// -*- C++ -*- /** * \file RandomAccessList.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. * */ #ifndef RANDOM_ACESS_LIST_H #define RANDOM_ACESS_LIST_H #include #include namespace lyx { #define USE_OLD_ITERATOR 1 /// Random Access List. /** This templatized class provide a std::vector like interface to a standard std::list underneath. An important property is that it keeps the std::list::iterator interface. A typical use would be: typedef RandomAccessList MyContainer; Then you can use MyContainer as if it was a standard std::vector for operator[] access and as if it was a standard std::list for iterator access. The main difference with std::vector is that insertion of elements is much less costly. Compared to a standard list alone, there is of course a small overhead because the class always keeps its internal vector of iterator (it_vector_) up to date. */ template class RandomAccessList { public: // types typedef std::list Container; typedef typename Container::reference reference; typedef typename Container::const_reference const_reference; #if USE_OLD_ITERATOR // iterator (below) typedef typename Container::iterator iterator; // const_iterator (below) typedef typename Container::const_iterator const_iterator; #else // wip #endif typedef typename Container::size_type size_type; typedef typename Container::difference_type difference_type; typedef typename Container::value_type value_type; typedef typename Container::allocator_type allocator_type; typedef typename Container::pointer pointer; typedef typename Container::const_pointer const_pointer; // reverse_iterator // const_reverse_iterator typedef std::vector IterCont; // construct/copy/destroy RandomAccessList() {} // RandomAccessList(size_type n T const & value = T()) template RandomAccessList(InputIterator first, InputIterator last) { assign(first, last); } RandomAccessList(RandomAccessList const & x) { assign(x.begin(), x.end()); } // ~RandomAccessList() /// RandomAccessList & operator=(RandomAccessList const & x) { assign(x.begin(), x.end()); return *this; } template void assign(InputIterator first, InputIterator last) { container_.assign(first, last); recreateVector(); } // void assign(size_type n, T const & u); // iterators iterator begin() { return container_.begin(); } const_iterator begin() const { return container_.begin(); } iterator end() { return container_.end(); } const_iterator end() const { return container_.end(); } // reverse_iterator rbegin(); // const_reverse_iterator rbegin() const; // reverse_iterator rend(); // const_reverse_iterator rend() const; // capacity size_type size() const { return iterCont_.size(); } size_type max_size() const { return iterCont_.max_size(); } // void resize(size_type sz, T c = T()); size_type capacity() const { return iterCont_.capacity(); } bool empty() const { return container_.empty(); } // void reserve(size_type n); // element access reference operator[](size_type pos) { return *iterCont_[pos]; } /// const_reference operator[](size_type pos) const { return *iterCont_[pos]; } reference at(size_type pos) { return *iterCont_.at(pos); } const_reference at(size_type pos) const { return *iterCont_.at(pos); } reference front() { return container_.front(); } const_reference front() const { return container_.front(); } reference back() { return container_.back(); } const_reference back() const { return container_.back(); } // modifiers void push_back(T const & x) { typename Container::iterator it = container_.insert(container_.end(), x); iterCont_.push_back(it); } void pop_back() { container_.pop_back(); iterCont_.pop_back(); } iterator insert(iterator position, T const & x) { typename Container::iterator it = container_.insert(position, x); recreateVector(); return it; } // void insert(iterator position, size_type n, T const & x); template void insert(iterator position, InputIterator first, InputIterator last) { container_.insert(position, first, last); recreateVector(); } iterator erase(iterator position) { typename Container::iterator it = container_.erase(position); recreateVector(); return it; } iterator erase(iterator first, iterator last) { typename Container::iterator it = container_.erase(first, last); recreateVector(); return it; } void swap(RandomAccessList & x) { std::swap(container_, x.container_); std::swap(iterCont_, x.iterCont_); } void clear() { container_.clear(); iterCont_.clear(); } private: void recreateVector() { iterCont_.clear(); typename Container::iterator beg = container_.begin(); typename Container::iterator end = container_.end(); for (; beg != end; ++beg) iterCont_.push_back(beg); } /// Our container. Container container_; /// Our container of iterators. IterCont iterCont_; }; } // namespace lyx #endif