// -*- C++ -*- /** * \file LyXKeySym.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Asger and Jürgen * * Full author contact details are available in file CREDITS. */ #ifndef LYXKEYSYM_H #define LYXKEYSYM_H #include #include "key_state.h" #include /** * This is a base class for representing a keypress. * Each frontend has to implement this to provide * the functionality that LyX needs in regards to * key presses. */ class LyXKeySym { public: LyXKeySym() {} virtual ~LyXKeySym() {} /// Initialize with the name of a key. F. ex. "space" or "a" virtual void init(std::string const & symbolname) = 0; /// Is this a valid key? virtual bool isOK() const = 0; /// Is this a modifier key only? virtual bool isModifier() const = 0; /// Is this normal insertable text ? (last ditch attempt only) virtual bool isText() const = 0; /// What is the symbolic name of this key? F.ex. "Return" or "c" virtual std::string getSymbolName() const = 0; /** * Return the value of the keysym into the UCS-4 encoding. * This converts the LyXKeySym to a 32-bit encoded character. */ virtual size_t getUCSEncoded() const = 0; /** * Return a string describing the KeySym with modifier mod. * This should use the native UI format when applicable */ virtual std::string const print(key_modifier::state mod) const = 0; }; /** * We need to be able to equality compare these for the * sake of the keymap business. */ bool operator==(LyXKeySym const & k1, LyXKeySym const & k2); typedef boost::shared_ptr LyXKeySymPtr; #endif