// -*- C++ -*- /* * File: formula.h * Purpose: Declaration of formula inset * Author: Alejandro Aguilar Sierra * Created: January 1996 * Description: Allows the edition of math paragraphs inside Lyx. * * Copyright: 1996, Alejandro Aguilar Sierra * * Version: 0.4, Lyx project. * * You are free to use and modify this code under the terms of * the GNU General Public Licence version 2 or later. */ #ifndef INSET_FORMULA_H #define INSET_FORMULA_H #ifdef __GNUG__ #pragma interface #endif #include #include "insets/lyxinset.h" class MathParInset; class MathedCursor; /// class InsetFormula: public UpdatableInset { public: /// explicit InsetFormula(bool display = false); /// explicit InsetFormula(MathParInset *); /// ~InsetFormula(); /// int ascent(Painter &, LyXFont const &) const; /// int descent(Painter &, LyXFont const &) const; /// int width(Painter &, LyXFont const &) const; /// void draw(Painter &, LyXFont const &, int baseline, float & x) const; /// void Write(std::ostream &) const; /// void Read(LyXLex & lex); /// int Latex(std::ostream &, bool fragile, bool free_spc) const; /// int Linuxdoc(std::ostream &) const; /// int DocBook(std::ostream &) const; /// void Validate(LaTeXFeatures &) const; /// Inset * Clone() const; /// Inset::Code LyxCode() const { return Inset::MATH_CODE; } /// LyXFont ConvertFont(LyXFont font) { // We have already discussed what was here font.setLatex(LyXFont::OFF); return font; } /// what appears in the minibuffer when opening char const * EditMessage() const; /// void Edit(BufferView *, int x, int y, unsigned int button); /// bool display() const { return (disp_flag) ? true: false; } /// void display(bool); /// void ToggleInsetCursor(BufferView *); /// void ShowInsetCursor(BufferView *); /// void HideInsetCursor(BufferView *); /// void GetCursorPos(int &, int &) const; /// void ToggleInsetSelection(BufferView * bv); /// void InsetButtonPress(BufferView *, int x, int y, int button); /// void InsetButtonRelease(BufferView *, int x, int y, int button); /// void InsetKeyPress(XKeyEvent * ev); /// void InsetMotionNotify(BufferView *, int x, int y, int state); /// void InsetUnlock(BufferView *); /// To allow transparent use of math editing functions virtual RESULT LocalDispatch(BufferView *, int, string const &); /// void InsertSymbol(BufferView *, char const *); /// bool SetNumber(bool); /// int GetNumberOfLabels() const; /// string getLabel(int) const; protected: void UpdateLocal(BufferView * bv); MathParInset * par; static MathedCursor * mathcursor; private: bool disp_flag; string label; }; // If a mathinset exist at cursor pos, just lock it. // Otherwise create a new one, and lock it. bool OpenMathInset(Buffer *); #endif