// -*- C++ -*- /** * \file Encoding.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * \author Jean-Marc Lasgouttes * * Full author contact details are available in file CREDITS. */ #ifndef ENCODING_H #define ENCODING_H #include "support/docstring.h" #include "support/types.h" #include #include #include namespace lyx { namespace support { class FileName; } class Buffer; class LaTeXFeatures; class EncodingException : public std::exception { public: EncodingException(char_type c); virtual ~EncodingException() throw() {} virtual const char * what() const throw(); char_type failed_char; int par_id; pos_type pos; }; /// class Encoding { public: /// Which LaTeX package handles this encoding? enum Package { none, inputenc, CJK, japanese }; /// Encoding() {} /// Encoding(std::string const & n, std::string const & l, std::string const & g, std::string const & i, bool f, Package p); /// void init() const; /// std::string const & name() const { return name_; } /// std::string const & latexName() const { return latexName_; } /// std::string const & guiName() const { return guiName_; } /// std::string const & iconvName() const { return iconvName_; } /// bool const & hasFixedWidth() const { return fixedwidth_; } /** * Convert \p c to something that LaTeX can understand. * This is either the character itself (if it is representable * in this encoding), or a LaTeX macro. * If the character is not representable in this encoding, but no * LaTeX macro is known, a warning is given of lyxerr, and the * character is returned. */ docstring latexChar(char_type c, bool no_commands = false) const; /// Which LaTeX package handles this encoding? Package package() const { return package_; } /// A list of all characters usable in this encoding std::vector symbolsList() const; private: /// std::string name_; /// std::string latexName_; /// std::string guiName_; /// std::string iconvName_; /// Is this a fixed width encoding? bool fixedwidth_; /// typedef std::set CharSet; /// Set of UCS4 characters that we can encode (for singlebyte /// encodings only) mutable CharSet encodable_; /// All code points below this are encodable. This helps us to avoid /// lokup of ASCII characters in encodable_ and gives about 1 sec /// speedup on export of the Userguide. mutable char_type start_encodable_; /// Which LaTeX package handles this encoding? Package package_; /** * If this is true the stored information about the encoding covers * all encodable characters. We set this to false initially so that * we only need to query iconv for the actually used encodings. * This is needed especially for the multibyte encodings, if we * complete all encoding info on startup it takes 2-3 minutes. */ mutable bool complete_; }; class Encodings { public: /// typedef std::set MathCommandSet; /// typedef std::set TextCommandSet; /// typedef std::set MathSymbolSet; /// typedef std::map EncodingList; /// iterator to iterate over all encodings. /// We hide the fact that our encoding list is implemented as a map. class const_iterator : public EncodingList::const_iterator { typedef EncodingList::const_iterator base; public: const_iterator() : base() {} const_iterator(base const & b) : base(b) {} Encoding const & operator*() const { return base::operator*().second; } Encoding const * operator->() const { return &(base::operator*().second); } }; /// Encodings(); /// Read the encodings. /// \param encfile encodings definition file /// \param symbolsfile unicode->LaTeX mapping file void read(support::FileName const & encfile, support::FileName const & symbolsfile); /// Get encoding from LyX name \p name Encoding const * fromLyXName(std::string const & name) const; /// Get encoding from LaTeX name \p name Encoding const * fromLaTeXName(std::string const & name) const; /// const_iterator begin() const { return encodinglist.begin(); } /// const_iterator end() const { return encodinglist.end(); } /// enum LetterForm { /// FORM_ISOLATED, /// FORM_FINAL, /// FORM_INITIAL, /// FORM_MEDIAL }; /// static bool isHebrewComposeChar(char_type c); /// static bool isArabicComposeChar(char_type c); /// static bool isArabicSpecialChar(char_type c); /// static bool isArabicChar(char_type c); /// static char_type transformChar(char_type c, LetterForm form); /// Is this a combining char? static bool isCombiningChar(char_type c); /** * Is this a known char from some language? * If \p preamble is empty and code point \p c is known to belong * to a supported script, true is returned and \p preamble is set * to the corresponding entry in the unicodesymbols file. * If \p preamble is not empty, a check is made whether code point * \p c is a known character matching the preamble entry. */ static bool isKnownScriptChar(char_type const c, std::string & preamble); /** * Do we have to output this character as LaTeX command in any case? * This is true if the "force" flag is set. * We need this if the inputencoding does not support a certain glyph. */ static bool isForced(char_type c); /** * Do we have to display in italics this character when in mathmode? * This is true if the "mathalpha" flag is set. We use this for * letters and accented characters that are output as math commands. */ static bool isMathAlpha(char_type c); /** * Register \p c as a mathmode command. */ static void addMathCmd(char_type c) { mathcmd.insert(c); } /** * Register \p c as a textmode command. */ static void addTextCmd(char_type c) { textcmd.insert(c); } /** * Register \p c as a mathmode symbol. */ static void addMathSym(char_type c) { mathsym.insert(c); } /** * Tell whether \p c is registered as a mathmode command. */ static bool isMathCmd(char_type c) { return mathcmd.count(c); } /** * Tell whether \p c is registered as a textmode command. */ static bool isTextCmd(char_type c) { return textcmd.count(c); } /** * Tell whether \p c is registered as a mathmode symbol. */ static bool isMathSym(char_type c) { return mathsym.count(c); } /** * Initialize mathcmd, textcmd, and mathsym sets. */ static void initUnicodeMath(Buffer const & buffer, bool clear_sets = true); /** * If \p c cannot be encoded in the given \p encoding, convert * it to something that LaTeX can understand in mathmode. * \return whether \p command is a mathmode command */ static bool latexMathChar(char_type c, bool mathmode, Encoding const * encoding, docstring & command); /** * Convert the LaTeX command in \p cmd to the corresponding unicode * point and set \p combining to true if it is a combining symbol */ static char_type fromLaTeXCommand(docstring const & cmd, bool & combining); /// enum LatexCmd { /// MATH_CMD = 1, /// TEXT_CMD = 2 }; /** * Convert the LaTeX commands in \p cmd and \return a docstring * of corresponding unicode points. The conversion stops at the * first command which could not be converted, and the remaining * unconverted commands are returned in \p rem. * The \p cmdtype parameter can be used to limit recognized * commands to math or text mode commands only. */ static docstring fromLaTeXCommand(docstring const & cmd, docstring & rem, int cmdtype = MATH_CMD | TEXT_CMD); /** * Add the preamble snippet needed for the output of \p c to * \p features. * This does not depend on the used encoding, since the inputenc * package only maps the code point \p c to a command, it does not * make this command available. */ static void validate(char_type c, LaTeXFeatures & features, bool for_mathed = false); private: /// EncodingList encodinglist; /// static MathCommandSet mathcmd; /// static TextCommandSet textcmd; /// static MathSymbolSet mathsym; }; extern Encodings encodings; } // namespace lyx #endif