// -*- C++ -*- /** * \file GuiToolbars.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * \author Angus Leeming * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. */ #ifndef GUI_TOOLBARS_H #define GUI_TOOLBARS_H #include "TextClass.h" #include namespace lyx { class ToolbarInfo; namespace frontend { class GuiLayoutBox; class GuiToolbar; class GuiView; class GuiToolbars { public: /// GuiToolbars(GuiView & owner); /// Initialize the toolbars using the backend database. void init(); /// Show/hide the named toolbar. void display(std::string const & name, bool show); /// get toolbar info ToolbarInfo * getToolbarInfo(std::string const & name); /** toggle the state of toolbars (on/off/auto). Skip "auto" * when allowauto is false. */ void toggleToolbarState(std::string const & name, bool allowauto); /// Update the state of the toolbars. void update(bool in_math, bool in_table, bool review); /// Is the Toolbar currently visible? bool visible(std::string const & name) const; /// save toolbar information void saveToolbarInfo(); /// Select the right layout in the combox. void setLayout(docstring const & layout); /** Populate the layout combox - returns whether we did a full * update or not */ bool updateLayoutList(TextClassPtr textclass); /// Drop down the layout list. void openLayoutList(); /// Erase the layout list. void clearLayoutList(); /// Show or hide the command buffer. void showCommandBuffer(bool show_it); private: /// Add a new toolbar. if newline==true, start from a new line void add(ToolbarInfo const & tbinfo, bool newline); /// Show or hide a toolbar. void displayToolbar(ToolbarInfo const & tbinfo, bool show); /// Update the state of the icons void updateIcons(); // load flags with saved values void initFlags(ToolbarInfo & tbinfo); /// The parent window. GuiView & owner_; /** The layout box is actually owned by whichever toolbar * contains it. All the Toolbars class needs is a means of * accessing it. * * We don't need to use boost::weak_ptr here because the toolbars * are also stored here. There are, therefore, no lifetime issues. */ GuiLayoutBox * layout_; /// Toolbar store providing access to individual toolbars by name. typedef std::map ToolbarsMap; ToolbarsMap toolbars_; /// The last textclass layout list in the layout choice selector TextClassPtr last_textclass_; }; } // namespace frontend } // namespace lyx #endif // NOT GUI_TOOLBARS_H