// -*- C++ -*- #ifndef CHSET_H #define CHSET_H #ifdef __GNUG__ #pragma interface #endif #include #include "LString.h" using std::map; /// class CharacterSet { public: /// bool loadFile(string const &); /// string const & getName() const; /// pair encodeString(string &) const; private: /// string name_; /// typedef map Cdef; /// Cdef map_; }; #endif