// -*- C++ -*- /** * \file RenderButton.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Angus Leeming * * Full author contact details are available in file CREDITS. */ #ifndef RENDERBUTTON_H #define RENDERBUTTON_H #include "RenderBase.h" #include "Box.h" #include "support/docstring.h" namespace lyx { class RenderButton : public RenderBase { public: RenderButton(); std::auto_ptr clone(Inset const *) const; /// compute the size of the object returned in dim virtual bool metrics(MetricsInfo & mi, Dimension & dim) const; /// draw inset and update (xo, yo)-cache virtual void draw(PainterInfo & pi, int x, int y) const; /// Provide the text for the button void update(docstring const &, bool editable); /// The "sensitive area" box, i.e., the button area Box box() const { return button_box_; } /// void setBox(Box b) { button_box_ = b; } /// equivalent to dynamic_cast virtual RenderButton * asButton() { return this; } private: /// The stored data. docstring text_; bool editable_; Box button_box_; }; } // namespace lyx #endif // NOT RENDERBUTTON_H