/** * \file pspell.h * Copyright 2001 the LyX Team * Read the file COPYING * * \author Kevin Atkinson * \author John Levon */ #ifndef LYX_PSPELL_H #define LYX_PSPELL_H #include #include "SpellBase.h" class PspellManager; class PspellStringEmulation; class PspellCanHaveError; class PspellConfig; class BufferParams; class PSpell : public SpellBase { public: /** * Initialise the spellchecker with the given buffer params and language. */ PSpell(BufferParams const & params, string const & lang); virtual ~PSpell(); /** * return true if the spellchecker instance still exists * Always true for pspell, since there is no separate process */ virtual bool alive() { return true; } /// check the given word and return the result virtual enum Result check(WordLangTuple const &); /// insert the given word into the personal dictionary virtual void insert(WordLangTuple const &); /// accept the given word temporarily virtual void accept(WordLangTuple const &); /// return the next near miss after a MISSED result virtual string const nextMiss(); /// give an error message on messy exit virtual string const error(); private: /// add a manager of the given language void addManager(string const & lang); struct Manager { PspellManager * manager; PspellConfig * config; }; typedef std::map Managers; /// the managers Managers managers_; /// FIXME PspellStringEmulation * els; /// FIXME PspellCanHaveError * spell_error_object; }; #endif // PSPELL_H