// -*- C++ -*- #ifndef MATH_UNKNOWNINSET_H #define MATH_UNKNOWNINSET_H #include "math_diminset.h" #ifdef __GNUG__ #pragma interface #endif /** Unknowntions or LaTeX names for objects that we really don't know */ class MathUnknownInset : public MathDimInset { public: /// explicit MathUnknownInset(string const & name, bool final = true, bool black = false); /// MathInset * clone() const; /// void metrics(MathMetricsInfo & st) const; /// void draw(MathPainterInfo &, int x, int y) const; /// string & name(); /// string const & name() const; /// identifies UnknownInsets MathUnknownInset const * asUnknownInset() const { return this; } /// identifies UnknownInsets MathUnknownInset * asUnknownInset() { return this; } /// bool match(MathInset * p) const; /// void normalize(NormalStream &) const; /// void maplize(MapleStream &) const; /// void mathmlize(MathMLStream &) const; /// void octavize(OctaveStream &) const; /// void write(WriteStream &) const; /// void finalize(); /// bool final() const; private: /// string name_; /// are we finished creating the name? bool final_; /// bool black_; }; #endif