// -*- C++ -*- /** * \file GuiView.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjornes * \author John Levon * \author Abdelrazak Younes * \author Peter Kümmel * * Full author contact details are available in file CREDITS. */ #ifndef GUI_VIEW_H #define GUI_VIEW_H #include "frontends/LyXView.h" #include "FuncRequest.h" #include #include #include #include class QDragEnterEvent; class QDropEvent; class QMenu; class QToolBar; namespace lyx { namespace frontend { class QCommandBuffer; QWidget* mainWindow(); /** * GuiView - Qt4 implementation of LyXView * * qt4-private implementation of the main LyX window. * * Note: any QObject emits a destroyed(QObject *) Qt signal when it * is deleted.This might be useful for closing other dialogs * depending on a given GuiView. */ class GuiView : public QMainWindow, public LyXView { Q_OBJECT public: /// create a main window of the given dimensions GuiView(int id); ~GuiView(); virtual void init(); virtual void close(); virtual void setFocus(); virtual void setGeometry( unsigned int width, unsigned int height, int posx, int posy, int maximized, unsigned int iconSizeXY, const std::string & geometryArg); virtual void saveGeometry(); virtual void busy(bool); /// add toolbar, if newline==true, add a toolbar break before the toolbar Toolbars::ToolbarPtr makeToolbar(ToolbarInfo const & tbinfo, bool newline); virtual void updateStatusBar(); virtual void message(docstring const & str); virtual void clearMessage(); virtual bool hasFocus() const; /// show - display the top-level window void show(); /// add the command buffer void addCommandBuffer(QToolBar * toolbar); /// menu item has been selected void activated(FuncRequest const &); QMenu* createPopupMenu(); Q_SIGNALS: void closing(int); public Q_SLOTS: /// idle timeout void update_view_state_qt(); /// populate a toplevel menu and all its children on demand void updateMenu(QAction *); void currentTabChanged(int index); void closeCurrentTab(); /// slots to change the icon size void smallSizedIcons(); void normalSizedIcons(); void bigSizedIcons(); protected: /// make sure we quit cleanly virtual void closeEvent(QCloseEvent * e); /// virtual void resizeEvent(QResizeEvent * e); /// virtual void moveEvent(QMoveEvent * e); /// \return the \c Workarea associated to \p Buffer /// \retval 0 if no \c WorkArea is found. WorkArea * workArea(Buffer & buffer); /// Add a \c WorkArea /// \return the \c Workarea associated to \p Buffer /// \retval 0 if no \c WorkArea is found. WorkArea * addWorkArea(Buffer & buffer); void setCurrentWorkArea(WorkArea * work_area); void removeWorkArea(WorkArea * work_area); WorkArea const * currentWorkArea() const; WorkArea * currentWorkArea(); private: /// void dragEnterEvent(QDragEnterEvent * ev); /// void dropEvent(QDropEvent * ev); /// focus the command buffer widget void focus_command_widget(); /** * setWindowTitle - set title of window * @param t main window title * @param it iconified (short) title */ virtual void setWindowTitle(docstring const & t, docstring const & it); /// in order to catch Tab key press. bool event(QEvent * e); bool focusNextPrevChild(bool); QTimer statusbar_timer_; /// command buffer QCommandBuffer * commandbuffer_; /// are we quitting by the menu? bool quitting_by_menu_; /// QRect updateFloatingGeometry(); /// QRect floatingGeometry_; void setIconSize(unsigned int size); struct ToolbarSize { int top_width; int bottom_width; int left_height; int right_height; }; ToolbarSize toolbarSize_; struct GuiViewPrivate; GuiViewPrivate& d; }; } // namespace frontend } // namespace lyx #endif // GUIVIEW_H