// -*- C++ -*- /** * \file LyXView.h * Copyright 1995-2002 the LyX Team * Read the file COPYING * * \author Lars Gullik Bjønnes * \author John Levon */ #ifndef LYXVIEW_H #define LYXVIEW_H #ifdef __GNUG__ #pragma interface #endif #include "LString.h" #include "support/types.h" #include #include #include #include #include class Buffer; class Toolbar; class Intl; class Menubar; class ControlCommandBuffer; class BufferView; class Dialogs; class LyXFunc; class LyXFont; class Timeout; class FuncRequest; /** * LyXView - main LyX window * * This class represents the main LyX window and provides * accessor functions to its content. * * The eventual intention is that LyX will support a number * of containing LyXViews. Currently a lot of code still * relies on there being a single top-level view. * * Additionally we would like to support multiple views * in a single LyXView. */ class LyXView : public boost::signals::trackable, boost::noncopyable { public: LyXView(); virtual ~LyXView(); /** * This is called after the concrete view has been created. * We have to have the toolbar and the other stuff created * before we can populate it with this call. */ void init(); /// start modal operation virtual void prohibitInput() const = 0; /// end modal operation virtual void allowInput() const = 0; //@{ generic accessor functions /** return the current buffer view Returned as a shared_ptr so that anything wanting to cache the buffer view can do so safely using a boost::weak_ptr. */ boost::shared_ptr const & view() const; /// return the buffer currently shown in this window Buffer * buffer() const; /// return the LyX function handler for this view LyXFunc & getLyXFunc() { return *lyxfunc_.get(); } /// LyXFunc const & getLyXFunc() const { return *lyxfunc_.get(); } /// return the toolbar for this view Toolbar & getToolbar() { return *toolbar_.get(); } /// Toolbar const & getToolbar() const { return *toolbar_.get(); } /// return the menubar for this view Menubar & getMenubar() { return *menubar_.get(); } /// Menubar const & getMenubar() const { return *menubar_.get(); } /// get access to the dialogs Dialogs & getDialogs() { return *dialogs_.get(); } /// Dialogs const & getDialogs() const { return *dialogs_.get(); } /// get this view's keyboard map handler Intl & getIntl() { return *intl_.get(); } /// Intl const & getIntl() const { return *intl_.get(); } //@} /// sets the layout in the toolbar layout selection void setLayout(string const & layout); /// updates the possible layouts selectable void updateLayoutChoice(); /// update the toolbar void updateToolbar(); /// update the menubar void updateMenubar(); /// focus the command buffer (minibuffer) boost::signal0 focus_command_buffer; /// view state string changed boost::signal0 view_state_changed; /// display a message in the view virtual void message(string const &) = 0; /// updates the title of the window void updateWindowTitle(); /// reset autosave timer void resetAutosaveTimer(); /// dispatch to current BufferView void dispatch(FuncRequest const & req); protected: /// view of a buffer. Eventually there will be several. boost::shared_ptr bufferview_; /// view's menubar boost::scoped_ptr menubar_; /// view's toolbar boost::scoped_ptr toolbar_; private: /** * setWindowTitle - set title of window * @param t main window title * @param it iconified (short) title */ virtual void setWindowTitle(string const & t, string const & it) = 0; /// called on timeout void autoSave(); /// keyboard mapping object boost::scoped_ptr const intl_; /// auto-saving of buffers boost::scoped_ptr const autosave_timeout_; /// our function handler boost::scoped_ptr lyxfunc_; /// dialogs for this view boost::scoped_ptr dialogs_; protected: /// view's command buffer controller // this has to be declared _after_ lyxfunc_ as its initialization depends // on it! boost::scoped_ptr const controlcommand_; }; #endif // LYXVIEW_H