// -*- C++ -*- /** * \file cursor.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author André Pönitz * * Full author contact details are available in file CREDITS. */ #ifndef CURSOR_H #define CURSOR_H #include "cursor_slice.h" #include #include class BufferView; class UpdatableInset; class MathAtom; class DispatchResult; class FuncRequest; class InsetTabular; class LyXText; class Paragraph; // these should go class MathHullInset; class PainterInfo; class MathUnknownInset; class MathGridInset; // this is used for traversing math insets typedef std::vector CursorBase; /// move on one step void increment(CursorBase &); /// CursorBase ibegin(InsetBase * p); /// CursorBase iend(InsetBase * p); /** * The cursor class describes the position of a cursor within a document. */ class LCursor { public: /// type for cell number in inset typedef CursorSlice::idx_type idx_type; /// type for paragraph numbers positions within a cell typedef CursorSlice::par_type par_type; /// type for cursor positions within a cell typedef CursorSlice::pos_type pos_type; /// type for row indices typedef CursorSlice::row_type row_type; /// type for col indices typedef CursorSlice::col_type col_type; /// create the cursor of a BufferView explicit LCursor(BufferView & bv); /// dispatch from innermost inset upwards DispatchResult dispatch(FuncRequest const & cmd); /// add a new cursor slice void push(InsetBase * inset); /// add a new cursor slice, place cursor on left end void pushLeft(InsetBase * inset); /// pop one level off the cursor void pop(); /// pop one slice off the cursor stack and go left bool popLeft(); /// pop one slice off the cursor stack and go right bool popRight(); /// restrict cursor nesting to given size void pop(int depth); /// access to current cursor slice CursorSlice & current(); /// access to current cursor slice CursorSlice const & current() const; /// how many nested insets do we have? size_t depth() const { return cursor_.size(); } // // selection // /// selection active? bool selection() const { return selection_; } /// selection active? bool & selection() { return selection_; } /// did we place the anchor? bool mark() const { return mark_; } /// did we place the anchor? bool & mark() { return mark_; } /// void setSelection(); /// set selection at given position void setSelection(CursorBase const & where, size_t n); /// void clearSelection(); /// access start of selection CursorSlice & selBegin(); /// access start of selection CursorSlice const & selBegin() const; /// access end of selection CursorSlice & selEnd(); /// access end of selection CursorSlice const & selEnd() const; /// std::string grabSelection(); /// void eraseSelection(); /// std::string grabAndEraseSelection(); // other selection methods /// void selCopy(); /// void selCut(); /// void selDel(); /// pastes n-th element of cut buffer void selPaste(size_t n); /// void selHandle(bool selecting); /// start selection void selStart(); /// clear selection void selClear(); /// clears or deletes selection depending on lyxrc setting void selClearOrDel(); /// void paste(std::string const & data); // // access to the 'current' cursor slice // /// the current inset InsetBase * inset() const { return current().inset(); } /// return the cell of the inset this cursor is in idx_type idx() const { return current().idx(); } /// return the cell of the inset this cursor is in idx_type & idx() { return current().idx(); } /// return the last possible cell in this inset idx_type lastidx() const { return current().lastidx(); } /// return the paragraph this cursor is in par_type par() const { return current().par(); } /// return the paragraph this cursor is in par_type & par() { return current().par(); } /// return the position within the paragraph pos_type pos() const { return current().pos(); } /// return the position within the paragraph pos_type & pos() { return current().pos(); } /// return the last position within the paragraph pos_type lastpos() const; /// return the number of embedded cells size_t nargs() const; /// return the number of embedded cells size_t ncols() const; /// return the number of embedded cells size_t nrows() const; /// return the grid row of the current cell row_type row() const; /// return the grid row of the current cell col_type col() const; // // math-specific part // /// return the mathed cell this cursor is in MathArray const & cell() const; /// return the mathed cell this cursor is in MathArray & cell(); /// the mathatom left of the cursor MathAtom const & prevAtom() const; /// the mathatom left of the cursor MathAtom & prevAtom(); /// the mathatom right of the cursor MathAtom const & nextAtom() const; /// the mathatom right of the cursor MathAtom & nextAtom(); /// auto-correct mode bool autocorrect() const { return autocorrect_; } /// auto-correct mode bool & autocorrect() { return autocorrect_; } /// are we entering a macro name? bool macromode() const { return macromode_; } /// are we entering a macro name? bool & macromode() { return macromode_; } // // text-specific part /// bool boundary() const { return current().boundary(); } /// bool & boundary() { return current().boundary(); } /// Paragraph & paragraph(); /// Paragraph const & paragraph() const; /// LyXText * text() const; /// InsetBase * innerInsetOfType(int code) const; /// InsetTabular * innerInsetTabular() const; /// LyXText * innerText() const; /// CursorSlice const & innerTextSlice() const; /// returns x,y position void getPos(int & x, int & y) const; /// returns cursor dimension void getDim(int & asc, int & desc) const; // // common part // /// move one step to the left bool posLeft(); /// move one step to the right bool posRight(); /// write acess to target x position of cursor int & x_target(); /// return target x position of cursor int x_target() const; /// clear target x position of cursor void clearTargetX(); /// access to selection anchor CursorSlice & anchor(); /// access to selection anchor CursorSlice const & anchor() const; /// cache the absolute coordinate from the top inset void updatePos(); /// sets anchor to cursor position void resetAnchor(); /// access to owning BufferView BufferView & bv() const; /// get some interesting description of current position void info(std::ostream & os); /// are we in math mode (2), text mode (1) or unsure (0)? int currentMode(); /// reset cursor void reset(); /// output friend std::ostream & operator<<(std::ostream & os, LCursor const & cur); public: //private: /// mainly used as stack, but wee need random access std::vector cursor_; /// the anchor position std::vector anchor_; private: /// BufferView * bv_; /// current slice int current_; /// int cached_y_; /** * The target x position of the cursor. This is used for when * we have text like : * * blah blah blah blah| blah blah blah * blah blah blah * blah blah blah blah blah blah * * When we move onto row 3, we would like to be vertically aligned * with where we were in row 1, despite the fact that row 2 is * shorter than x() */ int x_target_; // do we have a selection? bool selection_; // are we on the way to get one? bool mark_; // // math specific stuff that could be promoted to "global" later // /// do we allow autocorrection bool autocorrect_; /// are we entering a macro name? bool macromode_; /////////////////////////////////////////////////////////////////// // // The part below is the non-integrated rest of the original math // cursor. This should be either generalized for texted or moved // back to the math insets. // /////////////////////////////////////////////////////////////////// public: /// void insert(MathAtom const &); /// void insert(MathArray const &); /// void insert2(std::string const &); /// return false for empty math insets bool erase(); /// return false for empty math insets bool backspace(); /// called for LFUN_HOME etc bool home(); /// called for LFUN_END etc bool end(); /// called for LFUN_RIGHT and LFUN_RIGHTSEL bool right(); /// called for LFUN_LEFT etc bool left(); /// called for LFUN_UP etc bool up(); /// called for LFUN_DOWN etc bool down(); /// void plainErase(); /// void plainInsert(MathAtom const & at); /// void niceInsert(MathAtom const & at); /// void niceInsert(std::string const & str); /// in pixels from top of screen void setScreenPos(int x, int y); /// in pixels from left of screen int targetX() const; /// return the next enclosing grid inset and the cursor's index in it MathGridInset * enclosingGrid(idx_type & idx) const; /// adjust anchor position after deletions/insertions void adjust(pos_type from, int diff); /// MathHullInset * formula() const; /// current offset in the current cell /// bool script(bool); /// bool interpret(char); /// interpret name a name of a macro void macroModeClose(); /// are we currently typing the name of a macro? bool inMacroMode() const; /// get access to the macro we are currently typing MathUnknownInset * activeMacro(); /// are we currently typing '#1' or '#2' or...? bool inMacroArgMode() const; /// replace selected stuff with at, placing the former // selection in given cell of atom void handleNest(MathAtom const & at, int cell = 0); /// remove this as soon as LyXFunc::getStatus is "localized" //inline std::string getLastCode() { return "mathnormal"; } /// bool isInside(InsetBase const *); /// char valign(); /// char halign(); /// make sure cursor position is valid void normalize(); /// mark current cursor trace for redraw void touch(); /// returns the normalized anchor of the selection CursorSlice normalAnchor(); /// void insert(char c); /// void insert(std::string const & str); /// lock/unlock inset void lockToggle(); /// hack for reveal codes void markInsert(); void markErase(); /// injects content of a cell into parent void pullArg(); /// split font inset etc void handleFont(std::string const & font); void releaseMathCursor(); bool inMathed() const; private: /// moves cursor index one cell to the left bool idxLeft(); /// moves cursor index one cell to the right bool idxRight(); /// moves cursor to end of last cell of current line bool idxLineLast(); /// moves position somehow up or down bool goUpDown(bool up); /// moves position closest to (x, y) in given box bool bruteFind(int x, int y, int xlow, int xhigh, int ylow, int yhigh); /// moves position closest to (x, y) in current cell void bruteFind2(int x, int y); /// are we in a nucleus of a script inset? bool inNucleus(); /// the name of the macro we are currently inputting std::string macroName(); /// where in the curent cell does the macro name start? int macroNamePos(); /// can we enter the inset? bool openable(MathAtom const &); }; #endif // LYXCURSOR_H