// -*- C++ -*- #ifndef MINIBUFFER_H #define MINIBUFFER_H #include #include #include FORMS_H_LOCATION #include "LString.h" #include "frontends/Timeout.h" #ifdef __GNUG__ #pragma interface #endif class LyXView; /// class MiniBuffer : public SigC::Object { public: enum State { spaces, nospaces }; /// MiniBuffer(LyXView * o, FL_Coord x, FL_Coord y, FL_Coord h, FL_Coord w); /// void addSet(string const &, string const & = string()); /// void message(string const & str); /// void messagePush(string const & str); /// void messagePop(); /** Makes the minibuffer wait for a string to be inserted. Waits for a string to be inserted into the minibuffer, when the string has been insterted the signal stringReady is emitted. */ void getString(State space, vector const & completion, vector & history); /// void redraw(); /// int peek_event(FL_OBJECT *, int, int); /// SigC::Signal1 stringReady; /// //SigC::Signal0 escape; /// SigC::Signal0 timeout; private: /// void activate(); /// void deactivate(); /// void prepare(); /// void stored_slot(); /// void stored_set(string const &); /// void init(); /// string stored_input; /// bool stored_; /// LyXView * owner_; /// string text; /// string text_stored; /// FL_OBJECT * add(int, FL_Coord, FL_Coord, FL_Coord, FL_Coord); /// Timeout timer; /// Timeout stored_timer; /// FL_OBJECT * the_buffer; /// vector completion_; /// vector * history_; /// vector::iterator hist_iter; /// State state_; }; #endif