// -*- C++ -*- /** * \file BaseClassList.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * * Full author contact details are available in file CREDITS. */ #ifndef BASECLASSLIST_H #define BASECLASSLIST_H #include "TextClass.h" #include "support/strfwd.h" #include namespace lyx { class Layout; /// Reads the style files extern bool LyXSetStyle(); /// Index into BaseClassList. Basically a 'strong typedef'. class LayoutFileIndex { public: /// typedef std::string base_type; /// LayoutFileIndex(base_type t) { data_ = t; } /// operator base_type() const { return data_; } /// bool empty() const { return data_.empty(); } private: base_type data_; }; /// This class amounts to little more than a `strong typedef'. /// A LayoutFile represents the layout information that is /// contained in a *.layout file. class LayoutFile : public TextClass { public: /// This should never be used, but it has to be provided for /// std::map operator[] to work. Something like: /// mapthingy[stuff] = otherthing /// creates an empty object before doing the assignment. LayoutFile() {} /// check whether the TeX class is available bool isTeXClassAvailable() const { return texClassAvail_; } private: /// Construct a layout with default values. Actual values loaded later. explicit LayoutFile(std::string const &, std::string const & = std::string(), std::string const & = std::string(), bool texClassAvail = false); /// The only class that should create a LayoutFile is /// BaseClassList, which calls the private constructor. friend class BaseClassList; }; /// A list of base document classes (*.layout files). /// This is a singleton class. The sole instance is accessed /// via BaseClassList::get() class BaseClassList { public: /// BaseClassList() {} /// \return The sole instance of this class. static BaseClassList & get(); /// bool empty() const { return classmap_.empty(); } /// bool haveClass(std::string const & classname) const; /// LayoutFile const & operator[](std::string const & classname) const; /// LayoutFile & operator[](std::string const & classname); /// Read textclass list. Returns false if this fails. bool read(); /// Clears the textclass so as to force it to be reloaded void reset(LayoutFileIndex const & tc); /// add a textclass from user local directory. /// \return the identifier for the loaded file, or else an /// empty string if no file was loaded. LayoutFileIndex addLayoutFile(std::string const & textclass, std::string const & path); /// a list of the available classes std::vector classList() const; /// static std::string const localPrefix; private: /// typedef std::map ClassMap; /// noncopyable BaseClassList(BaseClassList const &); /// nonassignable void operator=(BaseClassList const &); /// mutable ClassMap classmap_; //FIXME }; /// LayoutFileIndex defaultBaseclass(); } // namespace lyx #endif