// -*- C++ -*- /** * \file GuiToolbars.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * \author Angus Leeming * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. */ #ifndef GUI_TOOLBARS_H #define GUI_TOOLBARS_H #include "TextClassPtr.h" #include "support/docstring.h" #include namespace lyx { class ToolbarInfo; namespace frontend { class GuiToolbar; class GuiView; class GuiToolbars { public: /// GuiToolbars(GuiView & owner); /// Initialize the toolbars using the backend database. void init(); /// Show/hide the named toolbar. void display(std::string const & name, bool show); /// get toolbar info ToolbarInfo * getToolbarInfo(std::string const & name); /** toggle the state of toolbars (on/off/auto). Skip "auto" * when allowauto is false. */ void toggleToolbarState(std::string const & name, bool allowauto); /// Update the state of the toolbars. void update(bool in_math, bool in_table, bool review, bool in_mathmacrotemplate); /// Is the Toolbar currently visible? bool visible(std::string const & name) const; /// save toolbar information void saveToolbarInfo(); /// Show or hide the command buffer. void showCommandBuffer(bool show_it); /// toggle visibility of toolbars and save its flags for return void toggleFullScreen(bool start_full_screen); private: /// Add a new toolbar. if newline==true, start from a new line void add(ToolbarInfo const & tbinfo, bool newline); /// Show or hide a toolbar. void displayToolbar(ToolbarInfo const & tbinfo, bool show); /// Update the state of the icons void updateIcons(); // load flags with saved values void initFlags(ToolbarInfo & tbinfo); /// The parent window. GuiView & owner_; /// Toolbar store providing access to individual toolbars by name. typedef std::map ToolbarsMap; ToolbarsMap toolbars_; /// The last textclass layout list in the layout choice selector TextClassPtr last_textclass_; }; } // namespace frontend } // namespace lyx #endif // GUI_TOOLBARS_H