// -*- C++ -*- /** * \file FileName.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Angus Leeming * * Full author contact details are available in file CREDITS. */ #ifndef FILENAME_H #define FILENAME_H #include "strfwd.h" #include #include namespace lyx { namespace support { /** * Class for storing file names. * The file name may be empty. If it is not empty it is an absolute path. * The file may or may not exist. */ class FileName { public: /// Constructor for empty filenames FileName(); /** Constructor for nonempty filenames. * explicit because we don't want implicit conversion of relative * paths in function arguments (e.g. of unlink). * \param abs_filename the file in question. Must have an absolute path. * Encoding is always UTF-8. */ explicit FileName(std::string const & abs_filename); /// copy constructor. FileName(FileName const &); /// FileName & operator=(FileName const &); virtual ~FileName() {} /** Set a new filename. * \param filename the file in question. Must have an absolute path. * Encoding is always UTF-8. */ virtual void set(std::string const & filename); virtual void erase(); /// Is this filename empty? bool empty() const; /// get the absolute file name in UTF-8 encoding std::string absFilename() const; /** * Get the file name in the encoding used by the file system. * Only use this for accessing the file, e.g. with an fstream. */ std::string toFilesystemEncoding() const; /// returns true if the file exists bool exists() const; /// \return true if this object points to a symbolic link. bool isSymLink() const; /// \return true if the file is empty. bool isFileEmpty() const; /// returns time of last write access std::time_t lastModified() const; /// return true when file is readable but not writabel bool isReadOnly() const; /// return true when it names a directory bool isDirectory() const; /// return true when file/directory is readable bool isReadableDirectory() const; /// return true when it is a file and readable bool isReadableFile() const; /// return true when file/directory is writable bool isWritable() const; /// return true when file/directory is writable (write test file) bool isDirWritable() const; /// return true when file/directory is writable (write test file) bool copyTo(FileName const & target) const; /// remove directory and all contents, returns true on success bool destroyDirectory() const; /// Creates directory. Returns true on success bool createDirectory(int permissions) const; /// Get the contents of a file as a huge std::string std::string fileContents() const; /** * Get a FileName from \p name in the encoding used by the file system. * Only use this for filenames you got directly from the file system, * e.g. from reading a directory. * \p name must have an absolute path. */ /** Guess the file format name (as in Format::name()) from contents. Normally you don't want to use this directly, but rather Formats::getFormatFromFile(). */ std::string guessFormatFromContents() const; /// check for zipped file bool isZippedFile() const; static FileName fromFilesystemEncoding(std::string const & name); /// (securely) create a temporary file in the given dir with the given mask /// \p mask must be in filesystem encoding static FileName tempName(FileName const & dir = FileName(), std::string const & mask = std::string()); /// filename without path std::string onlyFileName() const; /// path without file name FileName onlyPath() const; /// used for display in the Gui docstring displayName(int threshold = 1000) const; private: friend class DocFileName; /// struct Private; Private * const d; }; bool operator==(FileName const &, FileName const &); bool operator!=(FileName const &, FileName const &); bool operator<(FileName const &, FileName const &); bool operator>(FileName const &, FileName const &); std::ostream & operator<<(std::ostream &, FileName const &); /** * Class for storing file names that appear in documents (e. g. child * documents, included figures etc). * The file name must not denote a file in our temporary directory, but a * file that the user chose. */ class DocFileName : public FileName { public: DocFileName(); /** \param abs_filename the file in question. Must have an absolute path. * \param save_abs_path how is the file to be output to file? */ DocFileName(std::string const & abs_filename, bool save_abs_path = true); DocFileName(FileName const & abs_filename, bool save_abs_path = true); /** \param filename the file in question. May have either a relative * or an absolute path. * \param buffer_path if \c filename has a relative path, generate * the absolute path using this. */ void set(std::string const & filename, std::string const & buffer_path); void erase(); bool saveAbsPath() const { return save_abs_path_; } /// \param buffer_path if empty, uses `pwd` std::string const relFilename(std::string const & buffer_path = std::string()) const; /// \param buf_path if empty, uses `pwd` std::string const outputFilename(std::string const & buf_path = std::string()) const; /** @returns a mangled representation of the absolute file name * suitable for use in the temp dir when, for example, converting * an image file to another format. * * @param dir the directory that will contain this file with * its mangled name. This information is used by the mangling * algorithm when determining the maximum allowable length of * the mangled name. * * An example of a mangled name: * C:/foo bar/baz.eps -> 0C__foo_bar_baz.eps * * It is guaranteed that * - two different filenames have different mangled names * - two FileName instances with the same filename have identical * mangled names. * * Only the mangled file name is returned. It is not prepended * with @c dir. */ std::string const mangledFilename(std::string const & dir = std::string()) const; /// \return true if the file is compressed. bool isZipped() const; /// \return the absolute file name without its .gz, .z, .Z extension std::string const unzippedFilename() const; private: bool save_abs_path_; /// Cache for isZipped() because zippedFile() is expensive mutable bool zipped_; /// Is zipped_ valid? mutable bool zipped_valid_; }; bool operator==(DocFileName const &, DocFileName const &); bool operator!=(DocFileName const &, DocFileName const &); } // namespace support } // namespace lyx #endif