// -*- C++ -*- /* This file is part of* * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2000 The LyX Team. * * ====================================================== */ #ifndef INSET_BIB_H #define INSET_BIB_H #ifdef __GNUG__ #pragma interface #endif #include "insetcommand.h" #include class Buffer; struct FD_bibitem_form; /** Used to insert bibitem's information (key and label) Must be automatically inserted as the first object in a bibliography paragraph. */ class InsetBibKey: public InsetCommand { public: /// InsetBibKey() : InsetCommand("bibitem") { counter = 1; } /// explicit InsetBibKey(string const & key, string const & label = string()); /// explicit InsetBibKey(InsetBibKey const *); /// ~InsetBibKey(); /// Inset * Clone() const { return new InsetBibKey(this); } /// Currently \bibitem is used as a LyX2.x command, so we need this method. void Write(Buffer const *, std::ostream &) const; /// virtual string getScreenLabel() const; /// void Edit(BufferView *, int x, int y, unsigned int button); /// EDITABLE Editable() const { return IS_EDITABLE; } /// A user can't neither insert nor delete this inset bool Deletable() const { return false; } /// void setCounter(int); /// int getCounter() const { return counter; } /// void callback( FD_bibitem_form *, long ); /// struct Holder { InsetBibKey * inset; BufferView * view; }; private: /// int counter; /// Holder holder; }; /** Used to insert BibTeX's information */ class InsetBibtex: public InsetCommand { public: /// InsetBibtex() : InsetCommand("BibTeX") { owner = 0; } /// InsetBibtex(string const & dbase, string const & style, Buffer *); /// ~InsetBibtex(); /// Inset * Clone() const { return new InsetBibtex(getCmdName(), getOptions(), 0); } /// Inset::Code LyxCode() const { return Inset::BIBTEX_CODE; } /// string getScreenLabel() const; /// void Edit(BufferView *, int x, int y, unsigned int button); /// int Latex(Buffer const *, std::ostream &, bool fragile, bool freespace) const; /// std::vector< std::pair > getKeys() const; /// EDITABLE Editable() const { return IS_EDITABLE; } /// bool addDatabase(string const &); /// bool delDatabase(string const &); /// bool display() const { return true; } struct Holder { InsetBibtex * inset; BufferView * view; }; private: /// mutable Buffer * owner; /// Holder holder; }; #endif