// -*- C++ -*- /** \file * Copyright 2002 the LyX Team * Read the file COPYING * * \author Lars Gullik Bjønnes */ #ifndef BUFFER_VIEW_H #define BUFFER_VIEW_H #ifdef __GNUG__ #pragma interface #endif #include "LString.h" #include "undo.h" #include "commandtags.h" #include "insets/inset.h" #include class LyXView; class LyXText; class TeXErrors; class Buffer; class LyXScreen; class Language; class Painter; class UpdatableInset; /// class BufferView : boost::noncopyable { public: /// enum UpdateCodes { /// UPDATE = 0, /// SELECT = 1, /// FITCUR = 2, /// CHANGE = 4 }; /// BufferView(LyXView * owner, int , int , int, int); /// ~BufferView(); /// Buffer * buffer() const; /// Painter & painter() const; /// LyXScreen & screen() const; /// void buffer(Buffer * b); /// void resize(); /** * Repaint the pixmap. Used for when we don't want * to go through the full update() logic, just a simple * repaint of the whole screen. */ void repaint(); /// bool fitCursor(); /// void update(); // void update(LyXText *, UpdateCodes uc); /// void updateScrollbar(); /// Inset * checkInsetHit(LyXText *, int & x, int & y); /// void redoCurrentBuffer(); /// void cursorPrevious(LyXText *); /// void cursorNext(LyXText *); /// bool available() const; /// LyXView * owner() const; /// void beforeChange(LyXText *); /// void savePosition(unsigned int i); /// void restorePosition(unsigned int i); /// bool isSavedPosition(unsigned int i); /** This holds the mapping between buffer paragraphs and screen rows. This should be private...but not yet. (Lgb) */ LyXText * text; /// LyXText * getLyXText() const; /// LyXText * getParentText(Inset * inset) const; /// Language const * getParentLanguage(Inset * inset) const; /// int workWidth() const; /// UpdatableInset * theLockingInset() const; /// void theLockingInset(UpdatableInset * inset); /// void updateInset(Inset * inset, bool mark_dirty); /// int slx; /// int sly; /// void insetUnlock(); /// void replaceWord(string const & replacestring); /// void endOfSpellCheck(); /// void selectLastWord(); /// string const nextWord(float & value); /// bool gotoLabel(string const & label); /// void paste(); /// void cut(bool realcut = true); /// void copy(); /// void pasteEnvironment(); /// void copyEnvironment(); /// void menuUndo(); /// void menuRedo(); /// removes all autodeletable insets bool removeAutoInsets(); /// void insertErrors(TeXErrors & terr); /// void setCursorFromRow(int row); /** Insert an inset into the buffer. Placie it in a layout of lout, if no_table make sure that it doesn't end up in a table. */ //bool insertInset(Inset * inset, string const & lout = string(), // bool no_table = false); bool insertInset(Inset * inset, string const & lout = string()); /** Inserts a lyx file at cursor position. \return #false# if it fails. */ bool insertLyXFile(string const & file); /// bool lockInset(UpdatableInset * inset); /// void showLockedInsetCursor(int x, int y, int asc, int desc); /// void hideLockedInsetCursor(); /// bool fitLockedInsetCursor(int x, int y, int asc, int desc); /// int unlockInset(UpdatableInset * inset); /// void lockedInsetStoreUndo(Undo::undo_kind kind); /// void showCursor(); /// void hideCursor(); /// void toggleSelection(bool = true); /// void toggleToggle(); /// void center(); /// Scroll the view by a number of pixels void scrollDocView(int); /// void switchKeyMap(); /// bool ChangeInsets(Inset::Code code, string const & from, string const & to); /// bool ChangeRefsIfUnique(string const & from, string const & to); /// bool ChangeCitationsIfUnique(string const & from, string const & to); /// string const getClipboard() const; /// void pasteClipboard(bool asPara); /// void stuffClipboard(string const &) const; /// bool Dispatch(kb_action action, string const & argument); private: /// struct Pimpl; /// friend struct BufferView::Pimpl; /// Pimpl * pimpl_; }; /// BufferView::UpdateCodes operator|(BufferView::UpdateCodes uc1, BufferView::UpdateCodes uc2); #endif