// -*- C++ -*- /* * File: math_inset.h * Purpose: Declaration of insets for mathed * Author: Alejandro Aguilar Sierra * Created: January 1996 * Description: Math paragraph and objects for a WYSIWYG math editor. * * Dependencies: Xlib, XForms * * Copyright: 1996, 1997 Alejandro Aguilar Sierra * * Version: 0.8beta, Math & Lyx project. * * You are free to use and modify this code under the terms of * the GNU General Public Licence version 2 or later. */ // Note: These math insets are internal to Math and are not derived // from lyx inset. #ifndef MATH_INSET_H #define MATH_INSET_H #include #ifdef __GNUG__ #pragma interface #endif #include "xarray.h" #include "math_defs.h" /** Abstract base class for all math objects. A math insets is for use of the math editor only, it isn't a general LyX inset. It's used to represent all the math objects. The formulaInset (a LyX inset) encapsulates a math inset. */ class MathArrayInset; class MathBoxInset; class MathCharInset; class MathGridInset; class MathNestInset; class MathMatrixInset; class MathScriptInset; class MathSpaceInset; class MathMacroTemplate; class LaTeXFeatures; class Buffer; struct MathWriteInfo { /// MathWriteInfo(Buffer const * buffer_, std::ostream & os_, bool fragile_) : buffer(buffer_), os(os_), fragile(fragile_) {} /// explicit MathWriteInfo(std::ostream & os_) : buffer(0), os(os_), fragile(false) {} /// template MathWriteInfo & operator<<(T const & t) { os << t; return *this; } /// MathWriteInfo & operator<<(MathArray const & ar) { ar.write(*this); return *this; } /// Buffer const * buffer; /// std::ostream & os; /// bool fragile; }; class MathInset { public: /// short of anything else reasonable typedef MathArray::size_type size_type; /// type for cursor positions within a cell typedef MathArray::size_type pos_type; /// type for cell indices typedef size_type idx_type; /// type for row numbers typedef size_type row_type; /// type for column numbers typedef size_type col_type; /// MathInset(); /// the virtual base destructor virtual ~MathInset(); /// draw the object virtual void draw(Painter &, int x, int y) const; /// write LaTeX and Lyx code virtual void write(MathWriteInfo & os) const; /// write normalized content virtual void writeNormal(std::ostream &) const; /// reproduce itself virtual MathInset * clone() const = 0; ///substitutes macro arguments if necessary virtual void substitute(MathMacro const & macro); /// compute the size of the object, sets ascend_, descend_ and width_ virtual void metrics(MathMetricsInfo const & st) const; /// virtual int ascent() const { return 1; } /// virtual int descent() const { return 1; } /// virtual int width() const { return 2; } /// virtual int height() const; /// Where should we go when we press the up cursor key? virtual bool idxUp(idx_type & idx, pos_type & pos) const; /// The down key virtual bool idxDown(idx_type & idx, pos_type & pos) const; /// The left key virtual bool idxLeft(idx_type & idx, pos_type & pos) const; /// The right key virtual bool idxRight(idx_type & idx, pos_type & pos) const; /// Move one physical cell up virtual bool idxNext(idx_type & idx, pos_type & pos) const; /// Move one physical cell down virtual bool idxPrev(idx_type & idx, pos_type & pos) const; /// Target pos when we enter the inset from the left by pressing "Right" virtual bool idxFirst(idx_type & idx, pos_type & pos) const; /// Target pos when we enter the inset from the right by pressing "Left" virtual bool idxLast(idx_type & idx, pos_type & pos) const; /// Where should we go if we press home? virtual bool idxHome(idx_type & idx, pos_type & pos) const; /// Where should we go if we press end? virtual bool idxEnd(idx_type & idx, pos_type & pos) const; /// Delete a cell and move cursor // the return value indicates whether the cursor should leave the inset // and/or the whole inset should be deleted virtual void idxDelete(idx_type & idx, bool & popit, bool & deleteit); // deletes a cell range and moves the cursor virtual void idxDeleteRange(idx_type from, idx_type to); // returns list of cell indices that are "between" from and to for // selection purposes virtual std::vector idxBetween(idx_type from, idx_type to) const; /// virtual idx_type nargs() const; /// virtual MathArray & cell(idx_type); /// virtual MathArray const & cell(idx_type) const; /// virtual MathXArray & xcell(idx_type); /// virtual MathXArray const & xcell(idx_type) const; /// virtual col_type ncols() const { return 1; } /// virtual row_type nrows() const { return 1; } /// virtual col_type col(row_type) const { return 0; } /// virtual row_type row(row_type) const { return 0; } /// virtual int cellXOffset(row_type) const { return 0; } /// virtual int cellYOffset(row_type) const { return 0; } /// virtual void addRow(row_type) {} /// virtual void delRow(row_type) {} /// virtual void addCol(col_type) {} /// virtual void delCol(col_type) {} /// virtual bool covers(int x, int y) const; /// identifies NestInsets virtual MathNestInset * asNestInset() { return 0; } /// identifies CharInsets virtual MathCharInset const * asCharInset() const { return 0; } /// identifies ScriptInsets virtual MathScriptInset const * asScriptInset() const { return 0; } /// identifies ScriptInsets virtual MathScriptInset * asScriptInset() { return 0; } /// identifies MatrixInsets virtual MathMatrixInset const * asMatrixInset() const { return 0; } /// identifies MatrixInsets virtual MathMatrixInset * asMatrixInset() { return 0; } /// identifies SpaceInset virtual MathSpaceInset * asSpaceInset() { return 0; } /// identifies GridInset virtual MathGridInset * asGridInset() { return 0; } /// identifies ArrayInsets virtual MathArrayInset * asArrayInset() { return 0; } /// identifies BoxInsets virtual MathBoxInset * asBoxInset() { return 0; } /// identifies macro templates virtual MathMacroTemplate * asMacroTemplate() { return 0; } /// identifies things that can get scripts virtual bool isScriptable() const { return false; } /// virtual bool isActive() const { return nargs() > 0; } /// virtual bool isRelOp() const { return false; } /// virtual bool isMacro() const { return false; } /// virtual char getChar() const { return 0; } /// virtual MathTextCodes code() const { return LM_TC_MIN; } /// identifies things that can get \limits or \nolimits virtual bool takesLimits() const { return false; } /// virtual void dump() const; /// virtual void validate(LaTeXFeatures & features) const; /// virtual void handleFont(MathTextCodes) {} }; std::ostream & operator<<(std::ostream &, MathInset const &); #endif