// -*- C++ -*- /** * \file GuiCharacter.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Angus Leeming * \author Edwin Leuven * \author John Levon * * Full author contact details are available in file CREDITS. */ #ifndef GUICHARACTER_H #define GUICHARACTER_H #include "GuiDialog.h" #include "ui_CharacterUi.h" #include "Font.h" #include #ifdef IGNORE #undef IGNORE #endif namespace lyx { namespace frontend { enum FontState { /// IGNORE, /// EMPH_TOGGLE, /// UNDERBAR_TOGGLE, /// NOUN_TOGGLE, /// STRIKEOUT_TOGGLE, /// UULINE_TOGGLE, /// UWAVE_TOGGLE, /// INHERIT }; typedef std::pair FamilyPair; typedef std::pair FamilyPair; typedef std::pair SeriesPair; typedef std::pair ShapePair; typedef std::pair SizePair; typedef std::pair BarPair; typedef std::pair ColorPair; typedef std::pair LanguagePair; class GuiCharacter : public GuiDialog, public Ui::CharacterUi { Q_OBJECT public: GuiCharacter(GuiView & lv); protected Q_SLOTS: void change_adaptor(); private: /// \name Dialog inherited methods //@{ void applyView(); void updateContents(); bool initialiseParams(std::string const & data); void clearParams() {} void dispatchParams(); bool isBufferDependent() const { return true; } FuncCode getLfun() const { return LFUN_TEXTSTYLE_UPDATE; } void saveSession() const; void restoreSession(); //@} /// void paramsToDialog(Font const & font); QList family; QList series; QList shape; QList size; QList bar; QList color; QList language; /// /// Font font_; /// bool toggleall_; /// If true the language should be reset. /// If false the language of font_ is used. bool reset_lang_; }; } // namespace frontend } // namespace lyx #endif // GUICHARACTER_H