anchor_)) { Point p = bv.getPos(it, false); int xo = p.x_; int yo = p.y_; if (xlow <= xo && xo <= xhigh && ylow <= yo && yo <= yhigh) { double const dx = xo - x; double const dy = yo - y; double const d = dx * dx + dy * dy; // '<=' in order to take the last possible position // this is important for clicking behind \sum in e.g. '\sum_i a' if (d <= best_dist) { // lyxerr << "*" << endl; best_dist = d; best_cursor = it; } } } } if (best_cursor != et) { cursor.setCursor(best_cursor); return true; } return false; } */ /* /// moves position closest to (x, y) in given box bool bruteFind3(Cursor & cur, int x, int y, bool up) { BufferView & bv = cur.bv(); int ylow = up ? 0 : y + 1; int yhigh = up ? y - 1 : bv.workHeight(); int xlow = 0; int xhigh = bv.workWidth(); // FIXME: bit more work needed to get 'from' and 'to' right. pit_type from = cur.bottom().pit(); //pit_type to = cur.bottom().pit(); //lyxerr << "Pit start: " << from << endl; //lyxerr << "bruteFind3: x: " << x << " y: " << y // << " xlow: " << xlow << " xhigh: " << xhigh // << " ylow: " << ylow << " yhigh: " << yhigh // << endl; DocIterator it = doc_iterator_begin(cur.buffer()); it.pit() = from; DocIterator et = doc_iterator_end(cur.buffer()); double best_dist = numeric_limits::max(); DocIterator best_cursor = et; for ( ; it != et; it.forwardPos()) { // avoid invalid nesting when selecting if (bv.cursorStatus(it) == CUR_INSIDE && (!cur.selection() || positionable(it, cur.realAnchor()))) { // If this function is ever used again, check // whether this is the same as "bv.getPos(it, // false)" with boundary = false. Point p = bv.getPos(it); int xo = p.x_; int yo = p.y_; if (xlow <= xo && xo <= xhigh && ylow <= yo && yo <= yhigh) { double const dx = xo - x; double const dy = yo - y; double const d = dx * dx + dy * dy; //lyxerr << "itx: " << xo << " ity: " << yo << " d: " << d // << " dx: " << dx << " dy: " << dy // << " idx: " << it.idx() << " pos: " << it.pos() // << " it:\n" << it // << endl; // '<=' in order to take the last possible position // this is important for clicking behind \sum in e.g. '\sum_i a' if (d <= best_dist) { //lyxerr << "*" << endl; best_dist = d; best_cursor = it; } } } } //lyxerr << "best_dist: " << best_dist << " cur:\n" << best_cursor << endl; if (best_cursor == et) return false; cur.setCursor(best_cursor); return true; } */ } // namespace anon CursorData::CursorData() : DocIterator(), anchor_(), selection_(false), mark_(false), word_selection_(false), logicalpos_(false), current_font(inherit_font) {} CursorData::CursorData(Buffer * buffer) : DocIterator(buffer), anchor_(), selection_(false), mark_(false), word_selection_(false), logicalpos_(false), current_font(inherit_font) {} CursorData::CursorData(DocIterator const & dit) : DocIterator(dit), anchor_(), selection_(false), mark_(false), word_selection_(false), logicalpos_(false), current_font(inherit_font) {} // be careful: this is called from the bv's constructor, too, so // bv functions are not yet available! Cursor::Cursor(BufferView & bv) : CursorData(&bv.buffer()), bv_(&bv), x_target_(-1), textTargetOffset_(0) {} void Cursor::reset() { clear(); push_back(CursorSlice(buffer()->inset())); anchor_ = doc_iterator_begin(buffer()); anchor_.clear(); new_word_ = doc_iterator_begin(buffer()); new_word_.clear(); clearTargetX(); selection_ = false; mark_ = false; } // this (intentionally) does neither touch anchor nor selection status void Cursor::setCursor(DocIterator const & cur) { DocIterator::operator=(cur); } void Cursor::setCursorToAnchor() { if (selection()) { DocIterator normal = anchor_; while (depth() < normal.depth()) normal.pop_back(); if (depth() < anchor_.depth() && top() <= anchor_[depth() - 1]) ++normal.pos(); setCursor(normal); } } void Cursor::setCursorData(CursorData const & data) { CursorData::operator=(data); } bool Cursor::getStatus(FuncRequest const & cmd, FuncStatus & status) const { Cursor cur = *this; // Try to fix cursor in case it is broken. cur.fixIfBroken(); // Is this a function that acts on inset at point? Inset * inset = cur.nextInset(); if (lyxaction.funcHasFlag(cmd.action(), LyXAction::AtPoint) && inset && inset->getStatus(cur, cmd, status)) return true; // This is, of course, a mess. Better create a new doc iterator and use // this in Inset::getStatus. This might require an additional // BufferView * arg, though (which should be avoided) //Cursor safe = *this; bool res = false; for ( ; cur.depth(); cur.pop()) { //lyxerr << "\nCursor::getStatus: cmd: " << cmd << endl << *this << endl; // LASSERT: Is it safe to continue here, or should we return? LASSERT(cur.idx() <= cur.lastidx(), /**/); LASSERT(cur.pit() <= cur.lastpit(), /**/); LASSERT(cur.pos() <= cur.lastpos(), /**/); // The inset's getStatus() will return 'true' if it made // a definitive decision on whether it want to handle the // request or not. The result of this decision is put into // the 'status' parameter. if (cur.inset().getStatus(cur, cmd, status)) { res = true; break; } } return res; } void Cursor::saveBeforeDispatchPosXY() { getPos(beforeDispatchPosX_, beforeDispatchPosY_); } void Cursor::dispatch(FuncRequest const & cmd0) { LYXERR(Debug::DEBUG, "cmd: " << cmd0 << '\n' << *this); if (empty()) return; fixIfBroken(); FuncRequest cmd = cmd0; Cursor safe = *this; Cursor old = *this; disp_ = DispatchResult(); beginUndoGroup(); // Is this a function that acts on inset at point? if (lyxaction.funcHasFlag(cmd.action(), LyXAction::AtPoint) && nextInset()) { disp_.dispatched(true); disp_.screenUpdate(Update::FitCursor | Update::Force); FuncRequest tmpcmd = cmd; LYXERR(Debug::DEBUG, "Cursor::dispatch: (AtPoint) cmd: " << cmd0 << endl << *this); nextInset()->dispatch(*this, tmpcmd); if (disp_.dispatched()) { endUndoGroup(); return; } } // store some values to be used inside of the handlers beforeDispatchCursor_ = *this; for (; depth(); pop(), boundary(false)) { LYXERR(Debug::DEBUG, "Cursor::dispatch: cmd: " << cmd0 << endl << *this); // LASSERT: Is it safe to continue here, or should we return? LASSERT(pos() <= lastpos(), /**/); LASSERT(idx() <= lastidx(), /**/); LASSERT(pit() <= lastpit(), /**/); // The common case is 'LFUN handled, need update', so make the // LFUN handler's life easier by assuming this as default value. // The handler can reset the update and val flags if necessary. disp_.screenUpdate(Update::FitCursor | Update::Force); disp_.dispatched(true); inset().dispatch(*this, cmd); if (disp_.dispatched()) break; } // it completely to get a 'bomb early' behaviour in case this // object will be used again. if (!disp_.dispatched()) { LYXERR(Debug::DEBUG, "RESTORING OLD CURSOR!"); // We might have invalidated the cursor when removing an empty // paragraph while the cursor could not be moved out the inset // while we initially thought we could. This might happen when // a multiline inset becomes an inline inset when the second // paragraph is removed. if (safe.pit() > safe.lastpit()) { safe.pit() = safe.lastpit(); safe.pos() = safe.lastpos(); } operator=(safe); disp_.screenUpdate(Update::None); disp_.dispatched(false); } else { // restore the previous one because nested Cursor::dispatch calls // are possible which would change it beforeDispatchCursor_ = safe.beforeDispatchCursor_; } endUndoGroup(); // notify insets we just left if (*this != old) { old.beginUndoGroup(); old.fixIfBroken(); bool badcursor = notifyCursorLeavesOrEnters(old, *this); if (badcursor) { fixIfBroken(); bv().resetInlineCompletionPos(); } old.endUndoGroup(); } } DispatchResult const & Cursor::result() const { return disp_; } BufferView & Cursor::bv() const { LBUFERR(bv_); return *bv_; } void Cursor::pop() { LBUFERR(depth() >= 1); pop_back(); } void Cursor::push(Inset & p) { push_back(CursorSlice(p)); p.setBuffer(*buffer()); } void Cursor::pushBackward(Inset & p) { LASSERT(!empty(), return); //lyxerr << "Entering inset " << t << " front" << endl; push(p); p.idxFirst(*this); } bool Cursor::popBackward() { LASSERT(!empty(), return false); if (depth() == 1) return false; pop(); return true; } bool Cursor::popForward() { LASSERT(!empty(), return false); //lyxerr << "Leaving inset from in back" << endl; const pos_type lp = (depth() > 1) ? (*this)[depth() - 2].lastpos() : 0; if (depth() == 1) return false; pop(); pos() += lastpos() - lp + 1; return true; } int Cursor::currentMode() { LASSERT(!empty(), return Inset::UNDECIDED_MODE); for (int i = depth() - 1; i >= 0; --i) { int res = operator[](i).inset().currentMode(); bool locked_mode = operator[](i).inset().lockedMode(); // Also return UNDECIDED_MODE when the mode is locked, // as in this case it is treated the same as TEXT_MODE if (res != Inset::UNDECIDED_MODE || locked_mode) return res; } return Inset::TEXT_MODE; } void Cursor::getPos(int & x, int & y) const { Point p = bv().getPos(*this); x = p.x_; y = p.y_; } Row const & Cursor::textRow() const { CursorSlice const & cs = innerTextSlice(); ParagraphMetrics const & pm = bv().parMetrics(cs.text(), cs.pit()); return pm.getRow(pos(), boundary()); } void Cursor::resetAnchor() { anchor_ = *this; checkNewWordPosition(); } void Cursor::markNewWordPosition() { if (lyxrc.spellcheck_continuously && inTexted() && new_word_.empty()) { FontSpan nw = locateWord(WHOLE_WORD); if (nw.size() == 1) { LYXERR(Debug::DEBUG, "start new word: " << " par: " << pit() << " pos: " << nw.first); new_word_ = *this; } } } void Cursor::clearNewWordPosition() { if (!new_word_.empty()) { LYXERR(Debug::DEBUG, "clear new word: " << " par: " << pit() << " pos: " << pos()); new_word_.resize(0); } } void Cursor::checkNewWordPosition() { if (!lyxrc.spellcheck_continuously || new_word_.empty()) return ; if (!inTexted()) clearNewWordPosition(); else { // forget the position of the current new word if // 1) the paragraph changes or // 2) the count of nested insets changes or // 3) the cursor pos is out of paragraph bound if (pit() != new_word_.pit() || depth() != new_word_.depth() || new_word_.pos() > new_word_.lastpos()) { clearNewWordPosition(); } else if (new_word_.fixIfBroken()) // 4) or the remembered position was "broken" clearNewWordPosition(); else { FontSpan nw = locateWord(WHOLE_WORD); if (!nw.empty()) { FontSpan ow = new_word_.locateWord(WHOLE_WORD); if (nw.intersect(ow).empty()) clearNewWordPosition(); else LYXERR(Debug::DEBUG, "new word: " << " par: " << pit() << " pos: " << nw.first << ".." << nw.last); } else { clearNewWordPosition(); } } } } bool Cursor::posBackward() { if (pos() == 0) return false; --pos(); return true; } bool Cursor::posForward() { if (pos() == lastpos()) return false; ++pos(); return true; } bool Cursor::posVisRight(bool skip_inset) { Cursor new_cur = *this; // where we will move to pos_type left_pos; // position visually left of current cursor pos_type right_pos; // position visually right of current cursor bool new_pos_is_RTL; // is new position we're moving to RTL? getSurroundingPos(left_pos, right_pos); LYXERR(Debug::RTL, left_pos <<"|"<< right_pos << " (pos: "<< pos() <<")"); // Are we at an inset? new_cur.pos() = right_pos; new_cur.boundary(false); if (!skip_inset && text()->checkAndActivateInsetVisual(new_cur, right_pos >= pos(), false)) { // we actually move the cursor at the end of this // function, for now we just keep track of the new // position in new_cur... LYXERR(Debug::RTL, "entering inset at: " << new_cur.pos()); } // Are we already at rightmost pos in row? else if (text()->empty() || right_pos == -1) { new_cur = *this; if (!new_cur.posVisToNewRow(false)) { LYXERR(Debug::RTL, "not moving!"); return false; } // we actually move the cursor at the end of this // function, for now just keep track of the new // position in new_cur... LYXERR(Debug::RTL, "right edge, moving: " << int(new_cur.pit()) << "," << int(new_cur.pos()) << "," << (new_cur.boundary() ? 1 : 0)); } // normal movement to the right else { new_cur = *this; // Recall, if the cursor is at position 'x', that // means *before* the character at position 'x'. In // RTL, "before" means "to the right of", in LTR, "to // the left of". So currently our situation is this: // the position to our right is 'right_pos' (i.e., // we're currently to the left of 'right_pos'). In // order to move to the right, it depends whether or // not the character at 'right_pos' is RTL. new_pos_is_RTL = paragraph().getFontSettings( buffer()->params(), right_pos).isVisibleRightToLeft(); // If the character at 'right_pos' *is* LTR, then in // order to move to the right of it, we need to be // *after* 'right_pos', i.e., move to position // 'right_pos' + 1. if (!new_pos_is_RTL) { new_cur.pos() = right_pos + 1; // set the boundary to true in two situations: if ( // 1. if new_pos is now lastpos, and we're in // an RTL paragraph (this means that we're // moving right to the end of an LTR chunk // which is at the end of an RTL paragraph); (new_cur.pos() == lastpos() && paragraph().isRTL(buffer()->params())) // 2. if the position *after* right_pos is RTL // (we want to be *after* right_pos, not // before right_pos + 1!) || paragraph().getFontSettings(buffer()->params(), new_cur.pos()).isVisibleRightToLeft() ) new_cur.boundary(true); else // set the boundary to false new_cur.boundary(false); } // Otherwise (if the character at position 'right_pos' // is RTL), then moving to the right of it is as easy // as setting the new position to 'right_pos'. else { new_cur.pos() = right_pos; new_cur.boundary(false); } } bool moved = (new_cur.pos() != pos() || new_cur.pit() != pit() || new_cur.boundary() != boundary() || &new_cur.inset() != &inset()); if (moved) { LYXERR(Debug::RTL, "moving to: " << new_cur.pos() << (new_cur.boundary() ? " (boundary)" : "")); *this = new_cur; } return moved; } bool Cursor::posVisLeft(bool skip_inset) { Cursor new_cur = *this; // where we will move to pos_type left_pos; // position visually left of current cursor pos_type right_pos; // position visually right of current cursor bool new_pos_is_RTL; // is new position we're moving to RTL? getSurroundingPos(left_pos, right_pos); LYXERR(Debug::RTL, left_pos <<"|"<< right_pos << " (pos: "<< pos() <<")"); // Are we at an inset? new_cur.pos() = left_pos; new_cur.boundary(false); if (!skip_inset && text()->checkAndActivateInsetVisual(new_cur, left_pos >= pos(), true)) { // we actually move the cursor at the end of this // function, for now we just keep track of the new // position in new_cur... LYXERR(Debug::RTL, "entering inset at: " << new_cur.pos()); } // Are we already at leftmost pos in row? else if (text()->empty() || left_pos == -1) { new_cur = *this; if (!new_cur.posVisToNewRow(true)) { LYXERR(Debug::RTL, "not moving!"); return false; } // we actually move the cursor at the end of this // function, for now just keep track of the new // position in new_cur... LYXERR(Debug::RTL, "left edge, moving: " << int(new_cur.pit()) << "," << int(new_cur.pos()) << "," << (new_cur.boundary() ? 1 : 0)); } // normal movement to the left else { new_cur = *this; // Recall, if the cursor is at position 'x', that // means *before* the character at position 'x'. In // RTL, "before" means "to the right of", in LTR, "to // the left of". So currently our situation is this: // the position to our left is 'left_pos' (i.e., we're // currently to the right of 'left_pos'). In order to // move to the left, it depends whether or not the // character at 'left_pos' is RTL. new_pos_is_RTL = paragraph().getFontSettings( buffer()->params(), left_pos).isVisibleRightToLeft(); // If the character at 'left_pos' *is* RTL, then in // order to move to the left of it, we need to be // *after* 'left_pos', i.e., move to position // 'left_pos' + 1. if (new_pos_is_RTL) { new_cur.pos() = left_pos + 1; // set the boundary to true in two situations: if ( // 1. if new_pos is now lastpos and we're in // an LTR paragraph (this means that we're // moving left to the end of an RTL chunk // which is at the end of an LTR paragraph); (new_cur.pos() == lastpos() && !paragraph().isRTL(buffer()->params())) // 2. if the position *after* left_pos is not // RTL (we want to be *after* left_pos, not // before left_pos + 1!) || !paragraph().getFontSettings(buffer()->params(), new_cur.pos()).isVisibleRightToLeft() ) new_cur.boundary(true); else // set the boundary to false new_cur.boundary(false); } // Otherwise (if the character at position 'left_pos' // is LTR), then moving to the left of it is as easy // as setting the new position to 'left_pos'. else { new_cur.pos() = left_pos; new_cur.boundary(false); } } bool moved = (new_cur.pos() != pos() || new_cur.pit() != pit() || new_cur.boundary() != boundary()); if (moved) { LYXERR(Debug::RTL, "moving to: " << new_cur.pos() << (new_cur.boundary() ? " (boundary)" : "")); *this = new_cur; } return moved; } void Cursor::getSurroundingPos(pos_type & left_pos, pos_type & right_pos) { // preparing bidi tables Paragraph const & par = paragraph(); Buffer const & buf = *buffer(); Row const & row = textRow(); Bidi bidi; bidi.computeTables(par, buf, row); LYXERR(Debug::RTL, "bidi: " << row.pos() << "--" << row.endpos()); // The cursor is painted *before* the character at pos(), or, // if 'boundary' is true, *after* the character at (pos() - // 1). So we already have one known position around the // cursor: pos_type const known_pos = boundary() && pos() > 0 ? pos() - 1 : pos(); // edge case: if we're at the end of the paragraph, things are // a little different (because lastpos is a position which // does not really "exist" --- there's no character there // yet). if (known_pos == lastpos()) { if (par.isRTL(buf.params())) { left_pos = -1; right_pos = bidi.vis2log(row.pos()); } else { // LTR paragraph right_pos = -1; left_pos = bidi.vis2log(row.endpos() - 1); } return; } // Whether 'known_pos' is to the left or to the right of the // cursor depends on whether it is an RTL or LTR character... bool const cur_is_RTL = par.getFontSettings(buf.params(), known_pos).isVisibleRightToLeft(); // ... in the following manner: // For an RTL character, "before" // means "to the right" and "after" means "to the left"; and // for LTR, it's the reverse. So, 'known_pos' is to the right // of the cursor if (RTL && boundary) or (!RTL && !boundary): bool const known_pos_on_right = cur_is_RTL == boundary(); // So we now know one of the positions surrounding the cursor. // Let's determine the other one: if (known_pos_on_right) { right_pos = known_pos; // *visual* position of 'left_pos': pos_type v_left_pos = bidi.log2vis(right_pos) - 1; // If the position we just identified as 'left_pos' is // a "skipped separator" (a separator which is at the // logical end of a row, except for the last row in a // paragraph; such separators are not painted, so they // "are not really there"; note that in bidi text, // such a separator could appear visually in the // middle of a row), set 'left_pos' to the *next* // position to the left. if (bidi.inRange(v_left_pos) && bidi.vis2log(v_left_pos) + 1 == row.endpos() && row.endpos() < lastpos() && par.isSeparator(bidi.vis2log(v_left_pos))) --v_left_pos; // calculate the logical position of 'left_pos', if in row if (!bidi.inRange(v_left_pos)) left_pos = -1; else left_pos = bidi.vis2log(v_left_pos); // If the position we identified as 'right_pos' is a // "skipped separator", set 'right_pos' to the *next* // position to the right. if (right_pos + 1 == row.endpos() && row.endpos() < lastpos() && par.isSeparator(right_pos)) { pos_type const v_right_pos = bidi.log2vis(right_pos) + 1; if (!bidi.inRange(v_right_pos)) right_pos = -1; else right_pos = bidi.vis2log(v_right_pos); } } else { // known_pos is on the left left_pos = known_pos; // *visual* position of 'right_pos' pos_type v_right_pos = bidi.log2vis(left_pos) + 1; // If the position we just identified as 'right_pos' // is a "skipped separator", set 'right_pos' to the // *next* position to the right. if (bidi.inRange(v_right_pos) && bidi.vis2log(v_right_pos) + 1 == row.endpos() && row.endpos() < lastpos() && par.isSeparator(bidi.vis2log(v_right_pos))) ++v_right_pos; // calculate the logical position of 'right_pos', if in row if (!bidi.inRange(v_right_pos)) right_pos = -1; else right_pos = bidi.vis2log(v_right_pos); // If the position we identified as 'left_pos' is a // "skipped separator", set 'left_pos' to the *next* // position to the left. if (left_pos + 1 == row.endpos() && row.endpos() < lastpos() && par.isSeparator(left_pos)) { pos_type const v_left_pos = bidi.log2vis(left_pos) - 1; if (!bidi.inRange(v_left_pos)) left_pos = -1; else left_pos = bidi.vis2log(v_left_pos); } } return; } bool Cursor::posVisToNewRow(bool movingLeft) { Paragraph const & par = paragraph(); Buffer const & buf = *buffer(); Row const & row = textRow(); bool par_is_LTR = !par.isRTL(buf.params()); // Inside a table, determining whether to move to the next or // previous row should be done based on the table's direction. int s = depth() - 1; if (s >= 1 && (*this)[s].inset().asInsetTabular()) { par_is_LTR = !(*this)[s].inset().asInsetTabular()->isRightToLeft(*this); LYXERR(Debug::RTL, "Inside table! par_is_LTR=" << (par_is_LTR ? 1 : 0)); } // if moving left in an LTR paragraph or moving right in an // RTL one, move to previous row if (par_is_LTR == movingLeft) { if (row.pos() == 0) { // we're at first row in paragraph if (pit() == 0) // no previous paragraph! don't move return false; // move to last pos in previous par --pit(); pos() = lastpos(); boundary(false); } else { // move to previous row in this par pos() = row.pos() - 1; // this is guaranteed to be in previous row boundary(false); } } // if moving left in an RTL paragraph or moving right in an // LTR one, move to next row else { if (row.endpos() == lastpos()) { // we're at last row in paragraph if (pit() == lastpit()) // last paragraph! don't move return false; // move to first row in next par ++pit(); pos() = 0; boundary(false); } else { // move to next row in this par pos() = row.endpos(); boundary(false); } } // make sure we're at left-/right-most pos in new row posVisToRowExtremity(!movingLeft); return true; } void Cursor::posVisToRowExtremity(bool left) { // prepare bidi tables Paragraph const & par = paragraph(); Buffer const & buf = *buffer(); Row const & row = textRow(); Bidi bidi; bidi.computeTables(par, buf, row); LYXERR(Debug::RTL, "entering extremity: " << pit() << "," << pos() << "," << (boundary() ? 1 : 0)); if (left) { // move to leftmost position // if this is an RTL paragraph, and we're at the last row in the // paragraph, move to lastpos if (par.isRTL(buf.params()) && row.endpos() == lastpos()) pos() = lastpos(); else { pos() = bidi.vis2log(row.pos()); // Moving to the leftmost position in the row, // the cursor should normally be placed to the // *left* of the leftmost position. A very // common exception, though, is if the // leftmost character also happens to be the // separator at the (logical) end of the row // --- in this case, the separator is // positioned beyond the left margin, and we // don't want to move the cursor there (moving // to the left of the separator is equivalent // to moving to the next line). So, in this // case we actually want to place the cursor // to the *right* of the leftmost position // (the separator). Another exception is if // we're moving to the logically last position // in the row, which is *not* a separator: // this means that the entire row has no // separators (if there were any, the row // would have been broken there); and // therefore in this case we also move to the // *right* of the last position (this // indicates to the user that there is no // space after this position, and is // consistent with the behavior in the middle // of a row --- moving right or left moves to // the next/previous character; if we were to // move to the *left* of this position, that // would simulate a separator which is not // really there!). Finally, there is an // exception to the previous exception: if // this non-separator-but-last-position-in-row // is an inset, then we *do* want to stay to // the left of it anyway: this is the // "boundary" which we simulate at insets. // Another exception is when row.endpos() is // 0. // do we want to be to the right of pos? // as explained above, if at last pos in row, stay to the right bool const right_of_pos = row.endpos() > 0 && pos() == row.endpos() - 1 && !par.isInset(pos()); // Now we know if we want to be to the left or to the right of pos, // let's make sure we are where we want to be. bool const new_pos_is_RTL = par.getFontSettings(buf.params(), pos()).isVisibleRightToLeft(); if (new_pos_is_RTL != right_of_pos) { ++pos(); boundary(true); } } } else { // move to rightmost position // if this is an LTR paragraph, and we're at the last row in the // paragraph, move to lastpos if (!par.isRTL(buf.params()) && row.endpos() == lastpos()) pos() = lastpos(); else { pos() = row.endpos() > 0 ? bidi.vis2log(row.endpos() - 1) : 0; // Moving to the rightmost position in the // row, the cursor should normally be placed // to the *right* of the rightmost position. A // very common exception, though, is if the // rightmost character also happens to be the // separator at the (logical) end of the row // --- in this case, the separator is // positioned beyond the right margin, and we // don't want to move the cursor there (moving // to the right of the separator is equivalent // to moving to the next line). So, in this // case we actually want to place the cursor // to the *left* of the rightmost position // (the separator). Another exception is if // we're moving to the logically last position // in the row, which is *not* a separator: // this means that the entire row has no // separators (if there were any, the row // would have been broken there); and // therefore in this case we also move to the // *left* of the last position (this indicates // to the user that there is no space after // this position, and is consistent with the // behavior in the middle of a row --- moving // right or left moves to the next/previous // character; if we were to move to the // *right* of this position, that would // simulate a separator which is not really // there!). Finally, there is an exception to // the previous exception: if this // non-separator-but-last-position-in-row is // an inset, then we *do* want to stay to the // right of it anyway: this is the "boundary" // which we simulate at insets. Another // exception is when row.endpos() is 0. // do we want to be to the left of pos? // as explained above, if at last pos in row, stay to the left, // unless the last position is the same as the first. bool const left_of_pos = row.endpos() > 0 && pos() == row.endpos() - 1 && !par.isInset(pos()); // Now we know if we want to be to the left or to the right of pos, // let's make sure we are where we want to be. bool const new_pos_is_RTL = par.getFontSettings(buf.params(), pos()).isVisibleRightToLeft(); if (new_pos_is_RTL == left_of_pos) { ++pos(); boundary(true); } } } LYXERR(Debug::RTL, "leaving extremity: " << pit() << "," << pos() << "," << (boundary() ? 1 : 0)); } CursorSlice Cursor::normalAnchor() const { if (!selection()) return top(); // LASSERT: There have been several bugs around this code, that seem // to involve failures to reset the anchor. We can at least not crash // in release mode by resetting it ourselves. LASSERT(anchor_.depth() >= depth(), const_cast(anchor_) = *this); CursorSlice normal = anchor_[depth() - 1]; if (depth() < anchor_.depth() && top() <= normal) { // anchor is behind cursor -> move anchor behind the inset ++normal.pos(); } return normal; } DocIterator & Cursor::realAnchor() { return anchor_; } CursorSlice Cursor::selBegin() const { if (!selection()) return top(); return normalAnchor() < top() ? normalAnchor() : top(); } CursorSlice Cursor::selEnd() const { if (!selection()) return top(); return normalAnchor() > top() ? normalAnchor() : top(); } DocIterator Cursor::selectionBegin() const { if (!selection()) return *this; DocIterator di; // FIXME: This is a work-around for the problem that // CursorSlice doesn't keep track of the boundary. if (normalAnchor() == top()) di = anchor_.boundary() > boundary() ? anchor_ : *this; else di = normalAnchor() < top() ? anchor_ : *this; di.resize(depth()); return di; } DocIterator Cursor::selectionEnd() const { if (!selection()) return *this; DocIterator di; // FIXME: This is a work-around for the problem that // CursorSlice doesn't keep track of the boundary. if (normalAnchor() == top()) di = anchor_.boundary() < boundary() ? anchor_ : *this; else di = normalAnchor() > top() ? anchor_ : *this; if (di.depth() > depth()) { di.resize(depth()); ++di.pos(); } return di; } void Cursor::setSelection() { setSelection(true); // A selection with no contents is not a selection // FIXME: doesnt look ok if (idx() == normalAnchor().idx() && pit() == normalAnchor().pit() && pos() == normalAnchor().pos()) setSelection(false); } void Cursor::setSelection(DocIterator const & where, int n) { setCursor(where); setSelection(true); anchor_ = where; pos() += n; } void Cursor::clearSelection() { setSelection(false); setWordSelection(false); setMark(false); resetAnchor(); } void Cursor::setTargetX(int x) { x_target_ = x; textTargetOffset_ = 0; } int Cursor::x_target() const { return x_target_; } void Cursor::clearTargetX() { x_target_ = -1; textTargetOffset_ = 0; } void Cursor::updateTextTargetOffset() { int x; int y; getPos(x, y); textTargetOffset_ = x - x_target_; } void Cursor::info(odocstream & os) const { for (int i = 1, n = depth(); i < n; ++i) { operator[](i).inset().infoize(os); os << " "; } if (pos() != 0) { Inset const * inset = prevInset(); // prevInset() can return 0 in certain case. if (inset) prevInset()->infoize2(os); } // overwite old message os << " "; } bool Cursor::selHandle(bool sel) { //lyxerr << "Cursor::selHandle" << endl; if (mark()) sel = true; if (sel == selection()) return false; if (!sel) cap::saveSelection(*this); resetAnchor(); setSelection(sel); return true; } ostream & operator<<(ostream & os, Cursor const & cur) { os << "\n cursor: | anchor:\n"; for (size_t i = 0, n = cur.depth(); i != n; ++i) { os << " " << cur[i] << " | "; if (i < cur.anchor_.depth()) os << cur.anchor_[i]; else os << "-------------------------------"; os << "\n"; } for (size_t i = cur.depth(), n = cur.anchor_.depth(); i < n; ++i) { os << "------------------------------- | " << cur.anchor_[i] << "\n"; } os << " selection: " << cur.selection_ << " x_target: " << cur.x_target_ << endl; return os; } LyXErr & operator<<(LyXErr & os, Cursor const & cur) { os.stream() << cur; return os; } } // namespace lyx /////////////////////////////////////////////////////////////////// // // FIXME: Look here // The part below is the non-integrated rest of the original math // cursor. This should be either generalized for texted or moved // back to mathed (in most cases to InsetMathNest). // /////////////////////////////////////////////////////////////////// #include "mathed/InsetMathChar.h" #include "mathed/InsetMathGrid.h" #include "mathed/InsetMathScript.h" #include "mathed/InsetMathUnknown.h" #include "mathed/MathFactory.h" #include "mathed/MathStream.h" #include "mathed/MathSupport.h" namespace lyx { bool Cursor::isInside(Inset const * p) const { for (size_t i = 0; i != depth(); ++i) if (&operator[](i).inset() == p) return true; return false; } void Cursor::leaveInset(Inset const & inset) { for (size_t i = 0; i != depth(); ++i) { if (&operator[](i).inset() == &inset) { resize(i); return; } } } bool Cursor::openable(MathAtom const & t) const { if (!t->isActive()) return false; if (t->lock()) return false; if (!selection()) return true; // we can't move into anything new during selection if (depth() >= anchor_.depth()) return false; if (t.nucleus() != &anchor_[depth()].inset()) return false; return true; } void Cursor::setScreenPos(int x, int /*y*/) { setTargetX(x); //bruteFind(*this, x, y, 0, bv().workWidth(), 0, bv().workHeight()); } void Cursor::plainErase() { cell().erase(pos()); } void Cursor::markInsert() { insert(char_type(0)); } void Cursor::markErase() { cell().erase(pos()); } void Cursor::plainInsert(MathAtom const & t) { cell().insert(pos(), t); ++pos(); inset().setBuffer(bv_->buffer()); inset().initView(); forceBufferUpdate(); } void Cursor::insert(docstring const & str) { for_each(str.begin(), str.end(), bind(static_cast (&Cursor::insert), this, _1)); } void Cursor::insert(char_type c) { //lyxerr << "Cursor::insert char '" << c << "'" << endl; LASSERT(!empty(), return); if (inMathed()) { cap::selClearOrDel(*this); insert(new InsetMathChar(c)); } else { text()->insertChar(*this, c); } } void Cursor::insert(MathAtom const & t) { //lyxerr << "Cursor::insert MathAtom '" << t << "'" << endl; macroModeClose(); cap::selClearOrDel(*this); plainInsert(t); } void Cursor::insert(Inset * inset0) { LASSERT(inset0, return); if (inMathed()) insert(MathAtom(inset0->asInsetMath())); else { text()->insertInset(*this, inset0); inset0->setBuffer(bv_->buffer()); inset0->initView(); if (inset0->isLabeled()) forceBufferUpdate(); } } int Cursor::niceInsert(docstring const & t, Parse::flags f, bool enter) { MathData ar(buffer()); asArray(t, ar, f); if (ar.size() == 1 && (enter || selection())) niceInsert(ar[0]); else insert(ar); return ar.size(); } void Cursor::niceInsert(MathAtom const & t) { macroModeClose(); docstring const safe = cap::grabAndEraseSelection(*this); plainInsert(t); // If possible, enter the new inset and move the contents of the selection if (t->isActive()) { posBackward(); // be careful here: don't use 'pushBackward(t)' as this we need to // push the clone, not the original pushBackward(*nextInset()); // We may not use niceInsert here (recursion) MathData ar(buffer()); asArray(safe, ar); insert(ar); } else if (t->asMacro() && !safe.empty()) { MathData ar(buffer()); asArray(safe, ar); docstring const name = t->asMacro()->name(); MacroData const * data = buffer()->getMacro(name); if (data && data->numargs() - data->optionals() > 0) { plainInsert(MathAtom(new InsetMathBrace(ar))); posBackward(); } } } void Cursor::insert(MathData const & ar) { macroModeClose(); if (selection()) cap::eraseSelection(*this); cell().insert(pos(), ar); pos() += ar.size(); // FIXME audit setBuffer calls inset().setBuffer(bv_->buffer()); } bool Cursor::backspace() { if (selection()) { cap::eraseSelection(*this); return true; } if (pos() == 0) { // If empty cell, and not part of a big cell if (lastpos() == 0 && inset().nargs() == 1) { popBackward(); // Directly delete empty cell: [|[]] => [|] if (inMathed()) { plainErase(); resetAnchor(); return true; } // [|], can not delete from inside return false; } else { if (inMathed()) pullArg(); else popBackward(); return true; } } if (inMacroMode()) { InsetMathUnknown * p = activeMacro(); if (p->name().size() > 1) { p->setName(p->name().substr(0, p->name().size() - 1)); return true; } } if (pos() != 0 && prevAtom()->nargs() > 0) { // let's require two backspaces for 'big stuff' and // highlight on the first resetAnchor(); setSelection(true); --pos(); } else { --pos(); plainErase(); } return true; } bool Cursor::erase() { if (inMacroMode()) return true; if (selection()) { cap::eraseSelection(*this); return true; } // delete empty cells if possible if (pos() == lastpos() && inset().idxDelete(idx())) return true; // special behaviour when in last position of cell if (pos() == lastpos()) { bool one_cell = inset().nargs() == 1; if (one_cell && lastpos() == 0) { popBackward(); // Directly delete empty cell: [|[]] => [|] if (inMathed()) { plainErase(); resetAnchor(); return true; } // [|], can not delete from inside return false; } // remove markup if (!one_cell) inset().idxGlue(idx()); return true; } // 'clever' UI hack: only erase large items if previously slected if (pos() != lastpos() && nextAtom()->nargs() > 0) { resetAnchor(); setSelection(true); ++pos(); } else { plainErase(); } return true; } bool Cursor::up() { macroModeClose(); DocIterator save = *this; FuncRequest cmd(selection() ? LFUN_UP_SELECT : LFUN_UP, docstring()); this->dispatch(cmd); if (disp_.dispatched()) return true; setCursor(save); return false; } bool Cursor::down() { macroModeClose(); DocIterator save = *this; FuncRequest cmd(selection() ? LFUN_DOWN_SELECT : LFUN_DOWN, docstring()); this->dispatch(cmd); if (disp_.dispatched()) return true; setCursor(save); return false; } bool Cursor::macroModeClose() { if (!inMacroMode()) return false; InsetMathUnknown * p = activeMacro(); p->finalize(); MathData selection(buffer()); asArray(p->selection(), selection); docstring const s = p->name(); --pos(); cell().erase(pos()); // do nothing if the macro name is empty if (s == "\\") return false; // trigger updates of macros, at least, if no full // updates take place anyway screenUpdateFlags(Update::Force); docstring const name = s.substr(1); InsetMathNest * const in = inset().asInsetMath()->asNestInset(); if (in && in->interpretString(*this, s)) return true; MathAtom atom = buffer()->getMacro(name, *this, false) ? MathAtom(new MathMacro(buffer(), name)) : createInsetMath(name, buffer()); // try to put argument into macro, if we just inserted a macro bool macroArg = false; MathMacro * atomAsMacro = atom.nucleus()->asMacro(); if (atomAsMacro) { // macros here are still unfolded (in init mode in fact). So // we have to resolve the macro here manually and check its arity // to put the selection behind it if arity > 0. MacroData const * data = buffer()->getMacro(atomAsMacro->name()); if (!selection.empty() && data && data->numargs() - data->optionals() > 0) { macroArg = true; atomAsMacro->setDisplayMode(MathMacro::DISPLAY_INTERACTIVE_INIT, 1); } else // non-greedy case. Do not touch the arguments behind atomAsMacro->setDisplayMode(MathMacro::DISPLAY_INTERACTIVE_INIT, 0); } // insert remembered selection into first argument of a non-macro else if (atom.nucleus()->nargs() > 0) atom.nucleus()->cell(0).append(selection); plainInsert(atom); // finally put the macro argument behind, if needed if (macroArg) { if (selection.size() > 1 || selection[0]->asScriptInset()) plainInsert(MathAtom(new InsetMathBrace(selection))); else insert(selection); } return true; } docstring Cursor::macroName() { return inMacroMode() ? activeMacro()->name() : docstring(); } void Cursor::handleNest(MathAtom const & a, int c) { //lyxerr << "Cursor::handleNest: " << c << endl; MathAtom t = a; asArray(cap::grabAndEraseSelection(*this), t.nucleus()->cell(c)); insert(t); posBackward(); pushBackward(*nextInset()); } int Cursor::targetX() const { if (x_target() != -1) return x_target(); int x = 0; int y = 0; getPos(x, y); return x; } int Cursor::textTargetOffset() const { return textTargetOffset_; } void Cursor::setTargetX() { int x; int y; getPos(x, y); setTargetX(x); } bool Cursor::inMacroMode() const { if (!inMathed()) return false; if (pos() == 0 || cell().empty()) return false; InsetMathUnknown const * p = prevAtom()->asUnknownInset(); return p && !p->final(); } InsetMathUnknown * Cursor::activeMacro() { return inMacroMode() ? prevAtom().nucleus()->asUnknownInset() : 0; } InsetMathUnknown const * Cursor::activeMacro() const { return inMacroMode() ? prevAtom().nucleus()->asUnknownInset() : 0; } void Cursor::pullArg() { // FIXME: Look here MathData ar = cell(); if (popBackward() && inMathed()) { plainErase(); cell().insert(pos(), ar); resetAnchor(); } else { //formula()->mutateToText(); } } void Cursor::touch() { // FIXME: look here #if 0 DocIterator::const_iterator it = begin(); DocIterator::const_iterator et = end(); for ( ; it != et; ++it) it->cell().touch(); #endif } void Cursor::normalize() { if (idx() > lastidx()) { lyxerr << "this should not really happen - 1: " << idx() << ' ' << nargs() << " in: " << &inset() << endl; idx() = lastidx(); } if (pos() > lastpos()) { lyxerr << "this should not really happen - 2: " << pos() << ' ' << lastpos() << " in idx: " << idx() << " in atom: '"; odocstringstream os; WriteStream wi(os, false, true, WriteStream::wsDefault); inset().asInsetMath()->write(wi); lyxerr << to_utf8(os.str()) << endl; pos() = lastpos(); } } bool Cursor::upDownInMath(bool up) { // Be warned: The 'logic' implemented in this function is highly // fragile. A distance of one pixel or a '<' vs '<=' _really // matters. So fiddle around with it only if you think you know // what you are doing! int xo = 0; int yo = 0; getPos(xo, yo); xo = beforeDispatchPosX_; // check if we had something else in mind, if not, this is the future // target if (x_target_ == -1) setTargetX(xo); else if (inset().asInsetText() && xo - textTargetOffset() != x_target()) { // In text mode inside the line (not left or right) possibly set a new target_x, // but only if we are somewhere else than the previous target-offset. // We want to keep the x-target on subsequent up/down movements // that cross beyond the end of short lines. Thus a special // handling when the cursor is at the end of line: Use the new // x-target only if the old one was before the end of line // or the old one was after the beginning of the line bool inRTL = isWithinRtlParagraph(*this); bool left; bool right; if (inRTL) { left = pos() == textRow().endpos(); right = pos() == textRow().pos(); } else { left = pos() == textRow().pos(); right = pos() == textRow().endpos(); } if ((!left && !right) || (left && !right && xo < x_target_) || (!left && right && x_target_ < xo)) setTargetX(xo); else xo = targetX(); } else xo = targetX(); // try neigbouring script insets Cursor old = *this; if (inMathed() && !selection()) { // try left if (pos() != 0) { InsetMathScript const * p = prevAtom()->asScriptInset(); if (p && p->has(up)) { --pos(); push(*const_cast(p)); idx() = p->idxOfScript(up); pos() = lastpos(); // we went in the right direction? Otherwise don't jump into the script int x; int y; getPos(x, y); int oy = beforeDispatchPosY_; if ((!up && y <= oy) || (up && y >= oy)) operator=(old); else return true; } } // try right if (pos() != lastpos()) { InsetMathScript const * p = nextAtom()->asScriptInset(); if (p && p->has(up)) { push(*const_cast(p)); idx() = p->idxOfScript(up); pos() = 0; // we went in the right direction? Otherwise don't jump into the script int x; int y; getPos(x, y); int oy = beforeDispatchPosY_; if ((!up && y <= oy) || (up && y >= oy)) operator=(old); else return true; } } } // try to find an inset that knows better then we, if (inset().idxUpDown(*this, up)) { //lyxerr << "idxUpDown triggered" << endl; // try to find best position within this inset if (!selection()) setCursor(bruteFind2(*this, xo, yo)); return true; } // any improvement going just out of inset? if (popBackward() && inMathed()) { //lyxerr << "updown: popBackward succeeded" << endl; int xnew; int ynew; int yold = beforeDispatchPosY_; getPos(xnew, ynew); if (up ? ynew < yold : ynew > yold) return true; } // no success, we are probably at the document top or bottom operator=(old); return false; } bool Cursor::atFirstOrLastRow(bool up) { TextMetrics const & tm = bv_->textMetrics(text()); ParagraphMetrics const & pm = tm.parMetrics(pit()); int row; if (pos() && boundary()) row = pm.pos2row(pos() - 1); else row = pm.pos2row(pos()); if (up) { if (pit() == 0 && row == 0) return true; } else { if (pit() + 1 >= int(text()->paragraphs().size()) && row + 1 >= int(pm.rows().size())) return true; } return false; } bool Cursor::upDownInText(bool up, bool & updateNeeded) { LASSERT(text(), return false); // where are we? int xo = 0; int yo = 0; getPos(xo, yo); xo = beforeDispatchPosX_; // update the targetX - this is here before the "return false" // to set a new target which can be used by InsetTexts above // if we cannot move up/down inside this inset anymore if (x_target_ == -1) setTargetX(xo); else if (xo - textTargetOffset() != x_target() && depth() == beforeDispatchCursor_.depth()) { // In text mode inside the line (not left or right) // possibly set a new target_x, but only if we are // somewhere else than the previous target-offset. // We want to keep the x-target on subsequent up/down // movements that cross beyond the end of short lines. // Thus a special handling when the cursor is at the // end of line: Use the new x-target only if the old // one was before the end of line or the old one was // after the beginning of the line bool inRTL = isWithinRtlParagraph(*this); bool left; bool right; if (inRTL) { left = pos() == textRow().endpos(); right = pos() == textRow().pos(); } else { left = pos() == textRow().pos(); right = pos() == textRow().endpos(); } if ((!left && !right) || (left && !right && xo < x_target_) || (!left && right && x_target_ < xo)) setTargetX(xo); else xo = targetX(); } else xo = targetX(); // first get the current line TextMetrics & tm = bv_->textMetrics(text()); ParagraphMetrics const & pm = tm.parMetrics(pit()); int row; if (pos() && boundary()) row = pm.pos2row(pos() - 1); else row = pm.pos2row(pos()); if (atFirstOrLastRow(up)) { // Is there a place for the cursor to go ? If yes, we // can execute the DEPM, otherwise we should keep the // paragraph to host the cursor. Cursor dummy = *this; bool valid_destination = false; for(; dummy.depth(); dummy.pop()) if (!dummy.atFirstOrLastRow(up)) { valid_destination = true; break; } // will a next dispatch follow and if there is a new // dispatch will it move the cursor out ? if (depth() > 1 && valid_destination) { // The cursor hasn't changed yet. This happens when // you e.g. move out of an inset. And to give the // DEPM the possibility of doing something we must // provide it with two different cursors. (Lgb, vfr) dummy = *this; dummy.pos() = dummy.pos() == 0 ? dummy.lastpos() : 0; dummy.pit() = dummy.pit() == 0 ? dummy.lastpit() : 0; updateNeeded |= bv().checkDepm(dummy, *this); updateTextTargetOffset(); if (updateNeeded) forceBufferUpdate(); } return false; } // with and without selection are handled differently if (!selection()) { int yo = bv().getPos(*this).y_; Cursor old = *this; // To next/previous row if (up) tm.editXY(*this, xo, yo - textRow().ascent() - 1); else tm.editXY(*this, xo, yo + textRow().descent() + 1); clearSelection(); // This happens when you move out of an inset. // And to give the DEPM the possibility of doing // something we must provide it with two different // cursors. (Lgb) Cursor dummy = *this; if (dummy == old) ++dummy.pos(); if (bv().checkDepm(dummy, old)) { updateNeeded = true; // Make sure that cur gets back whatever happened to dummy (Lgb) operator=(dummy); } } else { // if there is a selection, we stay out of any inset, // and just jump to the right position: Cursor old = *this; int next_row = row; if (up) { if (row > 0) { --next_row; } else if (pit() > 0) { --pit(); TextMetrics & tm = bv_->textMetrics(text()); if (!tm.contains(pit())) tm.newParMetricsUp(); ParagraphMetrics const & pmcur = tm.parMetrics(pit()); next_row = pmcur.rows().size() - 1; } } else { if (row + 1 < int(pm.rows().size())) { ++next_row; } else if (pit() + 1 < int(text()->paragraphs().size())) { ++pit(); TextMetrics & tm = bv_->textMetrics(text()); if (!tm.contains(pit())) tm.newParMetricsDown(); next_row = 0; } } top().pos() = min(tm.x2pos(pit(), next_row, xo), top().lastpos()); int const xpos = tm.x2pos(pit(), next_row, xo); bool const at_end_row = xpos == tm.x2pos(pit(), next_row, tm.width()); bool const at_beg_row = xpos == tm.x2pos(pit(), next_row, 0); if (at_end_row && at_beg_row) // make sure the cursor ends up on this row boundary(false); else boundary(at_end_row); updateNeeded |= bv().checkDepm(*this, old); } if (updateNeeded) forceBufferUpdate(); updateTextTargetOffset(); return true; } void Cursor::handleFont(string const & font) { LYXERR(Debug::DEBUG, font); docstring safe; if (selection()) { macroModeClose(); safe = cap::grabAndEraseSelection(*this); } recordUndoInset(); if (lastpos() != 0) { // something left in the cell if (pos() == 0) { // cursor in first position popBackward(); } else if (pos() == lastpos()) { // cursor in last position popForward(); } else { // cursor in between. split cell MathData::iterator bt = cell().begin(); MathAtom at = createInsetMath(from_utf8(font), buffer()); at.nucleus()->cell(0) = MathData(buffer(), bt, bt + pos()); cell().erase(bt, bt + pos()); popBackward(); plainInsert(at); } } else { // nothing left in the cell popBackward(); plainErase(); resetAnchor(); } insert(safe); } void Cursor::message(docstring const & msg) const { disp_.setMessage(msg); } void Cursor::errorMessage(docstring const & msg) const { disp_.setMessage(msg); disp_.setError(true); } namespace { docstring parbreak(Cursor const * cur) { odocstringstream os; os << '\n'; // only add blank line if we're not in a ParbreakIsNewline situation if (!cur->inset().getLayout().parbreakIsNewline() && !cur->paragraph().layout().parbreak_is_newline) os << '\n'; return os.str(); } } docstring Cursor::selectionAsString(bool with_label) const { if (!selection()) return docstring(); if (inMathed()) return cap::grabSelection(*this); int const label = with_label ? AS_STR_LABEL | AS_STR_INSETS : AS_STR_INSETS; idx_type const startidx = selBegin().idx(); idx_type const endidx = selEnd().idx(); if (startidx != endidx) { // multicell selection InsetTabular * table = inset().asInsetTabular(); LASSERT(table, return docstring()); return table->asString(startidx, endidx); } ParagraphList const & pars = text()->paragraphs(); pit_type const startpit = selBegin().pit(); pit_type const endpit = selEnd().pit(); size_t const startpos = selBegin().pos(); size_t const endpos = selEnd().pos(); if (startpit == endpit) return pars[startpit].asString(startpos, endpos, label); // First paragraph in selection docstring result = pars[startpit]. asString(startpos, pars[startpit].size(), label) + parbreak(this); // The paragraphs in between (if any) for (pit_type pit = startpit + 1; pit != endpit; ++pit) { Paragraph const & par = pars[pit]; result += par.asString(0, par.size(), label) + parbreak(this); } // Last paragraph in selection result += pars[endpit].asString(0, endpos, label); return result; } docstring Cursor::currentState() const { if (inMathed()) { odocstringstream os; info(os); return os.str(); } if (inTexted()) return text()->currentState(*this); return docstring(); } docstring Cursor::getPossibleLabel() const { return inMathed() ? from_ascii("eq:") : text()->getPossibleLabel(*this); } Encoding const * Cursor::getEncoding() const { if (empty()) return 0; CursorSlice const & sl = innerTextSlice(); Text const & text = *sl.text(); Font font = text.getPar(sl.pit()).getFont( bv().buffer().params(), sl.pos(), text.outerFont(sl.pit())); return font.language()->encoding(); } void Cursor::undispatched() const { disp_.dispatched(false); } void Cursor::dispatched() const { disp_.dispatched(true); } void Cursor::screenUpdateFlags(Update::flags f) const { disp_.screenUpdate(f); } void Cursor::forceBufferUpdate() const { disp_.forceBufferUpdate(); } void Cursor::clearBufferUpdate() const { disp_.clearBufferUpdate(); } bool Cursor::needBufferUpdate() const { return disp_.needBufferUpdate(); } void Cursor::noScreenUpdate() const { disp_.screenUpdate(Update::None); } Font Cursor::getFont() const { // The logic here should more or less match to the // Cursor::setCurrentFont logic, i.e. the cursor height should // give a hint what will happen if a character is entered. // HACK. far from being perfect... CursorSlice const & sl = innerTextSlice(); Text const & text = *sl.text(); Paragraph const & par = text.getPar(sl.pit()); // on boundary, so we are really at the character before pos_type pos = sl.pos(); if (pos > 0 && boundary()) --pos; // on space? Take the font before (only for RTL boundary stay) if (pos > 0) { TextMetrics const & tm = bv().textMetrics(&text); if (pos == sl.lastpos() || (par.isSeparator(pos) && !tm.isRTLBoundary(sl.pit(), pos))) --pos; } // get font at the position Font font = par.getFont(buffer()->params(), pos, text.outerFont(sl.pit())); return font; } bool Cursor::fixIfBroken() { bool const broken_cursor = DocIterator::fixIfBroken(); bool const broken_anchor = anchor_.fixIfBroken(); if (broken_cursor || broken_anchor) { clearNewWordPosition(); clearSelection(); return true; } return false; } void Cursor::sanitize() { setBuffer(&bv_->buffer()); DocIterator::sanitize(); anchor_.sanitize(); } bool notifyCursorLeavesOrEnters(Cursor const & old, Cursor & cur) { // find inset in common size_type i; for (i = 0; i < old.depth() && i < cur.depth(); ++i) { if (&old[i].inset() != &cur[i].inset()) break; } // update words if we just moved to another paragraph if (i == old.depth() && i == cur.depth() && !cur.buffer()->isClean() && cur.inTexted() && old.inTexted() && cur.pit() != old.pit()) { old.paragraph().updateWords(); } // notify everything on top of the common part in old cursor, // but stop if the inset claims the cursor to be invalid now for (size_type j = i; j < old.depth(); ++j) { Cursor inset_pos = old; inset_pos.cutOff(j); if (old[j].inset().notifyCursorLeaves(inset_pos, cur)) return true; } // notify everything on top of the common part in new cursor, // but stop if the inset claims the cursor to be invalid now for (; i < cur.depth(); ++i) { if (cur[i].inset().notifyCursorEnters(cur)) return true; } return false; } void Cursor::setCurrentFont() { CursorSlice const & cs = innerTextSlice(); Paragraph const & par = cs.paragraph(); pos_type cpit = cs.pit(); pos_type cpos = cs.pos(); Text const & ctext = *cs.text(); TextMetrics const & tm = bv().textMetrics(&ctext); // are we behind previous char in fact? -> go to that char if (cpos > 0 && boundary()) --cpos; // find position to take the font from if (cpos != 0) { // paragraph end? -> font of last char if (cpos == lastpos()) --cpos; // on space? -> look at the words in front of space else if (cpos > 0 && par.isSeparator(cpos)) { // abc| def -> font of c // abc |[WERBEH], i.e. boundary==true -> font of c // abc [WERBEH]| def, font of the space if (!tm.isRTLBoundary(cpit, cpos)) --cpos; } } // get font BufferParams const & bufparams = buffer()->params(); current_font = par.getFontSettings(bufparams, cpos); real_current_font = tm.displayFont(cpit, cpos); // special case for paragraph end if (cs.pos() == lastpos() && tm.isRTLBoundary(cpit, cs.pos()) && !boundary()) { Language const * lang = par.getParLanguage(bufparams); current_font.setLanguage(lang); current_font.fontInfo().setNumber(FONT_OFF); real_current_font.setLanguage(lang); real_current_font.fontInfo().setNumber(FONT_OFF); } } bool Cursor::textUndo() { if (!buffer()->undo().textUndo(*this)) return false; sanitize(); return true; } bool Cursor::textRedo() { if (!buffer()->undo().textRedo(*this)) return false; sanitize(); return true; } void Cursor::finishUndo() const { buffer()->undo().finishUndo(); } void Cursor::beginUndoGroup() const { buffer()->undo().beginUndoGroup(); } void Cursor::endUndoGroup() const { buffer()->undo().endUndoGroup(*this); } void Cursor::recordUndo(UndoKind kind, pit_type from, pit_type to) const { buffer()->undo().recordUndo(*this, kind, from, to); } void Cursor::recordUndo(UndoKind kind, pit_type from) const { buffer()->undo().recordUndo(*this, kind, from); } void Cursor::recordUndo(UndoKind kind) const { buffer()->undo().recordUndo(*this, kind); } void Cursor::recordUndoInset(UndoKind kind, Inset const * inset) const { buffer()->undo().recordUndoInset(*this, kind, inset); } void Cursor::recordUndoFullDocument() const { buffer()->undo().recordUndoFullDocument(*this); } void Cursor::recordUndoSelection() const { if (inMathed()) { if (cap::multipleCellsSelected(*this)) recordUndoInset(); else recordUndo(); } else { buffer()->undo().recordUndo(*this, ATOMIC_UNDO, selBegin().pit(), selEnd().pit()); } } void Cursor::checkBufferStructure() { Buffer const * master = buffer()->masterBuffer(); master->tocBackend().updateItem(*this); if (master != buffer() && !master->hasGuiDelegate()) // In case the master has no gui associated with it, // the TocItem is not updated (part of bug 5699). buffer()->tocBackend().updateItem(*this); } } // namespace lyx