// -*- C++ -*- /** * \file LyXKeySym.h * Copyright 2002 the LyX Team * Read the file COPYING * * \author Asger and Juergen */ #ifndef LYXKEYSYM_H #define LYXKEYSYM_H #include "LString.h" #include /** * This is a base class for representing a keypress. * Each frontend has to implement this to provide * the functionality that LyX needs in regards to * key presses. */ class LyXKeySym { public: LyXKeySym() {} virtual ~LyXKeySym() {} /// Initialize with the name of a key. F. ex. "space" or "a" virtual void init(string const & symbolname) = 0; /// Is this a valid key? virtual bool isOK() const = 0; /// Is this a modifier key only? virtual bool isModifier() const = 0; /// What is the symbolic name of this key? F.ex. "Return" or "c" virtual string getSymbolName() const = 0; /** * Return the value of the keysym into the local ISO encoding. * This converts the LyXKeySym to a 8-bit encoded character. * This relies on user to use the right encoding. */ virtual char getISOEncoded() const = 0; /** * We need to be able to equality compare these for the * sake of the keymap business. */ virtual bool operator==(LyXKeySym const & k) const = 0; }; typedef boost::shared_ptr LyXKeySymPtr; #endif