/* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2000 The LyX Team. * * ====================================================== */ #include #ifdef __GNUG__ #pragma implementation #endif #include "language.h" #include "gettext.h" #include "encoding.h" Languages languages; Language const * default_language; Language ignore_lang("ignore", "Ignore", false, 0); Language const * ignore_language = &ignore_lang; /// class LangInit { public: /// LangInit() { if (!init) initL(); init = true; } private: /// void initL(); /// static bool init; }; struct lang_item { char const * lang; char const * display; bool rtl; Encoding const * encoding; }; void LangInit::initL() { // Use this style of initialization to lower compilation times. // Same method is used in LyXAction.C (Lgb) lang_item items[] = { { "afrikaans", N_("Afrikaans"), false, &iso8859_1 }, { "american", N_("American"), false, &iso8859_1 }, { "arabic", N_("Arabic"), true, &iso8859_6 }, { "austrian", N_("Austrian"), false, &iso8859_1 }, { "bahasa", N_("Bahasa"), false, &iso8859_1 }, { "brazil", N_("Brazil"), false, &iso8859_1 }, { "breton", N_("Breton"), false, &iso8859_1 }, { "catalan", N_("Catalan"), false, &iso8859_1 }, { "croatian", N_("Croatian"), false, &iso8859_2 }, { "czech", N_("Czech"), false, &iso8859_2 }, { "danish", N_("Danish"), false, &iso8859_1 }, { "default", N_("Document wide language"), false, &iso8859_1 }, { "dutch", N_("Dutch"), false, &iso8859_1 }, { "english", N_("English"), false, &iso8859_1 }, { "esperanto", N_("Esperanto"), false, &iso8859_3 }, { "estonian", N_("Estonian"), false, &iso8859_4 }, { "finnish", N_("Finnish"), false, &iso8859_1 }, { "frenchb", N_("French"), false, &iso8859_1 }, { "french", N_("French (GUTenberg)"), false, &iso8859_1 }, { "galician", N_("Galician"), false, &iso8859_1 }, { "german", N_("German"), false, &iso8859_1 }, { "greek", N_("Greek"), false, &iso8859_7 }, { "hebrew", N_("Hebrew"), true, &cp1255 }, /* According to Zrubecz Laszlo , "magyar" is better. I kept it here in case we want to provide aliasing of languages. (JMarc) */ //{ "hungarian", N_("Hungarian"), false, &iso8859_2 }, { "irish", N_("Irish"), false, &iso8859_1 }, { "italian", N_("Italian"), false, &iso8859_1 }, { "lsorbian", N_("Lsorbian"), false, &iso8859_2 }, { "magyar", N_("Magyar"), false, &iso8859_2 }, { "norsk", N_("Norsk"), false, &iso8859_1 }, { "polish", N_("Polish"), false, &iso8859_2 }, { "portuges", N_("Portuges"), false, &iso8859_1 }, { "romanian", N_("Romanian"), false, &iso8859_2 }, { "russian", N_("Russian"), false, &koi8 }, { "scottish", N_("Scottish"), false, &iso8859_1 }, { "spanish", N_("Spanish"), false, &iso8859_1 }, { "slovak", N_("Slovak"), false, &iso8859_2 }, { "slovene", N_("Slovene"), false, &iso8859_2 }, { "swedish", N_("Swedish"), false, &iso8859_1 }, { "turkish", N_("Turkish"), false, &iso8859_9 }, { "usorbian", N_("Usorbian"), false, &iso8859_2 }, { "welsh", N_("Welsh"), false, &iso8859_1 }, { 0, 0, false, 0 } }; int i = 0; while (items[i].lang) { languages[items[i].lang] = Language(items[i].lang, items[i].display, items[i].rtl, items[i].encoding); ++i; } default_language = &languages["default"]; } static LangInit langinit; bool LangInit::init = false;