// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2000 The LyX Team. * * ====================================================== */ #ifndef BUFFER_VIEW_H #define BUFFER_VIEW_H #ifdef __GNUG__ #pragma interface #endif #include FORMS_H_LOCATION #include "BackStack.h" #include "LaTeX.h" #include "undo.h" #include "UpdateInset.h" class LyXView; class Buffer; class LyXScreen; class Inset; class LyXText; class WorkArea; /// class BufferView { public: /// BufferView(LyXView * owner, int , int , int, int); /// ~BufferView(); /// Buffer * buffer() const { return buffer_; } /// Painter & painter(); /// Painter & getPainter() const; /// void buffer(Buffer * b); /// void resize(int, int, int, int); /// void resize(); /// void redraw(); /// void fitCursor(); /// void update(); /// void update(signed char f); /// void smallUpdate(signed char f); /// void updateScrollbar(); /// void redoCurrentBuffer(); /// int resizeCurrentBuffer(); /// void gotoError(); /// void cursorPrevious(); /// void cursorNext(); /// bool available() const; /// LyXView * owner() const { return owner_; } /// void beforeChange(); /// void savePosition(); /// void restorePosition(); /** This holds the mapping between buffer paragraphs and screen rows. This should be private...but not yet. (Lgb) */ LyXText * text; /// unsigned short paperWidth() const; /// UpdatableInset * the_locking_inset; /// void updateInset(Inset * inset, bool mark_dirty); /// bool inset_slept; /// int slx; /// int sly; /// void insetUnlock(); /// void insetSleep(); /// void insetWakeup(); /// void replaceWord(string const & replacestring); /// void endOfSpellCheck(); /// void selectLastWord(); /// char * nextWord(float & value); /// void insertCorrectQuote(); /// void gotoNote(); /// bool gotoLabel(string const & label); /// void paste(); /// void cut(); /// void copy(); /// void pasteEnvironment(); /// void copyEnvironment(); /// void hfill(); /// void protectedBlank(); /// void newline(); /// void menuSeparator(); /// void endOfSentenceDot(); /// void ldots(); /// void hyphenationPoint(); /// void menuUndo(); /// void menuRedo(); /// void toggleFloat(); /// void openStuff(); /// void insertNote(); /// void allFloats(char flag, char figmar); /// removes all autodeletable insets bool removeAutoInsets(); /// void insertErrors(TeXErrors & terr); /// void setCursorFromRow(int row); /** Insert an inset into the buffer Insert inset into buffer, placing it in a layout of lout, if no_table make sure that it doesn't end up in a table. */ void insertInset(Inset * inset, string const & lout = string(), bool no_table = false); /// open and lock an updatable inset void open_new_inset(UpdatableInset * new_inset); /// Inserts a lyx file at cursor position. Returns false if it fails. bool insertLyXFile(string const & file); /// int lockInset(UpdatableInset * inset); /// void showLockedInsetCursor(long x, long y, int asc, int desc); /// void hideLockedInsetCursor(); /// void fitLockedInsetCursor(long x, long y, int asc, int desc); /// int unlockInset(UpdatableInset * inset); /// void lockedInsetStoreUndo(Undo::undo_kind kind); /// void showCursor(); /// void hideCursor(); /// void toggleSelection(bool = true); /// void toggleToggle(); /// void center(); private: friend class WorkArea; /// Update pixmap of screen void updateScreen(); /// void workAreaExpose(); /// void scrollUpOnePage(); /// void scrollDownOnePage(); /// void create_view(); /// Inset * checkInsetHit(int & x, int & y, unsigned int button); /// int scrollUp(long time); /// int scrollDown(long time); public: /// bool focus() const; /// void focus(bool); /// bool active() const; /// bool belowMouse() const; /// A callback for the up arrow in the scrollbar. void upCB(long time, int button); /// A callback for the slider in the scrollbar. void scrollCB(double); /// A callback for the down arrow in the scrollbar. void downCB(long time, int button); /// static void cursorToggleCB(FL_OBJECT * ob, long); /// void setState(); private: /// void workAreaMotionNotify(int x, int y, unsigned int state); /// void workAreaButtonPress(int x, int y, unsigned int button); /// void workAreaButtonRelease(int x, int y, unsigned int button); /// void workAreaSelectionNotify(Window win, XEvent * event); /// void doubleClick(int x, int y, unsigned int button); /// void tripleClick(int x, int y, unsigned int button); /// LyXView * owner_; /// Buffer * buffer_; /// LyXScreen * screen; /// long current_scrollbar_value; /// bool lyx_focus; /// bool work_area_focus; /// FL_OBJECT * figinset_canvas; /// FL_OBJECT * timer_cursor; /// BackStack backstack; /// int last_click_x, last_click_y; /// WorkArea * workarea; /// UpdateInset updatelist; public: /// void pushIntoUpdateList(Inset * i) { updatelist.push(i); } }; #endif