// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 2000 The LyX Team. * * ====================================================== */ #ifndef FORMBASE_H #define FORMBASE_H #include "DialogBase.h" #include "LString.h" #include FORMS_H_LOCATION #include "ButtonController.h" #include "gettext.h" #include class Buffer; class Dialogs; class LyXView; #ifdef __GNUG__ #pragma interface #endif /** This class is an XForms GUI base class. It is meant to be used solely as the parent class to FormBaseBI and FormBaseBD. @author Angus Leeming */ class FormBase : public DialogBase { public: /// Callback functions static int WMHideCB(FL_FORM *, void *); /// static void ApplyCB(FL_OBJECT *, long); /// static void OKCB(FL_OBJECT *, long); /// static void CancelCB(FL_OBJECT *, long); /// static void InputCB(FL_OBJECT *, long); /// static void RestoreCB(FL_OBJECT *, long); protected: // methods /// FormBase(LyXView *, Dialogs *, string const &, ButtonPolicy *, char const *, char const *); /// virtual ~FormBase(); /** Redraw the form (on receipt of a Signal indicating, for example, that the xforms colors have been re-mapped). Must be virtual because dialogs with tabbed folders will need to redraw the form for each tab. */ virtual void redraw(); /// Create the dialog if necessary, update it and display it. virtual void show(); /// Hide the dialog. virtual void hide(); /// Update the dialog. virtual void update() {} /// Connect signals. Also perform any necessary initialisation. virtual void connect(); /// Disconnect signals. Also perform any necessary housekeeping. virtual void disconnect(); /// Build the dialog virtual void build() = 0; /** Filter the inputs on callback from xforms Return true if inputs are valid. */ virtual bool input( FL_OBJECT *, long) { return true; } /// Apply from dialog (modify or create inset) virtual void apply() {} /// OK from dialog virtual void ok() { apply(); hide(); } /// Cancel from dialog virtual void cancel() { hide(); } /// Restore from dialog virtual void restore() { update(); } /// Pointer to the actual instantiation of the xforms form virtual FL_FORM * form() const = 0; /** Which LyXFunc do we use? We could modify Dialogs to have a visible LyXFunc* instead and save a couple of bytes per dialog. */ LyXView * lv_; /// Useable even in derived-class's const functions. mutable ButtonController bc_; /// Used so we can get at the signals we have to connect to. Dialogs * d_; /// Hide connection. Connection h_; /// Redraw connection. Connection r_; /// dialog title, displayed by WM. string title; private: /// ButtonPolicy * bp_; public: /// Overcome a dumb xforms sizing bug mutable int minw_; /// mutable int minh_; }; /** This class is an XForms GUI base class for Buffer Independent dialogs. Such dialogs do not require an update Connection although they may use an update() function which is also supported by restore(). */ class FormBaseBI : public FormBase { protected: /// Constructor FormBaseBI(LyXView *, Dialogs *, string const &, ButtonPolicy * bp, char const * close = N_("Close"), char const * cancel = N_("Cancel")); /// Connect signals virtual void connect(); }; /** This class is an XForms GUI base class for Buffer Dependent dialogs */ class FormBaseBD : public FormBase { protected: /// Constructor FormBaseBD(LyXView *, Dialogs *, string const &, ButtonPolicy * bp, char const * close = N_("Close"), char const * cancel = N_("Cancel")); /// Connect signals virtual void connect(); /// Disconnect signals virtual void disconnect(); /// bool indicates if a buffer switch took place virtual void updateSlot(bool) { update(); } /// Update connection. Connection u_; }; #endif