// -*- C++ -*- /** * \file InsetText.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Jürgen Vigna * * Full author contact details are available in file CREDITS. */ #ifndef INSETTEXT_H #define INSETTEXT_H #include "Inset.h" #include "ColorCode.h" #include "Text.h" namespace lyx { class Buffer; class BufferParams; class BufferView; class CursorSlice; class Dimension; class ParagraphList; class InsetTabular; /** A text inset is like a TeX box to write full text (including styles and other insets) in a given space. */ class InsetText : public Inset { public: /// explicit InsetText(BufferParams const &); /// InsetText(); /// InsetText(InsetText const &); /// Dimension const dimension(BufferView const &) const; /// empty inset to empty par void clear(); /// void read(Buffer const & buf, Lexer & lex); /// void write(Buffer const & buf, std::ostream & os) const; /// void metrics(MetricsInfo & mi, Dimension & dim) const; /// void draw(PainterInfo & pi, int x, int y) const; /// virtual docstring const editMessage() const; /// EDITABLE editable() const { return HIGHLY_EDITABLE; } /// bool canTrackChanges() const { return true; } /// InsetText * asInsetText() { return this; } /// InsetText const * asInsetText() const { return this; } /// int latex(Buffer const &, odocstream &, OutputParams const &) const; /// int plaintext(Buffer const &, odocstream &, OutputParams const &) const; /// int docbook(Buffer const &, odocstream &, OutputParams const &) const; /// void validate(LaTeXFeatures & features) const; /// return x,y of given position relative to the inset's baseline void cursorPos(BufferView const & bv, CursorSlice const & sl, bool boundary, int & x, int & y) const; /// InsetCode lyxCode() const { return TEXT_CODE; } /// void setText(docstring const &, Font const &, bool trackChanges); /// void setAutoBreakRows(bool); /// bool getAutoBreakRows() const { return text_.autoBreakRows_; } /// void setDrawFrame(bool); /// ColorCode frameColor() const; /// void setFrameColor(ColorCode); /// bool showInsetDialog(BufferView *) const; /// Text * getText(int i) const { return (i == 0) ? const_cast(&text_) : 0; } /// virtual bool getStatus(Cursor & cur, FuncRequest const & cmd, FuncStatus &) const; /// set the change for the entire inset void setChange(Change const & change); /// accept the changes within the inset void acceptChanges(BufferParams const & bparams); /// reject the changes within the inset void rejectChanges(BufferParams const & bparams); /// append text onto the existing text void appendParagraphs(Buffer * bp, ParagraphList &); /// void addPreview(graphics::PreviewLoader &) const; /// void edit(Cursor & cur, bool front, EntryDirection entry_from); /// Inset * editXY(Cursor & cur, int x, int y); /// number of cells in this inset size_t nargs() const { return 1; } /// ParagraphList & paragraphs(); /// ParagraphList const & paragraphs() const; /// bool insetAllowed(InsetCode) const { return true; } /// bool allowSpellCheck() const { return true; } /// should paragraph indendation be ommitted in any case? bool neverIndent(Buffer const &) const; /// virtual bool isMacroScope(Buffer const &) const { return true; } /// virtual bool allowMultiPar() const { return true; } // Update the counters of this inset and of its contents virtual void updateLabels(Buffer const &, ParIterator const &); /// virtual Inset * clone() const; /// bool completionSupported(Cursor const &) const; /// bool inlineCompletionSupported(Cursor const & cur) const; /// bool automaticInlineCompletion() const; /// bool automaticPopupCompletion() const; /// CompletionList const * createCompletionList(Cursor const & cur) const; /// docstring completionPrefix(Cursor const & cur) const; /// bool insertCompletion(Cursor & cur, docstring const & s, bool finished); /// void completionPosAndDim(Cursor const &, int & x, int & y, Dimension & dim) const; protected: /// virtual void doDispatch(Cursor & cur, FuncRequest & cmd); private: /// void setParagraphOwner(); /// bool drawFrame_; /// ColorCode frame_color_; /// mutable pit_type old_pit; /// docstring previousWord(Buffer const & buffer, CursorSlice const & sl) const; public: /// mutable Text text_; }; } // namespace lyx #endif