// -*- C++ -*- #ifndef BUFFERVIEW_PIMPL_H #define BUFFERVIEW_PIMPL_H #include "BufferView.h" #include "commandtags.h" #include "frontends/mouse_state.h" #include "frontends/Timeout.h" // FIXME remove me #include "frontends/WorkArea.h" #include "box.h" #include "insets/insetspecialchar.h" #include "support/types.h" #include #ifdef __GNUG__ #pragma interface #endif class LyXView; class WorkArea; class LyXScreen; /// struct BufferView::Pimpl : public SigC::Object { /// Pimpl(BufferView * i, LyXView * o, int xpos, int ypos, int width, int height); /// Painter & painter(); /// void buffer(Buffer *); /// void resize(int xpos, int ypos, int width, int height); /// void resize(); /// void redraw(); /// Return true if the cursor was fitted. bool fitCursor(); /// void redoCurrentBuffer(); /// int resizeCurrentBuffer(); /// void update(); // void update(LyXText *, BufferView::UpdateCodes); /// Update pixmap of screen void updateScreen(); /// void workAreaExpose(); /// void updateScrollbar(); /// void scrollCB(double value); /** * Returns an inset if inset was hit, or 0 if not. * * If hit, the coordinates are changed relative to the inset. */ Inset * checkInsetHit(LyXText *, int & x, int & y); /// int scrollUp(long time); /// int scrollDown(long time); /// void workAreaKeyPress(KeySym, key_modifier::state state); /// void workAreaMotionNotify(int x, int y, mouse_button::state state); /// void workAreaButtonPress(int x, int y, mouse_button::state button); /// void workAreaButtonRelease(int x, int y, mouse_button::state button); /// void doubleClick(int x, int y, mouse_button::state button); /// void tripleClick(int x, int y, mouse_button::state button); /// void selectionRequested(); /// void selectionLost(); /// void enterView(); /// void leaveView(); /// void cursorToggle(); /// void cursorPrevious(LyXText *); /// void cursorNext(LyXText *); /// bool available() const; /// void beforeChange(LyXText *); /// void savePosition(unsigned int i); /// void restorePosition(unsigned int i); /// bool isSavedPosition(unsigned int i); /// void setState(); #if 0 /// void insetSleep(); /// void insetWakeup(); #endif /// void insetUnlock(); /// bool focus() const; /// void focus(bool); /// bool active() const; /// bool belowMouse() const; /// void showCursor(); /// void hideCursor(); /// void toggleSelection(bool = true); /// void toggleToggle(); /// void center(); /// bool insertInset(Inset * inset, string const & lout = string()); /// void updateInset(Inset * inset, bool mark_dirty); /// bool Dispatch(kb_action action, string const & argument); private: /** * Return the on-screen dimensions of the inset at the cursor. * Pre-condition: the cursor must be at an inset. */ Box insetDimensions(LyXText const & text, LyXCursor const & cursor) const; /** * check if the given co-ordinates are inside an inset at the given cursor, * if one exists. If so, the inset is returned, and the co-ordinates are * made relative. Otherwise, 0 is returned. */ Inset * checkInset(LyXText const & text, LyXCursor const & cursor, int & x, int & y) const; /// friend class BufferView; /// open and lock an updatable inset bool open_new_inset(UpdatableInset * new_inset, bool behind = false); /// void specialChar(InsetSpecialChar::Kind); /// void newline(); /// void hfill(); /// void smartQuote(); /// void insertAndEditInset(Inset *); /// void gotoInset(std::vector const & codes, bool same_content); /// void gotoInset(Inset::Code codes, bool same_content); /// BufferView * bv_; /// LyXView * owner_; /// Buffer * buffer_; /// boost::scoped_ptr screen_; /// long current_scrollbar_value; /// Timeout cursor_timeout; /// WorkArea workarea_; /// void pasteClipboard(bool asPara); /// void stuffClipboard(string const &) const; /// bool using_xterm_cursor; /// struct Position { /// Filename string filename; /// Cursor paragraph Id int par_id; /// Cursor position lyx::pos_type par_pos; /// Position() : par_id(0), par_pos(0) {} /// Position(string const & f, int id, lyx::pos_type pos) : filename(f), par_id(id), par_pos(pos) {} }; /// std::vector saved_positions; /// void moveCursorUpdate(bool selecting, bool fitcur = true); /// Get next inset of this class from current cursor position Inset * getInsetByCode(Inset::Code code); /// void MenuInsertLyXFile(string const & filen); /// bool inset_slept; }; #endif