// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1995 Matthias Ettrich * Copyright 1995-2001 The LyX Team. * * ====================================================== */ #ifndef LYXSERVER_H #define LYXSERVER_H #ifdef __GNUG__ #pragma interface #endif #include "LString.h" class LyXFunc; class LyXServer; /* --- i/o pipes --------------------------------------------------------- */ /** This class managed the pipes used for communicating with clients. Usage: Initialize with pipe-filename-base, client class to receive messages, and callback-function that will be called with the messages. When you want to send, use "send()". This class encapsulates all the dirty communication and thus provides a clean string interface. */ class LyXComm { public: /** When we receive a message, we send it to a client. This is one of the small things that would have been a lot cleaner with a Signal/Slot thing. */ typedef void (*ClientCallbackfct)(LyXServer *, string const &); /// Construct with pipe-basename and callback to receive messages LyXComm(string const & pip, LyXServer * cli, ClientCallbackfct ccb = 0) : pipename(pip), client(cli), clientcb(ccb) { ready = false; openConnection(); } /// ~LyXComm() { closeConnection(); } /// clean up in emergency void emergencyCleanup(); /// Send message void send(string const &); /// We receive messages via XForms through this callback static void callback(int fd, void *v); private: /// the filename of the in pipe string const inPipeName() { return pipename + ".in"; } /// the filename of the out pipe string const outPipeName() { return pipename + ".out"; } /// Open pipes void openConnection(); /// Close pipes void closeConnection(); /// start a pipe int startPipe(string const &, bool); /// finish a pipe void endPipe(int &, string const &); /// This is -1 if not open int infd; /// This is -1 if not open int outfd; /// Are we up and running? bool ready; /// Base of pipename including path string pipename; /// The client LyXServer * client; /// The client callback function ClientCallbackfct clientcb; }; /* --- prototypes -------------------------------------------------------- */ /// class LyXServer { public: // FIXME IN 0.13 // Hack! This should be changed in 0.13 // The lyx server should not take an argument "LyXFunc" but this is // how it will be done for 0.12. In 0.13 we must write a non-gui // bufferview. // IMO lyxserver is atypical, and for the moment the only one, non-gui // bufferview. We just have to find a way to handle situations like if // lyxserver is using a buffer that is being edited with a bufferview. // With a common buffer list this is not a problem, maybe. (Alejandro) /// LyXServer(LyXFunc * f, string const & pip) : numclients(0), func(f), pipes(pip, (this), callback) {} /// ~LyXServer(); /// void notifyClient(string const &); /// whilst crashing etc. void emergencyCleanup() { pipes.emergencyCleanup(); } private: /// static void callback(LyXServer *, string const & msg); /// Names and number of current clients enum { /// MAX_CLIENTS = 10 }; /// string clients[MAX_CLIENTS]; /// int numclients; /// LyXFunc * func; /// LyXComm pipes; }; #endif /* _LYXSERVER_H_ */ /* === End of File: lyxserver.h ========================================== */