#include #ifdef __GNUG__ #pragma implementation #endif #include "xarray.h" #include "math_inset.h" #include "mathed/support.h" #include "math_defs.h" #include "Painter.h" #include "debug.h" using std::max; using std::min; MathXArray::MathXArray() : width_(0), ascent_(0), descent_(0), xo_(0), yo_(0), style_(LM_ST_TEXT) {} void MathXArray::metrics(MathStyles st) const { style_ = st; mathed_char_dim(LM_TC_VAR, st, 'I', ascent_, descent_, width_); if (data_.empty()) return; width_ = 0; //lyxerr << "MathXArray::metrics(): '" << data_ << "'\n"; for (int pos = 0; pos < data_.size(); ++pos) { MathInset const * p = data_.nextInset(pos); p->metrics(st); int asc = p->ascent(); int des = p->descent(); int wid = p->width(); ascent_ = max(ascent_, asc); descent_ = max(descent_, des); width_ += wid; } } void MathXArray::draw(Painter & pain, int x, int y) const { xo_ = x; yo_ = y; if (data_.empty()) { pain.rectangle(x, y - ascent_, width_, height(), LColor::mathline); return; } for (int pos = 0; pos < data_.size(); ++pos) { MathInset const * p = data_.nextInset(pos); p->draw(pain, x, y); x += p->width(); } } int MathXArray::pos2x(int targetpos) const { int x = 0; targetpos = min(targetpos, data_.size()); for (int pos = 0; pos < targetpos; ++pos) x += width(pos); return x; } int MathXArray::x2pos(int targetx) const { int pos = 0; int lastx = 0; int currx = 0; for ( ; currx < targetx && pos < data_.size(); ++pos) { lastx = currx; currx += width(pos); } if (abs(lastx - targetx) < abs(currx - targetx) && pos > 0) --pos; return pos; } int MathXArray::width(int pos) const { if (pos >= data_.size()) return 0; return data_.nextInset(pos)->width(); } std::ostream & operator<<(std::ostream & os, MathXArray const & ar) { os << ar.data_; return os; }