/** * \file GuiWorkArea.C * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author John Levon * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. */ #include #include "GuiWorkArea.h" #include "GuiApplication.h" #include "QLPainter.h" #include "QLyXKeySym.h" #include "qt_helpers.h" #include "LyXView.h" #include "BufferView.h" #include "debug.h" #include "funcrequest.h" #include "LColor.h" #include "support/os.h" #include #include #include #include #include #include #include #include #include #include // Abdel (26/06/2006): // On windows-XP the UserGuide PageDown scroll test is faster without event pruning (16 s) // than with it (23 s). #ifdef Q_WS_WIN #define USE_EVENT_PRUNING 0 #else #define USE_EVENT_PRUNING 0 #endif using std::endl; using std::string; namespace os = lyx::support::os; namespace lyx { /// return the LyX key state from Qt's static key_modifier::state q_key_state(Qt::KeyboardModifiers state) { key_modifier::state k = key_modifier::none; if (state & Qt::ControlModifier) k |= key_modifier::ctrl; if (state & Qt::ShiftModifier) k |= key_modifier::shift; if (state & Qt::AltModifier || state & Qt::MetaModifier) k |= key_modifier::alt; return k; } /// return the LyX mouse button state from Qt's static mouse_button::state q_button_state(Qt::MouseButton button) { mouse_button::state b = mouse_button::none; switch (button) { case Qt::LeftButton: b = mouse_button::button1; break; case Qt::MidButton: b = mouse_button::button2; break; case Qt::RightButton: b = mouse_button::button3; break; default: break; } return b; } /// retddurn the LyX mouse button state from Qt's mouse_button::state q_motion_state(Qt::MouseButton state) { mouse_button::state b = mouse_button::none; if (state & Qt::LeftButton) b |= mouse_button::button1; if (state & Qt::MidButton) b |= mouse_button::button2; if (state & Qt::RightButton) b |= mouse_button::button3; return b; } namespace frontend { // This is a 'heartbeat' generating synthetic mouse move events when the // cursor is at the top or bottom edge of the viewport. One scroll per 0.2 s SyntheticMouseEvent::SyntheticMouseEvent() : timeout(200), restart_timeout(true), x_old(-1), y_old(-1), scrollbar_value_old(-1.0) {} GuiWorkArea::GuiWorkArea(int w, int h, LyXView & lyx_view) : WorkArea(lyx_view), painter_(this) { setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setAcceptDrops(true); setMinimumSize(100, 70); viewport()->setAutoFillBackground(false); viewport()->setAttribute(Qt::WA_OpaquePaintEvent); setFocusPolicy(Qt::WheelFocus); viewport()->setCursor(Qt::IBeamCursor); resize(w, h); synthetic_mouse_event_.timeout.timeout.connect( boost::bind(&GuiWorkArea::generateSyntheticMouseEvent, this)); // Initialize the vertical Scroll Bar QObject::connect(verticalScrollBar(), SIGNAL(actionTriggered(int)), this, SLOT(adjustViewWithScrollBar(int))); // PageStep only depends on the viewport height. verticalScrollBar()->setPageStep(viewport()->height()); lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION << "\n Area width\t" << width() << "\n Area height\t" << height() << "\n viewport width\t" << viewport()->width() << "\n viewport height\t" << viewport()->height() << endl; if (USE_EVENT_PRUNING) { // This is the keyboard buffering stuff... // I don't see any need for this under windows. The keyboard is reactive // enough... if ( !QObject::connect(&step_timer_, SIGNAL(timeout()), this, SLOT(keyeventTimeout())) ) lyxerr[Debug::GUI] << "ERROR: keyeventTimeout cannot connect!" << endl; // Start the timer, one-shot. step_timer_.setSingleShot(true); step_timer_.start(50); } // Enables input methods for asian languages. // Must be set when creating custom text editing widgets. setAttribute(Qt::WA_InputMethodEnabled, true); } GuiWorkArea::~GuiWorkArea() { } void GuiWorkArea::setScrollbarParams(int h, int scroll_pos, int scroll_line_step) { verticalScrollBar()->setTracking(false); // do what cursor movement does (some grey) h += height() / 4; int scroll_max_ = std::max(0, h - height()); verticalScrollBar()->setRange(0, scroll_max_); verticalScrollBar()->setSliderPosition(scroll_pos); verticalScrollBar()->setSingleStep(scroll_line_step); verticalScrollBar()->setTracking(true); } void GuiWorkArea::adjustViewWithScrollBar(int) { scrollBufferView(verticalScrollBar()->sliderPosition()); } void GuiWorkArea::dragEnterEvent(QDragEnterEvent * event) { if (event->mimeData()->hasUrls()) event->accept(); /// \todo Ask lyx-devel is this is enough: /// if (event->mimeData()->hasFormat("text/plain")) /// event->acceptProposedAction(); } void GuiWorkArea::dropEvent(QDropEvent* event) { QList files = event->mimeData()->urls(); if (files.isEmpty()) return; lyxerr[Debug::GUI] << "GuiWorkArea::dropEvent: got URIs!" << endl; for (int i = 0; i!=files.size(); ++i) { string const file = os::internal_path(fromqstr(files.at(i).toLocalFile())); if (!file.empty()) dispatch(FuncRequest(LFUN_FILE_OPEN, file)); } } void GuiWorkArea::mousePressEvent(QMouseEvent * e) { if (dc_event_.active && dc_event_ == *e) { dc_event_.active = false; FuncRequest cmd(LFUN_MOUSE_TRIPLE, dc_event_.x, dc_event_.y, q_button_state(dc_event_.state)); dispatch(cmd); return; } FuncRequest const cmd(LFUN_MOUSE_PRESS, e->x(), e->y(), q_button_state(e->button())); dispatch(cmd); } void GuiWorkArea::mouseReleaseEvent(QMouseEvent * e) { if (synthetic_mouse_event_.timeout.running()) synthetic_mouse_event_.timeout.stop(); FuncRequest const cmd(LFUN_MOUSE_RELEASE, e->x(), e->y(), q_button_state(e->button())); dispatch(cmd); } void GuiWorkArea::mouseMoveEvent(QMouseEvent * e) { FuncRequest cmd(LFUN_MOUSE_MOTION, e->x(), e->y(), q_motion_state(e->button())); // If we're above or below the work area... if (e->y() <= 20 || e->y() >= viewport()->height() - 20) { // Make sure only a synthetic event can cause a page scroll, // so they come at a steady rate: if (e->y() <= 20) // _Force_ a scroll up: cmd.y = -40; else cmd.y = viewport()->height(); // Store the event, to be handled when the timeout expires. synthetic_mouse_event_.cmd = cmd; if (synthetic_mouse_event_.timeout.running()) // Discard the event. Note that it _may_ be handled // when the timeout expires if // synthetic_mouse_event_.cmd has not been overwritten. // Ie, when the timeout expires, we handle the // most recent event but discard all others that // occurred after the one used to start the timeout // in the first place. return; else { synthetic_mouse_event_.restart_timeout = true; synthetic_mouse_event_.timeout.start(); // Fall through to handle this event... } } else if (synthetic_mouse_event_.timeout.running()) { // Store the event, to be possibly handled when the timeout // expires. // Once the timeout has expired, normal control is returned // to mouseMoveEvent (restart_timeout = false). // This results in a much smoother 'feel' when moving the // mouse back into the work area. synthetic_mouse_event_.cmd = cmd; synthetic_mouse_event_.restart_timeout = false; return; } // Has anything changed on-screen since the last QMouseEvent // was received? double const scrollbar_value = verticalScrollBar()->value(); if (e->x() != synthetic_mouse_event_.x_old || e->y() != synthetic_mouse_event_.y_old || scrollbar_value != synthetic_mouse_event_.scrollbar_value_old) { // Yes it has. Store the params used to check this. synthetic_mouse_event_.x_old = e->x(); synthetic_mouse_event_.y_old = e->y(); synthetic_mouse_event_.scrollbar_value_old = scrollbar_value; // ... and dispatch the event to the LyX core. dispatch(cmd); } } void GuiWorkArea::wheelEvent(QWheelEvent * e) { // Wheel rotation by one notch results in a delta() of 120 (see // documentation of QWheelEvent) int const lines = qApp->wheelScrollLines() * e->delta() / 120; verticalScrollBar()->setValue(verticalScrollBar()->value() - lines * verticalScrollBar()->singleStep()); adjustViewWithScrollBar(); } void GuiWorkArea::generateSyntheticMouseEvent() { // Set things off to generate the _next_ 'pseudo' event. if (synthetic_mouse_event_.restart_timeout) synthetic_mouse_event_.timeout.start(); // Has anything changed on-screen since the last timeout signal // was received? double const scrollbar_value = verticalScrollBar()->value(); if (scrollbar_value != synthetic_mouse_event_.scrollbar_value_old) { // Yes it has. Store the params used to check this. synthetic_mouse_event_.scrollbar_value_old = scrollbar_value; // ... and dispatch the event to the LyX core. dispatch(synthetic_mouse_event_.cmd); } } void GuiWorkArea::keyPressEvent(QKeyEvent * e) { lyxerr[Debug::KEY] << BOOST_CURRENT_FUNCTION << " count=" << e->count() << " text=" << fromqstr(e->text()) << " isAutoRepeat=" << e->isAutoRepeat() << " key=" << e->key() << endl; if (USE_EVENT_PRUNING) { keyeventQueue_.push(boost::shared_ptr(new QKeyEvent(*e))); } else { boost::shared_ptr sym(new QLyXKeySym); sym->set(e); processKeySym(sym, q_key_state(e->modifiers())); } } // This is used only if USE_EVENT_PRUNING is defined... void GuiWorkArea::keyeventTimeout() { bool handle_autos = true; while (!keyeventQueue_.empty()) { boost::shared_ptr ev = keyeventQueue_.front(); // We never handle more than one auto repeated // char in a list of queued up events. if (!handle_autos && ev->isAutoRepeat()) { keyeventQueue_.pop(); continue; } boost::shared_ptr sym(new QLyXKeySym); sym->set(ev.get()); lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION << " count=" << ev->count() << " text=" << fromqstr(ev->text()) << " isAutoRepeat=" << ev->isAutoRepeat() << " key=" << ev->key() << endl; processKeySym(sym, q_key_state(ev->modifiers())); keyeventQueue_.pop(); handle_autos = false; } // Restart the timer. step_timer_.setSingleShot(true); step_timer_.start(25); } void GuiWorkArea::mouseDoubleClickEvent(QMouseEvent * e) { dc_event_ = double_click(e); if (!dc_event_.active) return; dc_event_.active = false; FuncRequest cmd(LFUN_MOUSE_DOUBLE, dc_event_.x, dc_event_.y, q_button_state(dc_event_.state)); dispatch(cmd); } void GuiWorkArea::resizeEvent(QResizeEvent *) { verticalScrollBar()->setPageStep(viewport()->height()); paint_device_ = QPixmap(viewport()->width(), viewport()->height()); resizeBufferView(); } void GuiWorkArea::update(int x, int y, int w, int h) { viewport()->repaint(x, y, w, h); } void GuiWorkArea::paintEvent(QPaintEvent * e) { /* lyxerr[Debug::GUI] << BOOST_CURRENT_FUNCTION << "\n QWidget width\t" << this->width() << "\n QWidget height\t" << this->height() << "\n viewport width\t" << viewport()->width() << "\n viewport height\t" << viewport()->height() << "\n pixmap width\t" << pixmap_->width() << "\n pixmap height\t" << pixmap_->height() << "\n QPaintEvent x\t" << e->rect().x() << "\n QPaintEvent y\t" << e->rect().y() << "\n QPaintEvent w\t" << e->rect().width() << "\n QPaintEvent h\t" << e->rect().height() << endl; */ QPainter q(viewport()); q.drawPixmap(e->rect(), paint_device_, e->rect()); if (show_vcursor_) q.drawPixmap(cursor_x_, cursor_y_, vcursor_); if (show_hcursor_) q.drawPixmap(cursor_x_, cursor_y_ + cursor_h_ - 1, hcursor_); } QPixmap GuiWorkArea::copyScreen(int x, int y, int w, int h) const { return paint_device_.copy(x, y, w, h); } void GuiWorkArea::drawScreen(int x, int y, QPixmap pixmap) { QPainter q(&paint_device_); q.drawPixmap(x, y, pixmap); update(x, y, pixmap.width(), pixmap.height()); } void GuiWorkArea::expose(int x, int y, int w, int h) { /* if (x == 0 && y == 0 && w == viewport()->width() && h == viewport()->height()) { viewport()->repaint(x, y, w, h); return; } */ update(x, y, w, h); } void GuiWorkArea::showCursor(int x, int y, int h, CursorShape shape) { if (!qApp->focusWidget()) return; show_vcursor_ = true; QColor const & required_color = guiApp->colorCache().get(LColor::cursor); if (x==cursor_x_ && y==cursor_y_ && h==cursor_h_ && cursor_color_ == required_color && cursor_shape_ == shape) { show_hcursor_ = lshape_cursor_; update(cursor_x_, cursor_y_, cursor_w_, cursor_h_); return; } // Cache the dimensions of the cursor. cursor_x_ = x; cursor_y_ = y; cursor_h_ = h; cursor_color_ = required_color; cursor_shape_ = shape; switch (cursor_shape_) { case BAR_SHAPE: // FIXME the cursor width shouldn't be hard-coded! cursor_w_ = 2; lshape_cursor_ = false; break; case L_SHAPE: cursor_w_ = cursor_h_ / 3; lshape_cursor_ = true; break; case REVERSED_L_SHAPE: cursor_w_ = cursor_h_ / 3; cursor_x_ -= cursor_w_ - 1; lshape_cursor_ = true; break; } // We cache two pixmaps: // 1 the vertical line of the cursor. // 2 the horizontal line of the L-shaped cursor (if necessary). // Draw the new (vertical) cursor. vcursor_ = QPixmap(cursor_w_, cursor_h_); vcursor_.fill(cursor_color_); // Draw the new (horizontal) cursor if necessary. if (lshape_cursor_) { hcursor_ = QPixmap(cursor_w_, 1); hcursor_.fill(cursor_color_); show_hcursor_ = true; } update(cursor_x_, cursor_y_, cursor_w_, cursor_h_); } void GuiWorkArea::removeCursor() { show_vcursor_ = false; show_hcursor_ = false; update(cursor_x_, cursor_y_, cursor_w_, cursor_h_); } void GuiWorkArea::inputMethodEvent(QInputMethodEvent * e) { QString const & text = e->commitString(); if (!text.isEmpty()) { lyxerr[Debug::KEY] << BOOST_CURRENT_FUNCTION << " preeditString =" << fromqstr(e->preeditString()) << " commitString =" << fromqstr(e->commitString()) << endl; int key = 0; // needed to make math superscript work on some systems // ideally, such special coding should not be necessary if (text == "^") key = Qt::Key_AsciiCircum; // FIXME: Needs for investigation, this key is not really used, // the ctor below just check if key is different from 0. QKeyEvent ev(QEvent::KeyPress, key, Qt::NoModifier, text); keyPressEvent(&ev); } e->accept(); } } // namespace frontend } // namespace lyx #include "GuiWorkArea_moc.cpp"