// -*- C++ -*- /** * \file FileName.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Angus Leeming * * Full author contact details are available in file CREDITS. */ #ifndef FILENAME_H #define FILENAME_H #include "support/os.h" #include "support/strfwd.h" #include #include namespace lyx { namespace support { /// Defined in "FileNameList.h". class FileNameList; /** * Class for storing file names. * The file name may be empty. If it is not empty it is an absolute path. * The file may or may not exist. */ class FileName { public: /// Constructor for empty filenames FileName(); /** Constructor for nonempty filenames. * explicit because we don't want implicit conversion of relative * paths in function arguments (e.g. of unlink). * \param abs_filename the file in question. Must have an absolute path. * Encoding is always UTF-8. */ explicit FileName(std::string const & abs_filename); /// copy constructor. FileName(FileName const &); /// constructor with base name and suffix. FileName(FileName const & fn, std::string const & suffix); /// FileName & operator=(FileName const &); virtual ~FileName(); /** Set a new filename. * \param filename the file in question. Must have an absolute path. * Encoding is always UTF-8. */ void set(std::string const & filename); void set(FileName const & fn, std::string const & suffix); virtual void erase(); /// Is this filename empty? bool empty() const; /// Is the filename absolute? static bool isAbsolute(std::string const & name); /// get the absolute file name in UTF-8 encoding std::string absFileName() const; /** returns an absolute pathname (whose resolution does not involve * '.', '..', or symbolic links) in UTF-8 encoding */ std::string realPath() const; /** * Get the file name in the encoding used by the file system. * Only use this for passing file names to external commands. * Warning: On Windows this is not unicode safe and should not * be used for accessing files with an fstream, for example. */ std::string toFilesystemEncoding() const; /** * Get the file name in a unicode safe encoding used by the file system. * Only use this for accessing the file with standard I/O functions * non explicitly unicode aware, e.g. with an fstream. This can also * be used for passing file names to external commands, but only if * you are sure that the stem of the name will not be used for * producing derivative files. For example, don't use this for passing * file names to LaTeX, as the stem of the .dvi file will not correspond * to the stem of the .tex file anymore. * Use os::CREATE if the file is to be accessed for writing. */ std::string toSafeFilesystemEncoding(os::file_access how = os::EXISTING) const; /// returns true if the file exists bool exists() const; /// refreshes the file info void refresh() const; /// \return true if this object points to a symbolic link. bool isSymLink() const; /// \return true if the file is empty. bool isFileEmpty() const; /// returns time of last write access std::time_t lastModified() const; /// generates a checksum of a file virtual unsigned long checksum() const; /// return true when file is readable but not writable bool isReadOnly() const; /// return true when it names a directory bool isDirectory() const; /// return true when directory is readable bool isReadableDirectory() const; /// return true when it is a file and readable virtual bool isReadableFile() const; /// return true when file/directory is writable bool isWritable() const; /// return true when file/directory is writable (write test file) bool isDirWritable() const; /// \return list other files in the directory having optional extension 'ext'. FileNameList dirList(std::string const & ext) const; /// copy a file /// \return true when file/directory is writable (write test file) /// \warning This methods has different semantics when system level /// copy command, it will overwrite the \c target file if it exists, /// If \p keepsymlink is true, the copy will be written to the symlink /// target. Otherwise, the symlink will be destroyed. bool copyTo(FileName const & target, bool keepsymlink = false) const; /// remove pointed file. /// \return true on success. bool removeFile() const; /// rename pointed file. /// \return false if the operation fails or if the \param target file /// already exists. /// \return true on success. bool renameTo(FileName const & target) const; /// move pointed file to \param target. /// If \p target exists it will be overwritten (if it is a symlink, /// the symlink will be destroyed). /// \return true on success. bool moveTo(FileName const & target) const; bool link(FileName const & name) const; /// change mode of pointed file. /// This methods does nothing and return true on platforms that does not /// support this. /// \return true on success. bool changePermission(unsigned long int mode) const; /// remove pointed directory and all contents. /// \return true on success. bool destroyDirectory() const; /// Creates pointed directory. /// \return true on success. bool createDirectory(int permissions) const; /// Creates pointed path. /// \return true on success. bool createPath() const; /// Get the contents of a file as a huge docstring. /// \param encoding defines the encoding of the file contents. /// Only four encodings are supported: /// "UTF-8", "ascii", "latin1" and "local8bit" which uses the /// current system locale. docstring fileContents(std::string const & encoding) const; /// Change extension. /** * If oldname does not have an extension, it is appended. * If the extension is empty, any extension is removed from the name. */ void changeExtension(std::string const & extension); static FileName fromFilesystemEncoding(std::string const & name); /// get the current working directory static FileName getcwd(); static FileName tempPath(); /// filename without path std::string onlyFileName() const; /// filename without path and without extension std::string onlyFileNameWithoutExt() const; /// only extension after the last dot. std::string extension() const; /** checks if the file has the given extension on Windows and Mac it compares case insensitive */ bool hasExtension(const std::string & ext); /// path without file name FileName onlyPath() const; /// path of parent directory /// returns empty path for root directory FileName parentPath() const; /// used for display in the Gui docstring displayName(int threshold = 1000) const; /// change to a directory, return success bool chdir() const; /// \param buffer_path if empty, uses `pwd` docstring const relPath(std::string const & path) const; docstring const absoluteFilePath() const; private: friend bool equivalent(FileName const &, FileName const &); /// Set for tracking of already visited file names. /// Uses operator==() (which may be case insensitive), and not /// equvalent(), so that symlinks are not resolved. typedef std::set FileNameSet; /// Helper for public copyTo() to find circular symlink chains bool copyTo(FileName const &, bool, FileNameSet &) const; /// struct Private; Private * const d; }; /// \return true if lhs and rhs represent the same file. E.g., /// they might be hardlinks of one another. bool equivalent(FileName const & lhs, FileName const & rhs); /// \return true if the absolute path names are the same. bool operator==(FileName const &, FileName const &); /// bool operator!=(FileName const &, FileName const &); /// Lexically compares the absolute path names. bool operator<(FileName const &, FileName const &); /// Lexically compares the absolute path names. bool operator>(FileName const &, FileName const &); /// Writes the absolute path name to the stream. std::ostream & operator<<(std::ostream &, FileName const &); /** * Class for storing file names that appear in documents (e. g. child * documents, included figures etc). * The file name must not denote a file in our temporary directory, but a * file that the user chose. */ class DocFileName : public FileName { public: DocFileName(); /** \param abs_filename the file in question. Must have an absolute path. * \param save_abs_path how is the filename to be output? */ DocFileName(std::string const & abs_filename, bool save_abs_path = true); DocFileName(FileName const & abs_filename, bool save_abs_path = true); /** \param filename the file in question. May have either a relative * or an absolute path. * \param buffer_path if \c filename has a relative path, generate * the absolute path using this. */ void set(std::string const & filename, std::string const & buffer_path); /// void erase(); /// bool saveAbsPath() const { return save_abs_path_; } /// \param buffer_path if empty, uses `pwd` std::string relFileName(std::string const & buffer_path = empty_string()) const; /// \param buf_path if empty, uses `pwd` std::string outputFileName(std::string const & buf_path = empty_string()) const; /** @returns a mangled representation of the absolute file name * suitable for use in the temp dir when, for example, converting * an image file to another format. * * @param dir the directory that will contain this file with * its mangled name. This information is used by the mangling * algorithm when determining the maximum allowable length of * the mangled name. * * An example of a mangled name: * C:/foo bar/baz.eps -> 0C__foo_bar_baz.eps * * It is guaranteed that * - two different filenames have different mangled names * - two FileName instances with the same filename have identical * mangled names. * * Only the mangled file name is returned. It is not prepended * with @c dir. */ std::string mangledFileName(std::string const & dir = empty_string()) const; /// \return the absolute file name without its .gz, .z, .Z extension std::string unzippedFileName() const; private: /// Records whether we should save (or export) the filename as a relative /// or absolute path. bool save_abs_path_; }; /// \return true if these have the same absolute path name AND /// if save_abs_path_ has the same value in both cases. bool operator==(DocFileName const &, DocFileName const &); /// bool operator!=(DocFileName const &, DocFileName const &); } // namespace support } // namespace lyx #endif